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                    Allfather D'Aronique





                    Character »


                    Allfather D'Aronique appears in 11 issues.





                    The 112th Allfather of the Grail.











                    Short summary describing this character.













                    The 112th Allfather of the Grail.











                    Short summary describing this character.







                    The 112th Allfather of the Grail.












                    Short summary describing this character.










                    • Images (7)

                    • Forum (0)

                    • News



                    • Recommended reading

                    • Comics

















                    No recent wiki edits to this page.




                    Bio


                    The Grail is a worldwide organization, with influence over the highest echelons of political and social power. Their purpose is to guard The Messiah, the last of the bloodline of Christ, until Armageddon comes. No nation moves without the knowledge and consent of The Grail, and the head of The Grail is the Allfather. At the end of every day, the leaders of every nation on Earth call a private number. When Allfather D'Aronique answers, they simply say, "Thank you."


                    D'Aronique's arrival at Masada
                    D'Aronique's arrival at Masada

                    D'Aronique's power is only eclipsed by his girth. He is a truly massive man. He is so big that The Grail spends about sixty million dollars a year in airplane repairs alone - large aircraft can't land at The Grail's base at Masada, and the Allfather gets sick in helicopters. So the small aircraft that ferry him about inevitably sustain damage landing.


                    Oddly enough, he is also bulemic.


                    Looking at him, with his nearly spherical body and vomit on his chin, one might get the impression that he's stupid. Most of the people who had that impression are now dead. His corpulence hides a mind as sharp as diamond and a soul as cold as ice. He came to Masada with the horribly inbred Messiah to confront his Sacred Executioner, Starr, about Starr's plan to use Jesse Custer in the upcoming Armageddon. Starr's plan was, of course, unorthodox to the point of heresy, although Custer's power was certainly of interest. D'Aronique had a more personal reason to want Custer, though.


                    Jesse Custer had killed D'Aronique's aunt, Marie L'Angelle.


                    The L'Angell branch of the family had left France two centuries previously, though they and the D'Aroniques had kept in touch. Marie L'Angell had kept her nephew appraised of her grandson's progress, writing of her hopes for him and her pride. Then the letters stopped coming. The Allfather sent Grail investigators to look for the truth, and that truth pointed directly towards Jesse Custer, who had killed his grandmother.


                    D'Aronique saw a solution to both of his problems. He put Starr in a knife duel with Custer, planning to kill the victor. Custer easily outmatched Starr in hand-to-hand combat, but they managed to escape in the process.


                    This became an insignificant problem, however, when the Saint Of Killers arrived.


                    This unstoppable killer was looking for Custer, and started mowing down Grail soldiers without hesitation. They were useless against The Saint, and tried to fall back, but D'Aronique wouldn't have it. He would sacrifice any number of men to have Starr and Custer brought back to him.


                    His death
                    His death

                    Eventually it became obvious that there was no stopping The Saint, and that Starr had rigged the base to explode. The Allfather boarded a helicopter, which has hijacked in mid-air by Starr. Starr tipped the copter, dropping the Allfather a hundred feet to the ground below, killing both him and his Messiah.


























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                    Bio


                    The Grail is a worldwide organization, with influence over the highest echelons of political and social power. Their purpose is to guard The Messiah, the last of the bloodline of Christ, until Armageddon comes. No nation moves without the knowledge and consent of The Grail, and the head of The Grail is the Allfather. At the end of every day, the leaders of every nation on Earth call a private number. When Allfather D'Aronique answers, they simply say, "Thank you."


                    D'Aronique's arrival at Masada
                    D'Aronique's arrival at Masada

                    D'Aronique's power is only eclipsed by his girth. He is a truly massive man. He is so big that The Grail spends about sixty million dollars a year in airplane repairs alone - large aircraft can't land at The Grail's base at Masada, and the Allfather gets sick in helicopters. So the small aircraft that ferry him about inevitably sustain damage landing.


                    Oddly enough, he is also bulemic.


