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                    Follow







                    Jody





                    Character »


                    Jody appears in 18 issues.





                    The chief enforcer of Angelville. One bad SOB.











                    Short summary describing this character.













                    The chief enforcer of Angelville. One bad SOB.











                    Short summary describing this character.







                    The chief enforcer of Angelville. One bad SOB.












                    Short summary describing this character.










                    • Images (10)

                    • Forum (0)

                    • News



                    • Recommended reading

                    • Comics

















                    No recent wiki edits to this page.




                    In a place like Angelville, a place of old, malevolent evil run by a vicious matriarch, you need a strong arm to enforce the peace. That strong arm was Jody.


                    Together with his friend T.C., Jody was the head of the workers at Angelville, and answered directly to Marie L'Angell. Whenever there was violence to be done, Jody was the man to do it. And he enjoyed doing it, too. He would fight for pleasure or money, and once even defeated a large, angry mountain gorilla at eighty-to-one odds. Murder was one of Jody's true talents, and he enjoyed it.


                    When Marie L'Angell needed someone to go find and retrieve her daughter, Christina Custer, Jody and T.C. went. They found her, with her husband John Custer and their young son Jesse Custer. The surprise at finding out Christina had had a child gave John Custer the chance to give Jody a good beating, and might well have beaten him if T.C. hadn't held John at gunpoint. It was a beating that Jody would later repay, shooting John Custer dead in front of his son.


                    Despite being the person that Jesse hated most in the world, Jody taught the boy everything he knew - how to fight, how to shoot, how to fix engines and so on. But what he mostly told Jesse was how to bide his time. He knew he had to wait if he would ever have a chance at beating Jody. When Jesse tried to retaliate against T.C. for the murder of Billy-Bob Bobbs, Jody intervened and gave Jesse his chance.


                    Jesse got a few good hits in, but Jody wasn't bowed. He broke Jesse's arm and jaw.


                    When Jesse did escape Angelville, Jody and T.C. found him again, this time in Phoenix with his girlfriend, Tulip. They promised that they wouldn't kill Tulip if Jesse came with them, and so he did.


                    When Jesse disappeared from his Annville parish, Marie L'Angell set Jody and T.C. out looking again, and they nearly couldn't find him. It was their good luck that Custer returned to Texas to help Tulip settle an old score. Jody and T.C. brought them both back to Angelville, where, the next morning, Jody shot Tulip in the head.


                    At this point, he believed Jesse was well and truly broken. As far as he knew, Jesse was nearly comatose in his room, talking to himself. He was surprised when Jesse, fully invigorated, came out of the house, used his Voice of Command to set everyone on fire, and then proceeded to come after Jody.


                    The two went at it without any weapons - Jody without his gun, Jesse without his Voice. This time, Jesse prevailed. He broke Jody's back and then choked the life out of him.


























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                    In a place like Angelville, a place of old, malevolent evil run by a vicious matriarch, you need a strong arm to enforce the peace. That strong arm was Jody.


                    Together with his friend T.C., Jody was the head of the workers at Angelville, and answered directly to Marie L'Angell. Whenever there was violence to be done, Jody was the man to do it. And he enjoyed doing it, too. He would fight for pleasure or money, and once even defeated a large, angry mountain gorilla at eighty-to-one odds. Murder was one of Jody's true talents, and he enjoyed it.


                    When Marie L'Angell needed someone to go find and retrieve her daughter, Christina Custer, Jody and T.C. went. They found her, with her husband John Custer and their young son Jesse Custer. The surprise at finding out Christina had had a child gave John Custer the chance to give Jody a good beating, and might well have beaten him if T.C. hadn't held John at gunpoint. It was a beating that Jody would later repay, shooting John Custer dead in front of his son.


                    Despite being the person that Jesse hated most in the world, Jody taught the boy everything he knew - how to fight, how to shoot, how to fix engines and so on. But what he mostly told Jesse was how to bide his time. He knew he had to wait if he would ever have a chance at beating Jody. When Jesse tried to retaliate against T.C. for the murder of Billy-Bob Bobbs, Jody intervened and gave Jesse his chance.


                    Jesse got a few good hits in, but Jody wasn't bowed. He broke Jesse's arm and jaw.


                    When Jesse did escape Angelville, Jody and T.C. found him again, this time in Phoenix with his girlfriend, Tulip. They promised that they wouldn't kill Tulip if Jesse came with them, and so he did.


                    When Jesse disappeared from his Annville parish, Marie L'Angell set Jody and T.C. out looking again, and they nearly couldn't find him. It was their good luck that Custer returned to Texas to help Tulip settle an old score. Jody and T.C. brought them both back to Angelville, where, the next morning, Jody shot Tulip in the head.


                    At this point, he believed Jesse was well and truly broken. As far as he knew, Jesse was nearly comatose in his room, talking to himself. He was surprised when Jesse, fully invigorated, came out of the house, used his Voice of Command to set everyone on fire, and then proceeded to come after Jody.


