Multithreading using sockets









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I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



public class Connection implements Runnable 
public static final String LOG_TAG = Connection.class.getSimpleName();
public interface ConnectionDefinition
public ConnectionReader createReader(int timeout) throws IOException;

public String getNameOrAddress();


public interface Listener
public void onException(Exception e);

public void postWeight(double weight, boolean steady);


private ConnectionReader m_Reader;
private Listener m_Listener = s_NullListener;
private final ConnectionDefinition m_ConnectionDefinition;

private volatile boolean m_Continue = false;

private static final int s_Timeout = 5000;

public Connection(final ConnectionDefinition connectionDef)
m_ConnectionDefinition = connectionDef;
start();


@Override
public void run()
m_Continue = true;
while (m_Continue)
try
m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
final Result result = new Result();

while (m_Continue)
m_Reader.read(result);

final double weight = result.weight;
final boolean steady = result.steady;

Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

m_Listener.postWeight(weight, steady);

catch (final IOException e)
handleException(e);
finally
if (m_Reader != null)
try
m_Reader.close();
catch (final IOException ignored)
// ignored

m_Reader = null;




private void handleException(final Exception e)
if (m_Continue)
m_Listener.onException(e);
try
Thread.sleep(s_Timeout);
catch (final InterruptedException e1)




public void start()
if (running())
throw new IllegalStateException("Connection already running");

final String name = m_ConnectionDefinition.getNameOrAddress();
//Log.e(LOG_TAG, "Estoy en START! ");
new Thread(this, "Scale Connection: " + name).start();


public void stop()
m_Continue = false;
if (m_Reader != null)
try
m_Reader.stop();
catch (final IOException e)


//Log.e(LOG_TAG, "Estoy en STOP! ");


public boolean running()
return m_Continue;


public void setListener(final Listener listener)
if (listener != null)
m_Listener = listener;
else
m_Listener = s_NullListener;


public void removeListener()
m_Listener = s_NullListener;


public ConnectionDefinition connectionDefinition()
return m_ConnectionDefinition;


private static Listener s_NullListener = new Listener()
@Override
public void onException(final Exception e)


@Override
public void postWeight(final double weight, final boolean steady)

;




I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



 private void connectionListener()

/*I GET THE CONNECTIONS DEFINED*/

final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
final ConnectionDefinition conDef = connectionDefinition.get(0);

/*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

runnable1 = (new Runnable()
final Connection connection1 = new Connection(conDef);
@Override
public void run()
if(!connection1.running()) connection1.start();
connection1.setListener(new Connection.Listener()
@Override
public void postWeight(final double weight, final boolean steady)
mHandler1.post(new Runnable()
public void run()
if(!Double.isNaN(weight))
Log.e(LOG_TAG, "Runnable 1 !!!");
inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
//connection1.stop();


);

@Override
public void onException(final Exception e)
e.printStackTrace();
//showMessage("Reintentando en 5 segs...");

);
/*
try
Thread.sleep(300);
catch (InterruptedException e)
e.printStackTrace();
*/

);

runnable2 = (new Runnable()
final Connection connection2 = new Connection(conDef);
@Override
public void run()
if(!connection2.running()) connection2.start();
connection2.setListener(new Connection.Listener()
@Override
public void postWeight(final double weight, final boolean steady)
mHandler1.post(new Runnable()
public void run()
if(!Double.isNaN(weight))
Log.e(LOG_TAG, "Runnable 2 !!!");
inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
//connection2.stop();


);


@Override
public void onException(final Exception e)
e.printStackTrace();
//showMessage("Reintentando en 5 segs...");

);
/*
try
Thread.sleep(300);
catch (InterruptedException e)
e.printStackTrace();
*/

);

worker = new WorkerThreadPool();
worker.execute(runnable1);
worker.execute(runnable2);

/*
Executor executor = new ThreadPerTaskExecutor();
executor.execute(runnable1);
executor.execute(runnable2);
*/
//new Thread(runnable1).start();
//new Thread(runnable2).start();





As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










share|improve this question



























    up vote
    0
    down vote

    favorite












    I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



    The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



    public class Connection implements Runnable 
    public static final String LOG_TAG = Connection.class.getSimpleName();
    public interface ConnectionDefinition
    public ConnectionReader createReader(int timeout) throws IOException;

    public String getNameOrAddress();


    public interface Listener
    public void onException(Exception e);

    public void postWeight(double weight, boolean steady);


    private ConnectionReader m_Reader;
    private Listener m_Listener = s_NullListener;
    private final ConnectionDefinition m_ConnectionDefinition;

    private volatile boolean m_Continue = false;

    private static final int s_Timeout = 5000;

    public Connection(final ConnectionDefinition connectionDef)
    m_ConnectionDefinition = connectionDef;
    start();