                    Looking at him, with his nearly spherical body and vomit on his chin, one might get the impression that he's stupid. Most of the people who had that impression are now dead. His corpulence hides a mind as sharp as diamond and a soul as cold as ice. He came to Masada with the horribly inbred Messiah to confront his Sacred Executioner, Starr, about Starr's plan to use Jesse Custer in the upcoming Armageddon. Starr's plan was, of course, unorthodox to the point of heresy, although Custer's power was certainly of interest. D'Aronique had a more personal reason to want Custer, though.


                    Jesse Custer had killed D'Aronique's aunt, Marie L'Angelle.


                    The L'Angell branch of the family had left France two centuries previously, though they and the D'Aroniques had kept in touch. Marie L'Angell had kept her nephew appraised of her grandson's progress, writing of her hopes for him and her pride. Then the letters stopped coming. The Allfather sent Grail investigators to look for the truth, and that truth pointed directly towards Jesse Custer, who had killed his grandmother.


                    D'Aronique saw a solution to both of his problems. He put Starr in a knife duel with Custer, planning to kill the victor. Custer easily outmatched Starr in hand-to-hand combat, but they managed to escape in the process.


                    This became an insignificant problem, however, when the Saint Of Killers arrived.


                    This unstoppable killer was looking for Custer, and started mowing down Grail soldiers without hesitation. They were useless against The Saint, and tried to fall back, but D'Aronique wouldn't have it. He would sacrifice any number of men to have Starr and Custer brought back to him.


                    His death
                    His death

                    Eventually it became obvious that there was no stopping The Saint, and that Starr had rigged the base to explode. The Allfather boarded a helicopter, which has hijacked in mid-air by Starr. Starr tipped the copter, dropping the Allfather a hundred feet to the ground below, killing both him and his Messiah.


























                    sizepositionchange


                    sizepositionchange







                    positionchange


                    positionchange





                    bordersheaderpositiontable



                    positionchange



















                    No recent wiki edits to this page.




                    Bio


                    The Grail is a worldwide organization, with influence over the highest echelons of political and social power. Their purpose is to guard The Messiah, the last of the bloodline of Christ, until Armageddon comes. No nation moves without the knowledge and consent of The Grail, and the head of The Grail is the Allfather. At the end of every day, the leaders of every nation on Earth call a private number. When Allfather D'Aronique answers, they simply say, "Thank you."


                    D'Aronique's arrival at Masada
                    D'Aronique's arrival at Masada

                    D'Aronique's power is only eclipsed by his girth. He is a truly massive man. He is so big that The Grail spends about sixty million dollars a year in airplane repairs alone - large aircraft can't land at The Grail's base at Masada, and the Allfather gets sick in helicopters. So the small aircraft that ferry him about inevitably sustain damage landing.


                    Oddly enough, he is also bulemic.


                    Looking at him, with his nearly spherical body and vomit on his chin, one might get the impression that he's stupid. Most of the people who had that impression are now dead. His corpulence hides a mind as sharp as diamond and a soul as cold as ice. He came to Masada with the horribly inbred Messiah to confront his Sacred Executioner, Starr, about Starr's plan to use Jesse Custer in the upcoming Armageddon. Starr's plan was, of course, unorthodox to the point of heresy, although Custer's power was certainly of interest. D'Aronique had a more personal reason to want Custer, though.


                    Jesse Custer had killed D'Aronique's aunt, Marie L'Angelle.


                    The L'Angell branch of the family had left France two centuries previously, though they and the D'Aroniques had kept in touch. Marie L'Angell had kept her nephew appraised of her grandson's progress, writing of her hopes for him and her pride. Then the letters stopped coming. The Allfather sent Grail investigators to look for the truth, and that truth pointed directly towards Jesse Custer, who had killed his grandmother.


                    D'Aronique saw a solution to both of his problems. He put Starr in a knife duel with Custer, planning to kill the victor. Custer easily outmatched Starr in hand-to-hand combat, but they managed to escape in the process.


                    This became an insignificant problem, however, when the Saint Of Killers arrived.


                    This unstoppable killer was looking for Custer, and started mowing down Grail soldiers without hesitation. They were useless against The Saint, and tried to fall back, but D'Aronique wouldn't have it. He would sacrifice any number of men to have Starr and Custer brought back to him.


                    His death
                    His death

                    Eventually it became obvious that there was no stopping The Saint, and that Starr had rigged the base to explode. The Allfather boarded a helicopter, which has hijacked in mid-air by Starr. Starr tipped the copter, dropping the Allfather a hundred feet to the ground below, killing both him and his Messiah.


