                    The two went at it without any weapons - Jody without his gun, Jesse without his Voice. This time, Jesse prevailed. He broke Jody's back and then choked the life out of him.


























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                    No recent wiki edits to this page.




                    In a place like Angelville, a place of old, malevolent evil run by a vicious matriarch, you need a strong arm to enforce the peace. That strong arm was Jody.


                    Together with his friend T.C., Jody was the head of the workers at Angelville, and answered directly to Marie L'Angell. Whenever there was violence to be done, Jody was the man to do it. And he enjoyed doing it, too. He would fight for pleasure or money, and once even defeated a large, angry mountain gorilla at eighty-to-one odds. Murder was one of Jody's true talents, and he enjoyed it.


                    When Marie L'Angell needed someone to go find and retrieve her daughter, Christina Custer, Jody and T.C. went. They found her, with her husband John Custer and their young son Jesse Custer. The surprise at finding out Christina had had a child gave John Custer the chance to give Jody a good beating, and might well have beaten him if T.C. hadn't held John at gunpoint. It was a beating that Jody would later repay, shooting John Custer dead in front of his son.


                    Despite being the person that Jesse hated most in the world, Jody taught the boy everything he knew - how to fight, how to shoot, how to fix engines and so on. But what he mostly told Jesse was how to bide his time. He knew he had to wait if he would ever have a chance at beating Jody. When Jesse tried to retaliate against T.C. for the murder of Billy-Bob Bobbs, Jody intervened and gave Jesse his chance.


                    Jesse got a few good hits in, but Jody wasn't bowed. He broke Jesse's arm and jaw.


                    When Jesse did escape Angelville, Jody and T.C. found him again, this time in Phoenix with his girlfriend, Tulip. They promised that they wouldn't kill Tulip if Jesse came with them, and so he did.


                    When Jesse disappeared from his Annville parish, Marie L'Angell set Jody and T.C. out looking again, and they nearly couldn't find him. It was their good luck that Custer returned to Texas to help Tulip settle an old score. Jody and T.C. brought them both back to Angelville, where, the next morning, Jody shot Tulip in the head.


                    At this point, he believed Jesse was well and truly broken. As far as he knew, Jesse was nearly comatose in his room, talking to himself. He was surprised when Jesse, fully invigorated, came out of the house, used his Voice of Command to set everyone on fire, and then proceeded to come after Jody.


                    The two went at it without any weapons - Jody without his gun, Jesse without his Voice. This time, Jesse prevailed. He broke Jody's back and then choked the life out of him.


























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                    Preacher


                    Preacher


                    Colección Vertigo


                    Preacher Special: The Good Old Boys




                    In a place like Angelville, a place of old, malevolent evil run by a vicious matriarch, you need a strong arm to enforce the peace. That strong arm was Jody.


                    Together with his friend T.C., Jody was the head of the workers at Angelville, and answered directly to Marie L'Angell. Whenever there was violence to be done, Jody was the man to do it. And he enjoyed doing it, too. He would fight for pleasure or money, and once even defeated a large, angry mountain gorilla at eighty-to-one odds. Murder was one of Jody's true talents, and he enjoyed it.


                    When Marie L'Angell needed someone to go find and retrieve her daughter, Christina Custer, Jody and T.C. went. They found her, with her husband John Custer and their young son Jesse Custer. The surprise at finding out Christina had had a child gave John Custer the chance to give Jody a good beating, and might well have beaten him if T.C. hadn't held John at gunpoint. It was a beating that Jody would later repay, shooting John Custer dead in front of his son.


                    Despite being the person that Jesse hated most in the world, Jody taught the boy everything he knew - how to fight, how to shoot, how to fix engines and so on. But what he mostly told Jesse was how to bide his time. He knew he had to wait if he would ever have a chance at beating Jody. When Jesse tried to retaliate against T.C. for the murder of Billy-Bob Bobbs, Jody intervened and gave Jesse his chance.


                    Jesse got a few good hits in, but Jody wasn't bowed. He broke Jesse's arm and jaw.


                    When Jesse did escape Angelville, Jody and T.C. found him again, this time in Phoenix with his girlfriend, Tulip. They promised that they wouldn't kill Tulip if Jesse came with them, and so he did.


                    When Jesse disappeared from his Annville parish, Marie L'Angell set Jody and T.C. out looking again, and they nearly couldn't find him. It was their good luck that Custer returned to Texas to help Tulip settle an old score. Jody and T.C. brought them both back to Angelville, where, the next morning, Jody shot Tulip in the head.


                    At this point, he believed Jesse was well and truly broken. As far as he knew, Jesse was nearly comatose in his room, talking to himself. He was surprised when Jesse, fully invigorated, came out of the house, used his Voice of Command to set everyone on fire, and then proceeded to come after Jody.


