Compact Regular size change via rotation = Unable to simultaneously satisfy constraints when using auto-layout programitically









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I have defined four buttons programmatically and added them to UIStackview name 'finalStack'. During rotation I am able to successfully change finalStack orientation but I am unable to move it after adjusting centerY-anchor value. From the console, I have errors stating that I am failing to remove the previous constraints. Is my code to de-activate the constraints incorrect or am I missing something else? The two print statements in my if/else statement tell me that I am correctly hitting the appropriate code block after rotating device.



Simulator is using iPhone XR



In the meantime I'm trying to follow the recommendations and trying to implement symbolic breakpoints but that topic is turning into another major task for me. Would greatly appreciate any insight into either topic. Console Warnings after device rotates



 override func viewDidLoad() 
super.viewDidLoad()
view.backgroundColor = UIColor.red
finalStack.addArrangedSubview(buttonOne)
finalStack.addArrangedSubview(buttonTwo)
finalStack.addArrangedSubview(buttonThree)
finalStack.addArrangedSubview(buttonFour)
view.addSubview(finalStack)



override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?)
super.traitCollectionDidChange(previousTraitCollection)

let compactContraints = [
finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor),
buttonOne.widthAnchor.constraint(equalToConstant: 100),
buttonOne.heightAnchor.constraint(equalToConstant: 100),
buttonTwo.widthAnchor.constraint(equalToConstant: 100),
buttonTwo.heightAnchor.constraint(equalToConstant: 100),
buttonThree.widthAnchor.constraint(equalToConstant: 100),
buttonThree.heightAnchor.constraint(equalToConstant: 100),
buttonFour.widthAnchor.constraint(equalToConstant: 100),
buttonFour.heightAnchor.constraint(equalToConstant: 100),
]

let regularConstraints = [
finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -100),
buttonOne.widthAnchor.constraint(equalToConstant: 100),
buttonOne.heightAnchor.constraint(equalToConstant: 100),
buttonTwo.widthAnchor.constraint(equalToConstant: 100),
buttonTwo.heightAnchor.constraint(equalToConstant: 100),
buttonThree.widthAnchor.constraint(equalToConstant: 100),
buttonThree.heightAnchor.constraint(equalToConstant: 100),
buttonFour.widthAnchor.constraint(equalToConstant: 100),
buttonFour.heightAnchor.constraint(equalToConstant: 100),
]


if traitCollection.verticalSizeClass == .compact
finalStack.axis = .horizontal
print("vertical class = compact")
NSLayoutConstraint.deactivate(regularConstraints)
NSLayoutConstraint.activate(compactContraints)
else if traitCollection.verticalSizeClass == .regular
finalStack.axis = .vertical
print("vertical class = regular")
NSLayoutConstraint.deactivate(compactContraints)
NSLayoutConstraint.activate(regularConstraints)




}










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    up vote
    2
    down vote

    favorite












    I have defined four buttons programmatically and added them to UIStackview name 'finalStack'. During rotation I am able to successfully change finalStack orientation but I am unable to move it after adjusting centerY-anchor value. From the console, I have errors stating that I am failing to remove the previous constraints. Is my code to de-activate the constraints incorrect or am I missing something else? The two print statements in my if/else statement tell me that I am correctly hitting the appropriate code block after rotating device.



    Simulator is using iPhone XR



    In the meantime I'm trying to follow the recommendations and trying to implement symbolic breakpoints but that topic is turning into another major task for me. Would greatly appreciate any insight into either topic. Console Warnings after device rotates



     override func viewDidLoad() 
    super.viewDidLoad()
    view.backgroundColor = UIColor.red
    finalStack.addArrangedSubview(buttonOne)
    finalStack.addArrangedSubview(buttonTwo)
    finalStack.addArrangedSubview(buttonThree)
    finalStack.addArrangedSubview(buttonFour)
    view.addSubview(finalStack)



    override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?)
    super.traitCollectionDidChange(previousTraitCollection)