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                    Preacher


                    Preacher


                    Wizard: The Comics Magazine


                    Preacher Special: One Man's War




                    Bio


                    The Grail is a worldwide organization, with influence over the highest echelons of political and social power. Their purpose is to guard The Messiah, the last of the bloodline of Christ, until Armageddon comes. No nation moves without the knowledge and consent of The Grail, and the head of The Grail is the Allfather. At the end of every day, the leaders of every nation on Earth call a private number. When Allfather D'Aronique answers, they simply say, "Thank you."


                    D'Aronique's arrival at Masada
                    D'Aronique's arrival at Masada

                    D'Aronique's power is only eclipsed by his girth. He is a truly massive man. He is so big that The Grail spends about sixty million dollars a year in airplane repairs alone - large aircraft can't land at The Grail's base at Masada, and the Allfather gets sick in helicopters. So the small aircraft that ferry him about inevitably sustain damage landing.


                    Oddly enough, he is also bulemic.


                    Looking at him, with his nearly spherical body and vomit on his chin, one might get the impression that he's stupid. Most of the people who had that impression are now dead. His corpulence hides a mind as sharp as diamond and a soul as cold as ice. He came to Masada with the horribly inbred Messiah to confront his Sacred Executioner, Starr, about Starr's plan to use Jesse Custer in the upcoming Armageddon. Starr's plan was, of course, unorthodox to the point of heresy, although Custer's power was certainly of interest. D'Aronique had a more personal reason to want Custer, though.


                    Jesse Custer had killed D'Aronique's aunt, Marie L'Angelle.


                    The L'Angell branch of the family had left France two centuries previously, though they and the D'Aroniques had kept in touch. Marie L'Angell had kept her nephew appraised of her grandson's progress, writing of her hopes for him and her pride. Then the letters stopped coming. The Allfather sent Grail investigators to look for the truth, and that truth pointed directly towards Jesse Custer, who had killed his grandmother.


                    D'Aronique saw a solution to both of his problems. He put Starr in a knife duel with Custer, planning to kill the victor. Custer easily outmatched Starr in hand-to-hand combat, but they managed to escape in the process.


                    This became an insignificant problem, however, when the Saint Of Killers arrived.


                    This unstoppable killer was looking for Custer, and started mowing down Grail soldiers without hesitation. They were useless against The Saint, and tried to fall back, but D'Aronique wouldn't have it. He would sacrifice any number of men to have Starr and Custer brought back to him.


                    His death
                    His death

                    Eventually it became obvious that there was no stopping The Saint, and that Starr had rigged the base to explode. The Allfather boarded a helicopter, which has hijacked in mid-air by Starr. Starr tipped the copter, dropping the Allfather a hundred feet to the ground below, killing both him and his Messiah.


























                    sizepositionchange


                    sizepositionchange







                    positionchange


                    positionchange





                    bordersheaderpositiontable



                    positionchange







                    Bio


                    The Grail is a worldwide organization, with influence over the highest echelons of political and social power. Their purpose is to guard The Messiah, the last of the bloodline of Christ, until Armageddon comes. No nation moves without the knowledge and consent of The Grail, and the head of The Grail is the Allfather. At the end of every day, the leaders of every nation on Earth call a private number. When Allfather D'Aronique answers, they simply say, "Thank you."


                    D'Aronique's arrival at Masada
                    D'Aronique's arrival at Masada

                    D'Aronique's power is only eclipsed by his girth. He is a truly massive man. He is so big that The Grail spends about sixty million dollars a year in airplane repairs alone - large aircraft can't land at The Grail's base at Masada, and the Allfather gets sick in helicopters. So the small aircraft that ferry him about inevitably sustain damage landing.


                    Oddly enough, he is also bulemic.


                    Looking at him, with his nearly spherical body and vomit on his chin, one might get the impression that he's stupid. Most of the people who had that impression are now dead. His corpulence hides a mind as sharp as diamond and a soul as cold as ice. He came to Masada with the horribly inbred Messiah to confront his Sacred Executioner, Starr, about Starr's plan to use Jesse Custer in the upcoming Armageddon. Starr's plan was, of course, unorthodox to the point of heresy, although Custer's power was certainly of interest. D'Aronique had a more personal reason to want Custer, though.