    @Override
    public void run()
    m_Continue = true;
    while (m_Continue)
    try
    m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
    final Result result = new Result();

    while (m_Continue)
    m_Reader.read(result);

    final double weight = result.weight;
    final boolean steady = result.steady;

    Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

    m_Listener.postWeight(weight, steady);

    catch (final IOException e)
    handleException(e);
    finally
    if (m_Reader != null)
    try
    m_Reader.close();
    catch (final IOException ignored)
    // ignored

    m_Reader = null;




    private void handleException(final Exception e)
    if (m_Continue)
    m_Listener.onException(e);
    try
    Thread.sleep(s_Timeout);
    catch (final InterruptedException e1)




    public void start()
    if (running())
    throw new IllegalStateException("Connection already running");

    final String name = m_ConnectionDefinition.getNameOrAddress();
    //Log.e(LOG_TAG, "Estoy en START! ");
    new Thread(this, "Scale Connection: " + name).start();


    public void stop()
    m_Continue = false;
    if (m_Reader != null)
    try
    m_Reader.stop();
    catch (final IOException e)


    //Log.e(LOG_TAG, "Estoy en STOP! ");


    public boolean running()
    return m_Continue;


    public void setListener(final Listener listener)
    if (listener != null)
    m_Listener = listener;
    else
    m_Listener = s_NullListener;


    public void removeListener()
    m_Listener = s_NullListener;


    public ConnectionDefinition connectionDefinition()
    return m_ConnectionDefinition;


    private static Listener s_NullListener = new Listener()
    @Override
    public void onException(final Exception e)


    @Override
    public void postWeight(final double weight, final boolean steady)

    ;




    I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



     private void connectionListener()

    /*I GET THE CONNECTIONS DEFINED*/

    final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
    final ConnectionDefinition conDef = connectionDefinition.get(0);

    /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

    runnable1 = (new Runnable()
    final Connection connection1 = new Connection(conDef);
    @Override
    public void run()
    if(!connection1.running()) connection1.start();
    connection1.setListener(new Connection.Listener()
    @Override
    public void postWeight(final double weight, final boolean steady)
    mHandler1.post(new Runnable()
    public void run()
    if(!Double.isNaN(weight))
    Log.e(LOG_TAG, "Runnable 1 !!!");
    inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
    //connection1.stop();


    );

    @Override
    public void onException(final Exception e)
    e.printStackTrace();
    //showMessage("Reintentando en 5 segs...");

    );
    /*
    try
    Thread.sleep(300);
    catch (InterruptedException e)
    e.printStackTrace();
    */

    );

    runnable2 = (new Runnable()
    final Connection connection2 = new Connection(conDef);
    @Override
    public void run()
    if(!connection2.running()) connection2.start();
    connection2.setListener(new Connection.Listener()
    @Override
    public void postWeight(final double weight, final boolean steady)
    mHandler1.post(new Runnable()
    public void run()
    if(!Double.isNaN(weight))
    Log.e(LOG_TAG, "Runnable 2 !!!");
    inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
    //connection2.stop();


    );


    @Override
    public void onException(final Exception e)
    e.printStackTrace();
    //showMessage("Reintentando en 5 segs...");

    );
    /*
    try
    Thread.sleep(300);
    catch (InterruptedException e)
    e.printStackTrace();
    */

    );

    worker = new WorkerThreadPool();
    worker.execute(runnable1);
    worker.execute(runnable2);

    /*
    Executor executor = new ThreadPerTaskExecutor();
    executor.execute(runnable1);
    executor.execute(runnable2);
    */
    //new Thread(runnable1).start();
    //new Thread(runnable2).start();





    As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










    share|improve this question

























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



      The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



      public class Connection implements Runnable 
      public static final String LOG_TAG = Connection.class.getSimpleName();
      public interface ConnectionDefinition
      public ConnectionReader createReader(int timeout) throws IOException;

      public String getNameOrAddress();


      public interface Listener
      public void onException(Exception e);

      public void postWeight(double weight, boolean steady);


      private ConnectionReader m_Reader;
      private Listener m_Listener = s_NullListener;
      private final ConnectionDefinition m_ConnectionDefinition;

      private volatile boolean m_Continue = false;

      private static final int s_Timeout = 5000;

      public Connection(final ConnectionDefinition connectionDef)
      m_ConnectionDefinition = connectionDef;
      start();


      @Override
      public void run()
      m_Continue = true;
      while (m_Continue)
      try
      m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
      final Result result = new Result();

      while (m_Continue)
      m_Reader.read(result);

      final double weight = result.weight;
      final boolean steady = result.steady;

      Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

      m_Listener.postWeight(weight, steady);

      catch (final IOException e)
      handleException(e);
      finally
      if (m_Reader != null)
      try
      m_Reader.close();
      catch (final IOException ignored)
      // ignored

      m_Reader = null;




      private void handleException(final Exception e)
      if (m_Continue)
      m_Listener.onException(e);
      try
      Thread.sleep(s_Timeout);
      catch (final InterruptedException e1)




      public void start()
      if (running())
      throw new IllegalStateException("Connection already running");

      final String name = m_ConnectionDefinition.getNameOrAddress();
      //Log.e(LOG_TAG, "Estoy en START! ");
      new Thread(this, "Scale Connection: " + name).start();


      public void stop()
      m_Continue = false;
      if (m_Reader != null)
      try
      m_Reader.stop();
      catch (final IOException e)


      //Log.e(LOG_TAG, "Estoy en STOP! ");


      public boolean running()
      return m_Continue;


      public void setListener(final Listener listener)
      if (listener != null)
      m_Listener = listener;
      else
      m_Listener = s_NullListener;


      public void removeListener()
      m_Listener = s_NullListener;


      public ConnectionDefinition connectionDefinition()
      return m_ConnectionDefinition;


      private static Listener s_NullListener = new Listener()
      @Override
      public void onException(final Exception e)


      @Override
      public void postWeight(final double weight, final boolean steady)

      ;




      I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



       private void connectionListener()

      /*I GET THE CONNECTIONS DEFINED*/

      final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
      final ConnectionDefinition conDef = connectionDefinition.get(0);

      /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

      runnable1 = (new Runnable()
      final Connection connection1 = new Connection(conDef);
      @Override
      public void run()
      if(!connection1.running()) connection1.start();
      connection1.setListener(new Connection.Listener()
      @Override
      public void postWeight(final double weight, final boolean steady)
      mHandler1.post(new Runnable()
      public void run()
      if(!Double.isNaN(weight))
      Log.e(LOG_TAG, "Runnable 1 !!!");
      inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
      //connection1.stop();


      );

      @Override
      public void onException(final Exception e)
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");

      );
      /*
      try
      Thread.sleep(300);
      catch (InterruptedException e)
      e.printStackTrace();
      */

      );

      runnable2 = (new Runnable()
      final Connection connection2 = new Connection(conDef);
      @Override
      public void run()
      if(!connection2.running()) connection2.start();
      connection2.setListener(new Connection.Listener()
      @Override
      public void postWeight(final double weight, final boolean steady)
      mHandler1.post(new Runnable()
      public void run()
      if(!Double.isNaN(weight))
      Log.e(LOG_TAG, "Runnable 2 !!!");
      inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
      //connection2.stop();


      );


      @Override
      public void onException(final Exception e)
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");

      );
      /*
      try
      Thread.sleep(300);
      catch (InterruptedException e)
      e.printStackTrace();
      */

      );

      worker = new WorkerThreadPool();
      worker.execute(runnable1);
      worker.execute(runnable2);

      /*
      Executor executor = new ThreadPerTaskExecutor();
      executor.execute(runnable1);
      executor.execute(runnable2);
      */
      //new Thread(runnable1).start();
      //new Thread(runnable2).start();





      As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)










      share|improve this question















      I'm developing an App that is meant to receive weight measures from industrial scales, one, two or more scales. The weight of each scale is sent through a RS232 interface continuously (I receive every 100 milliseconds the weight from the scale, this means that idle time is low. Once I start receiving the weight from the scale it doesn't stop) using a WiFi Serial adapter. I'm using a TCP Connection Socket and it works fine if I try to get the weight one scale at a time. What I try to achieve is this: I want to listen to two or four scales at the same time and update the UI in real time as I get the weight from the scale. (If I read the weight one scale at the time it works fine). I tried multithreading, ThreadPoolExecutor, ThreadHandlers, etc but I got several errors (pretty sure I didn't implement them correctly I'm new to multithreading). This is the code at the moment:



      The Connection Class receives the weight from the scales. I communicate the weight received through an interface to the other classes



      public class Connection implements Runnable 
      public static final String LOG_TAG = Connection.class.getSimpleName();
      public interface ConnectionDefinition
      public ConnectionReader createReader(int timeout) throws IOException;

      public String getNameOrAddress();


      public interface Listener
      public void onException(Exception e);

      public void postWeight(double weight, boolean steady);


      private ConnectionReader m_Reader;
      private Listener m_Listener = s_NullListener;
      private final ConnectionDefinition m_ConnectionDefinition;

      private volatile boolean m_Continue = false;

      private static final int s_Timeout = 5000;

      public Connection(final ConnectionDefinition connectionDef)
      m_ConnectionDefinition = connectionDef;
      start();