    let compactContraints = [
    finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
    finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor),
    buttonOne.widthAnchor.constraint(equalToConstant: 100),
    buttonOne.heightAnchor.constraint(equalToConstant: 100),
    buttonTwo.widthAnchor.constraint(equalToConstant: 100),
    buttonTwo.heightAnchor.constraint(equalToConstant: 100),
    buttonThree.widthAnchor.constraint(equalToConstant: 100),
    buttonThree.heightAnchor.constraint(equalToConstant: 100),
    buttonFour.widthAnchor.constraint(equalToConstant: 100),
    buttonFour.heightAnchor.constraint(equalToConstant: 100),
    ]

    let regularConstraints = [
    finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
    finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -100),
    buttonOne.widthAnchor.constraint(equalToConstant: 100),
    buttonOne.heightAnchor.constraint(equalToConstant: 100),
    buttonTwo.widthAnchor.constraint(equalToConstant: 100),
    buttonTwo.heightAnchor.constraint(equalToConstant: 100),
    buttonThree.widthAnchor.constraint(equalToConstant: 100),
    buttonThree.heightAnchor.constraint(equalToConstant: 100),
    buttonFour.widthAnchor.constraint(equalToConstant: 100),
    buttonFour.heightAnchor.constraint(equalToConstant: 100),
    ]


    if traitCollection.verticalSizeClass == .compact
    finalStack.axis = .horizontal
    print("vertical class = compact")
    NSLayoutConstraint.deactivate(regularConstraints)
    NSLayoutConstraint.activate(compactContraints)
    else if traitCollection.verticalSizeClass == .regular
    finalStack.axis = .vertical
    print("vertical class = regular")
    NSLayoutConstraint.deactivate(compactContraints)
    NSLayoutConstraint.activate(regularConstraints)




    }










    share|improve this question























      up vote
      2
      down vote

      favorite









      up vote
      2
      down vote

      favorite











      I have defined four buttons programmatically and added them to UIStackview name 'finalStack'. During rotation I am able to successfully change finalStack orientation but I am unable to move it after adjusting centerY-anchor value. From the console, I have errors stating that I am failing to remove the previous constraints. Is my code to de-activate the constraints incorrect or am I missing something else? The two print statements in my if/else statement tell me that I am correctly hitting the appropriate code block after rotating device.



      Simulator is using iPhone XR



      In the meantime I'm trying to follow the recommendations and trying to implement symbolic breakpoints but that topic is turning into another major task for me. Would greatly appreciate any insight into either topic. Console Warnings after device rotates



       override func viewDidLoad() 
      super.viewDidLoad()
      view.backgroundColor = UIColor.red
      finalStack.addArrangedSubview(buttonOne)
      finalStack.addArrangedSubview(buttonTwo)
      finalStack.addArrangedSubview(buttonThree)
      finalStack.addArrangedSubview(buttonFour)
      view.addSubview(finalStack)



      override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?)
      super.traitCollectionDidChange(previousTraitCollection)

      let compactContraints = [
      finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
      finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor),
      buttonOne.widthAnchor.constraint(equalToConstant: 100),
      buttonOne.heightAnchor.constraint(equalToConstant: 100),
      buttonTwo.widthAnchor.constraint(equalToConstant: 100),
      buttonTwo.heightAnchor.constraint(equalToConstant: 100),
      buttonThree.widthAnchor.constraint(equalToConstant: 100),
      buttonThree.heightAnchor.constraint(equalToConstant: 100),
      buttonFour.widthAnchor.constraint(equalToConstant: 100),
      buttonFour.heightAnchor.constraint(equalToConstant: 100),
      ]