                    The two went at it without any weapons - Jody without his gun, Jesse without his Voice. This time, Jesse prevailed. He broke Jody's back and then choked the life out of him.


























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                    In a place like Angelville, a place of old, malevolent evil run by a vicious matriarch, you need a strong arm to enforce the peace. That strong arm was Jody.


                    Together with his friend T.C., Jody was the head of the workers at Angelville, and answered directly to Marie L'Angell. Whenever there was violence to be done, Jody was the man to do it. And he enjoyed doing it, too. He would fight for pleasure or money, and once even defeated a large, angry mountain gorilla at eighty-to-one odds. Murder was one of Jody's true talents, and he enjoyed it.


                    When Marie L'Angell needed someone to go find and retrieve her daughter, Christina Custer, Jody and T.C. went. They found her, with her husband John Custer and their young son Jesse Custer. The surprise at finding out Christina had had a child gave John Custer the chance to give Jody a good beating, and might well have beaten him if T.C. hadn't held John at gunpoint. It was a beating that Jody would later repay, shooting John Custer dead in front of his son.


                    Despite being the person that Jesse hated most in the world, Jody taught the boy everything he knew - how to fight, how to shoot, how to fix engines and so on. But what he mostly told Jesse was how to bide his time. He knew he had to wait if he would ever have a chance at beating Jody. When Jesse tried to retaliate against T.C. for the murder of Billy-Bob Bobbs, Jody intervened and gave Jesse his chance.


                    Jesse got a few good hits in, but Jody wasn't bowed. He broke Jesse's arm and jaw.


                    When Jesse did escape Angelville, Jody and T.C. found him again, this time in Phoenix with his girlfriend, Tulip. They promised that they wouldn't kill Tulip if Jesse came with them, and so he did.


                    When Jesse disappeared from his Annville parish, Marie L'Angell set Jody and T.C. out looking again, and they nearly couldn't find him. It was their good luck that Custer returned to Texas to help Tulip settle an old score. Jody and T.C. brought them both back to Angelville, where, the next morning, Jody shot Tulip in the head.


                    At this point, he believed Jesse was well and truly broken. As far as he knew, Jesse was nearly comatose in his room, talking to himself. He was surprised when Jesse, fully invigorated, came out of the house, used his Voice of Command to set everyone on fire, and then proceeded to come after Jody.


                    The two went at it without any weapons - Jody without his gun, Jesse without his Voice. This time, Jesse prevailed. He broke Jody's back and then choked the life out of him.



























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                    Preacher


                    Preacher




                    10 appearances





                    Preacher



                    General Information


























                    Super Name

                    Jody


                    Jody

                    Real Name

                    Jody








                    Real name for this character.



                    Aliases

                    None


                    None

                    Publisher

                    Vertigo








                    Publisher for this character.



                    Creators

                    Garth Ennis
                    Glenn Fabry
                    Steve Dillon








                    Creators of this character.



                    Gender

                    Male







                    Unknown
                    Male
                    Female

                    Gender of this character.



                    Character Type

                    Human








                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.



                    First Appearance

                    Preacher #8 - All In the Family

                    Appears in

                    18 issues

                    Birthday

                    n/a








                    Birthday for this character.



                    Died

                    Preacher #12 - Until The End Of The World








                    Issues where this character died.



                    Powers

                    Berserker Strength

                    Leadership

                    Marksmanship

                    Stamina

                    Stealth

                    Unarmed Combat

                    Weapon Master








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.






                    Jody



                    Jody



                    Jody









                    Real name for this character.







                    None



                    None



                    Vertigo









                    Publisher for this character.







                    Garth Ennis
                    Glenn Fabry
                    Steve Dillon









                    Creators of this character.







                    Male








                    Unknown
                    Male
                    Female

                    Gender of this character.




                    Unknown
                    Male
                    Female



                    Human









                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.





                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection



                    Preacher #8 - All In the Family



                    18 issues



                    n/a









                    Birthday for this character.







                    Preacher #12 - Until The End Of The World









                    Issues where this character died.







                    Berserker Strength

                    Leadership

                    Marksmanship

                    Stamina

                    Stealth

                    Unarmed Combat

                    Weapon Master



                    Berserker Strength


                    Leadership


                    Marksmanship


                    Stamina


                    Stealth


                    Unarmed Combat


                    Weapon Master








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.




                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
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                            This edit will also create new pages on Comic Vine for:


                            Beware, you are proposing to add brand new pages to the wiki along
                            with your edits. Make sure this is what you intended. This will likely
                            increase the time it takes for your changes to go live.


                            Comment and Save


                            Until you earn 1000 points all your submissions need to be vetted by other
                            Comic Vine users. This process takes no more than a few hours and we'll
                            send you an email once approved.








                            Comment and Save


                            Until you earn 1000 points all your submissions need to be vetted by other
                            Comic Vine users. This process takes no more than a few hours and we'll
                            send you an email once approved.



















































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