                    Jesse Custer had killed D'Aronique's aunt, Marie L'Angelle.


                    The L'Angell branch of the family had left France two centuries previously, though they and the D'Aroniques had kept in touch. Marie L'Angell had kept her nephew appraised of her grandson's progress, writing of her hopes for him and her pride. Then the letters stopped coming. The Allfather sent Grail investigators to look for the truth, and that truth pointed directly towards Jesse Custer, who had killed his grandmother.


                    D'Aronique saw a solution to both of his problems. He put Starr in a knife duel with Custer, planning to kill the victor. Custer easily outmatched Starr in hand-to-hand combat, but they managed to escape in the process.


                    This became an insignificant problem, however, when the Saint Of Killers arrived.


                    This unstoppable killer was looking for Custer, and started mowing down Grail soldiers without hesitation. They were useless against The Saint, and tried to fall back, but D'Aronique wouldn't have it. He would sacrifice any number of men to have Starr and Custer brought back to him.


                    His death
                    His death

                    Eventually it became obvious that there was no stopping The Saint, and that Starr had rigged the base to explode. The Allfather boarded a helicopter, which has hijacked in mid-air by Starr. Starr tipped the copter, dropping the Allfather a hundred feet to the ground below, killing both him and his Messiah.



























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                    Preacher


                    Preacher




                    3 appearances





                    Preacher



                    General Information


























                    Super Name

                    Allfather D'Aronique


                    Allfather D'Aronique

                    Real Name










                    Real name for this character.



                    Aliases






                    Publisher

                    Vertigo








                    Publisher for this character.



                    Creators

                    Garth Ennis
                    Glenn Fabry
                    Steve Dillon








                    Creators of this character.



                    Gender

                    Male







                    Unknown
                    Male
                    Female

                    Gender of this character.



                    Character Type

                    Human








                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.



                    First Appearance

                    Preacher #21 - Stormbringers (Crusaders Part 3)

                    Appears in

                    11 issues

                    Birthday

                    n/a








                    Birthday for this character.



                    Died

                    Preacher #24 - And Justice For All (Crusaders Part 6)








                    Issues where this character died.



                    Powers

                    Insanely Rich

                    Leadership

                    Super Eating








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.






                    Allfather D'Aronique



                    Allfather D'Aronique













                    Real name for this character.















                    Vertigo









                    Publisher for this character.







                    Garth Ennis
                    Glenn Fabry
                    Steve Dillon









                    Creators of this character.







                    Male








                    Unknown
                    Male
                    Female

                    Gender of this character.




                    Unknown
                    Male
                    Female



                    Human









                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.





                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection



                    Preacher #21 - Stormbringers (Crusaders Part 3)



                    11 issues



                    n/a









                    Birthday for this character.







                    Preacher #24 - And Justice For All (Crusaders Part 6)









                    Issues where this character died.







                    Insanely Rich

                    Leadership

                    Super Eating



                    Insanely Rich


                    Leadership


                    Super Eating








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.




                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts




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                    • Recent Movies

















































                        • Teams

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                        • The Grail









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                        • Brendel Hauptmann






                        • Eisenstein






                        • Marie L'Angell






                        • The Messiah









                        • Brendel Hauptmann






                        • Eisenstein






                        • Marie L'Angell






                        • The Messiah












                        none of this character.












                        • Herr Starr






                        • Jesse Custer









                        • Herr Starr






                        • Jesse Custer












                        none of this character.


































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                        This edit will also create new pages on Comic Vine for:


                        Beware, you are proposing to add brand new pages to the wiki along
                        with your edits. Make sure this is what you intended. This will likely
                        increase the time it takes for your changes to go live.


                        Comment and Save


                        Until you earn 1000 points all your submissions need to be vetted by other
                        Comic Vine users. This process takes no more than a few hours and we'll
                        send you an email once approved.








                        Comment and Save


                        Until you earn 1000 points all your submissions need to be vetted by other
                        Comic Vine users. This process takes no more than a few hours and we'll
                        send you an email once approved.



















































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