      let regularConstraints = [
      finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
      finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -100),
      buttonOne.widthAnchor.constraint(equalToConstant: 100),
      buttonOne.heightAnchor.constraint(equalToConstant: 100),
      buttonTwo.widthAnchor.constraint(equalToConstant: 100),
      buttonTwo.heightAnchor.constraint(equalToConstant: 100),
      buttonThree.widthAnchor.constraint(equalToConstant: 100),
      buttonThree.heightAnchor.constraint(equalToConstant: 100),
      buttonFour.widthAnchor.constraint(equalToConstant: 100),
      buttonFour.heightAnchor.constraint(equalToConstant: 100),
      ]


      if traitCollection.verticalSizeClass == .compact
      finalStack.axis = .horizontal
      print("vertical class = compact")
      NSLayoutConstraint.deactivate(regularConstraints)
      NSLayoutConstraint.activate(compactContraints)
      else if traitCollection.verticalSizeClass == .regular
      finalStack.axis = .vertical
      print("vertical class = regular")
      NSLayoutConstraint.deactivate(compactContraints)
      NSLayoutConstraint.activate(regularConstraints)




      }










      share|improve this question













      I have defined four buttons programmatically and added them to UIStackview name 'finalStack'. During rotation I am able to successfully change finalStack orientation but I am unable to move it after adjusting centerY-anchor value. From the console, I have errors stating that I am failing to remove the previous constraints. Is my code to de-activate the constraints incorrect or am I missing something else? The two print statements in my if/else statement tell me that I am correctly hitting the appropriate code block after rotating device.



      Simulator is using iPhone XR



      In the meantime I'm trying to follow the recommendations and trying to implement symbolic breakpoints but that topic is turning into another major task for me. Would greatly appreciate any insight into either topic. Console Warnings after device rotates



       override func viewDidLoad() 
      super.viewDidLoad()
      view.backgroundColor = UIColor.red
      finalStack.addArrangedSubview(buttonOne)
      finalStack.addArrangedSubview(buttonTwo)
      finalStack.addArrangedSubview(buttonThree)
      finalStack.addArrangedSubview(buttonFour)
      view.addSubview(finalStack)



      override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?)
      super.traitCollectionDidChange(previousTraitCollection)

      let compactContraints = [
      finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
      finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor),
      buttonOne.widthAnchor.constraint(equalToConstant: 100),
      buttonOne.heightAnchor.constraint(equalToConstant: 100),
      buttonTwo.widthAnchor.constraint(equalToConstant: 100),
      buttonTwo.heightAnchor.constraint(equalToConstant: 100),
      buttonThree.widthAnchor.constraint(equalToConstant: 100),
      buttonThree.heightAnchor.constraint(equalToConstant: 100),
      buttonFour.widthAnchor.constraint(equalToConstant: 100),
      buttonFour.heightAnchor.constraint(equalToConstant: 100),
      ]

      let regularConstraints = [
      finalStack.centerXAnchor.constraint(equalTo: view.centerXAnchor),
      finalStack.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -100),
      buttonOne.widthAnchor.constraint(equalToConstant: 100),
      buttonOne.heightAnchor.constraint(equalToConstant: 100),
      buttonTwo.widthAnchor.constraint(equalToConstant: 100),
      buttonTwo.heightAnchor.constraint(equalToConstant: 100),
      buttonThree.widthAnchor.constraint(equalToConstant: 100),
      buttonThree.heightAnchor.constraint(equalToConstant: 100),
      buttonFour.widthAnchor.constraint(equalToConstant: 100),
      buttonFour.heightAnchor.constraint(equalToConstant: 100),
      ]


      if traitCollection.verticalSizeClass == .compact
      finalStack.axis = .horizontal
      print("vertical class = compact")
      NSLayoutConstraint.deactivate(regularConstraints)
      NSLayoutConstraint.activate(compactContraints)
      else if traitCollection.verticalSizeClass == .regular
      finalStack.axis = .vertical
      print("vertical class = regular")
      NSLayoutConstraint.deactivate(compactContraints)
      NSLayoutConstraint.activate(regularConstraints)




      }







      ios swift






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      asked Nov 11 at 3:31









      surnan

      115




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