      @Override
      public void run()
      m_Continue = true;
      while (m_Continue)
      try
      m_Reader = m_ConnectionDefinition.createReader(s_Timeout);
      final Result result = new Result();

      while (m_Continue)
      m_Reader.read(result);

      final double weight = result.weight;
      final boolean steady = result.steady;

      Log.e(LOG_TAG, "Connection!!! " + String.valueOf(weight));

      m_Listener.postWeight(weight, steady);

      catch (final IOException e)
      handleException(e);
      finally
      if (m_Reader != null)
      try
      m_Reader.close();
      catch (final IOException ignored)
      // ignored

      m_Reader = null;




      private void handleException(final Exception e)
      if (m_Continue)
      m_Listener.onException(e);
      try
      Thread.sleep(s_Timeout);
      catch (final InterruptedException e1)




      public void start()
      if (running())
      throw new IllegalStateException("Connection already running");

      final String name = m_ConnectionDefinition.getNameOrAddress();
      //Log.e(LOG_TAG, "Estoy en START! ");
      new Thread(this, "Scale Connection: " + name).start();


      public void stop()
      m_Continue = false;
      if (m_Reader != null)
      try
      m_Reader.stop();
      catch (final IOException e)


      //Log.e(LOG_TAG, "Estoy en STOP! ");


      public boolean running()
      return m_Continue;


      public void setListener(final Listener listener)
      if (listener != null)
      m_Listener = listener;
      else
      m_Listener = s_NullListener;


      public void removeListener()
      m_Listener = s_NullListener;


      public ConnectionDefinition connectionDefinition()
      return m_ConnectionDefinition;


      private static Listener s_NullListener = new Listener()
      @Override
      public void onException(final Exception e)


      @Override
      public void postWeight(final double weight, final boolean steady)

      ;




      I created a method, where I try to listen to the different weight measures and Update the UI (this method works with one listener at the time. It updates the UI correctly):



       private void connectionListener()

      /*I GET THE CONNECTIONS DEFINED*/

      final List<ConnectionDefinition> connectionDefinition = Persistor.getInstance().connectionDefinitions();
      final ConnectionDefinition conDef = connectionDefinition.get(0);

      /*MY APPROACH IS TO CREATE RUNNABLES TO PUT THE TO WORK IN DIFFERENT THREATS. UNTIL NOW IT DIDNT WORK*/

      runnable1 = (new Runnable()
      final Connection connection1 = new Connection(conDef);
      @Override
      public void run()
      if(!connection1.running()) connection1.start();
      connection1.setListener(new Connection.Listener()
      @Override
      public void postWeight(final double weight, final boolean steady)
      mHandler1.post(new Runnable()
      public void run()
      if(!Double.isNaN(weight))
      Log.e(LOG_TAG, "Runnable 1 !!!");
      inputPesoRuedaDelanteraIzquierda.setText(String.valueOf(weight));
      //connection1.stop();


      );

      @Override
      public void onException(final Exception e)
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");

      );
      /*
      try
      Thread.sleep(300);
      catch (InterruptedException e)
      e.printStackTrace();
      */

      );

      runnable2 = (new Runnable()
      final Connection connection2 = new Connection(conDef);
      @Override
      public void run()
      if(!connection2.running()) connection2.start();
      connection2.setListener(new Connection.Listener()
      @Override
      public void postWeight(final double weight, final boolean steady)
      mHandler1.post(new Runnable()
      public void run()
      if(!Double.isNaN(weight))
      Log.e(LOG_TAG, "Runnable 2 !!!");
      inputPesoRuedaDelanteraDerecha.setText(String.valueOf(weight));
      //connection2.stop();


      );


      @Override
      public void onException(final Exception e)
      e.printStackTrace();
      //showMessage("Reintentando en 5 segs...");

      );
      /*
      try
      Thread.sleep(300);
      catch (InterruptedException e)
      e.printStackTrace();
      */

      );

      worker = new WorkerThreadPool();
      worker.execute(runnable1);
      worker.execute(runnable2);

      /*
      Executor executor = new ThreadPerTaskExecutor();
      executor.execute(runnable1);
      executor.execute(runnable2);
      */
      //new Thread(runnable1).start();
      //new Thread(runnable2).start();





      As you can see I tried different approaches. I need help to implement the correct one I'm open to other ideas (Maybe listener iterators, even though I like the idea of multithreading)







      java android multithreading sockets listener






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 10 at 11:52









      Kling Klang

      32.2k156287




      32.2k156287










      asked Nov 10 at 11:05









      Gonzalo Ortellado

      17336




      17336



























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