High-Street Levelers run the Horror Survival Gauntlet
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High-Street Levelers run the Horror Survival Gauntlet
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
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Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
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@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
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- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
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So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
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- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
Posted by
EmpressOfDread
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- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
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- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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High-Street Levelers run the Horror Survival Gauntlet
- jay_z94
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Forum Posts: 7109
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
- KingOfWakanda
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Forum Posts: 1094
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
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- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
Posted by
EmpressOfDread
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- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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High-Street Levelers run the Horror Survival Gauntlet
- jay_z94
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
- KingOfWakanda
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
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@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
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- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
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So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
- KingOfWakanda
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
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@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
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- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
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- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
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- 30 days, 6 hours ago
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So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
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- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
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- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
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- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
Posted by
EmpressOfDread
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- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
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- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
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Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
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Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
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@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
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So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
- Show Bio
Stop at 5
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#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
- Show Bio
@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
- Show Bio
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
- Show Bio
@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
- Show Bio
Stop at 5
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#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
- Show Bio
@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
- Comic Vine
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Browse Boards
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- Bug Reporting
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
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In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
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@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
- Show Bio
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
- Show Bio
@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
#1
Edited by
jay_z94
(7109 posts)
- 30 days, 7 hours ago
- Show Bio
Characters:
- Deathstroke
- Iron Fist
- Black Panther
- Spider-Man
- Wolverine
Rules:
- 616 and Post-Crisis/N-52 versions.
- Each character goes through the gauntlet one at a time.
- Each character needs to survive from 12am-1am in each scenario. If they can kill their opponent/s, then they have survived.
- Standard Gear, No Prep, Standard information.
- No Morals, willing to kill.
Gauntlet:
- Jason Vorhees in a Tool Shed.
- Xenomorph in a Science Lab.
- Two "A Quiet Place" Monsters in a house.
- Pyramid-Head (Silent Hill), Spider-Lady and Safe-Head (both from Evil Within) in a 50x50m factory.
- Cabin in the Woods monsters (No Ghoul/Ghost) in a 100x100ft warehouse.
- Samara (Ring), Kayako (Grudge), Valek (Conjuring 2) and Bagul (Sinister) in a mansion.
What level does each character get up to?
BONUS ROUND:
All 5 characters go through the gauntlet as a team.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
#2
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 7 hours ago
- Show Bio
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
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#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
#3
Posted by
jay_z94
(7109 posts)
- 30 days, 6 hours ago
- Show Bio
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
Read the OP please
All of the monsters except for the goul/ghost
They don't need to take everyone out, they need to survive
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
@kingofwakanda said:
Is this all of the Cabin in the Woods monsters at the same time like when they hit the red button or just the hillbillies?
I think they can all possibly getting to round 6, if they don't get overwhelmed in 5. Not sure how they would take these guys out since they're more ghost/spirit like.
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
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5 is where I start to lose confidence.
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#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
- Show Bio
5 is where I start to lose confidence.
#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
- Show Bio
5 is where I start to lose confidence.
#4
Posted by
TheKinfing
(10922 posts)
- 30 days, 6 hours ago
- Show Bio
5 is where I start to lose confidence.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
- Show Bio
In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
- Show Bio
In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
- Show Bio
In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
#5
Posted by
KingOfWakanda
(1094 posts)
- 30 days, 6 hours ago
- Show Bio
In that case, I think they all individually stop at 5.
Bonus they clear by way of survival.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
#6
Edited by
Sawed_Off_It
(12825 posts)
- 30 days, 6 hours ago
- Show Bio
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
- Show Bio
@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
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#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
- Show Bio
@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
- Show Bio
@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
#7
Posted by
jay_z94
(7109 posts)
- 30 days, 3 hours ago
- Show Bio
@thekinfing said:
5 is where I start to lose confidence.
Are you talking individually or as a team?
@thekinfing said:
5 is where I start to lose confidence.
@thekinfing said:
5 is where I start to lose confidence.
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
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@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
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#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
- Show Bio
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
- Show Bio
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
#8
Posted by
KalKent
(999 posts)
- 30 days, 3 hours ago
- Show Bio
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
Feats for the monsters in round 6? Don't really know much about them.
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
@sawed_off_it said:
So they have to survive an hour.
The Cabin in the Woods monsters may offer a challenge due to sheer numbers but with Adamantium Skeleton, Spiderman webbing and Panthers' Vibranium suit, they win that rather easily imo. I don't see any of these nasty street levelers dying at all during this gauntlet, at least 1 - 5. They're hardly even threatened tbh. Just based on speed alone gives them a huge edge when combating any of these guys/girls/things/monsters.
As for 6, they (the team) die horribly.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
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@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
- Show Bio
@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
#9
Posted by
Sawed_Off_It
(12825 posts)
- 30 days, 3 hours ago
- Show Bio
@kalkent: Round 6 is just a bunch of demonic spirits and ghosts. Not many combat applicable feats but poltergeist type (ghostly telekinesis and possession) attacks are difficult to judge.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
- Show Bio
They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
#10
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 3 hours ago
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They can clear 5, but get curbstomped at 6. More than one could solo, team has no way to put any one of them down. I think, while more than one could HAX them to death.
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
- Show Bio
@empressofdread: Do you think anyone could at least survive round 6?
#11
Posted by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: Do you think anyone could at least survive round 6?
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#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#12
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geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
- Show Bio
Stop at 5
#12
Edited by
geekryan
(2375 posts)
- 30 days, 2 hours ago
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Stop at 5
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#13
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EmpressOfDread
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- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
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@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
- Show Bio
@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
#13
Posted by
EmpressOfDread
(9972 posts)
- 30 days, 2 hours ago
- Show Bio
@jay_z94: They can't physically hurt Valek, Bagul, Samara not even the grudge Ghost. They have no other option but to lose that fight. Unless surviving is running away or BFR, not sure if that would work either. You could argue stats, for street levellers though. IMO, it will only prolong the inevitable.
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#14
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jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
#14
Edited by
jay_z94
(7109 posts)
- 30 days, 2 hours ago
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@empressofdread: They only need to survive, they can do anything (such as run away) as long as they remain in the specified location.
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