My sprite made with sprite kit doesn't move










0














I made a sprite using sprite kit in XCode and when i run the code evriwhere i click , nothing happen, here is the code of my Gamescene swift file :



import SpriteKit
import GameplayKit

class GameScene: SKScene {

var entities = [GKEntity]()
var graphs = [String : GKGraph]()
var Firstplayer: SKSpriteNode?
private var lastUpdateTime : TimeInterval = 0
private var label : SKLabelNode?
private var spinnyNode : SKShapeNode?


override func didMove(to view: SKView)
// Setup player
Firstplayer = self.childNode(withName: "Firstplayer") as?
SKSpriteNode











share|improve this question























  • why do you think it should move? where is the code responsible for the movement?
    – Andrey Chernukha
    Nov 11 at 13:09










  • i followed this article to made it raywenderlich.com/…
    – Beppe
    Nov 11 at 13:27










  • How should the SKSpriteNode move?
    – Den Andreychuk
    Nov 11 at 14:07










  • as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
    – Beppe
    Nov 11 at 14:09










  • you need to post your code relevant to "it should moves by clicking on the screen"
    – Knight0fDragon
    Nov 13 at 2:57















0














I made a sprite using sprite kit in XCode and when i run the code evriwhere i click , nothing happen, here is the code of my Gamescene swift file :



import SpriteKit
import GameplayKit

class GameScene: SKScene {

var entities = [GKEntity]()
var graphs = [String : GKGraph]()
var Firstplayer: SKSpriteNode?
private var lastUpdateTime : TimeInterval = 0
private var label : SKLabelNode?
private var spinnyNode : SKShapeNode?


override func didMove(to view: SKView)
// Setup player
Firstplayer = self.childNode(withName: "Firstplayer") as?
SKSpriteNode











share|improve this question























  • why do you think it should move? where is the code responsible for the movement?
    – Andrey Chernukha
    Nov 11 at 13:09










  • i followed this article to made it raywenderlich.com/…
    – Beppe
    Nov 11 at 13:27










  • How should the SKSpriteNode move?
    – Den Andreychuk
    Nov 11 at 14:07










  • as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
    – Beppe
    Nov 11 at 14:09










  • you need to post your code relevant to "it should moves by clicking on the screen"
    – Knight0fDragon
    Nov 13 at 2:57













0












0








0







I made a sprite using sprite kit in XCode and when i run the code evriwhere i click , nothing happen, here is the code of my Gamescene swift file :



import SpriteKit
import GameplayKit

class GameScene: SKScene {

var entities = [GKEntity]()
var graphs = [String : GKGraph]()
var Firstplayer: SKSpriteNode?
private var lastUpdateTime : TimeInterval = 0
private var label : SKLabelNode?
private var spinnyNode : SKShapeNode?


override func didMove(to view: SKView)
// Setup player
Firstplayer = self.childNode(withName: "Firstplayer") as?
SKSpriteNode











share|improve this question















I made a sprite using sprite kit in XCode and when i run the code evriwhere i click , nothing happen, here is the code of my Gamescene swift file :



import SpriteKit
import GameplayKit

class GameScene: SKScene {

var entities = [GKEntity]()
var graphs = [String : GKGraph]()
var Firstplayer: SKSpriteNode?
private var lastUpdateTime : TimeInterval = 0
private var label : SKLabelNode?
private var spinnyNode : SKShapeNode?


override func didMove(to view: SKView)
// Setup player
Firstplayer = self.childNode(withName: "Firstplayer") as?
SKSpriteNode








swift sprite-kit nodes sprite






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 11 at 13:08









Andrey Chernukha

12.9k1370141




12.9k1370141










asked Nov 11 at 13:05









Beppe

54




54











  • why do you think it should move? where is the code responsible for the movement?
    – Andrey Chernukha
    Nov 11 at 13:09










  • i followed this article to made it raywenderlich.com/…
    – Beppe
    Nov 11 at 13:27










  • How should the SKSpriteNode move?
    – Den Andreychuk
    Nov 11 at 14:07










  • as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
    – Beppe
    Nov 11 at 14:09










  • you need to post your code relevant to "it should moves by clicking on the screen"
    – Knight0fDragon
    Nov 13 at 2:57
















  • why do you think it should move? where is the code responsible for the movement?
    – Andrey Chernukha
    Nov 11 at 13:09










  • i followed this article to made it raywenderlich.com/…
    – Beppe
    Nov 11 at 13:27










  • How should the SKSpriteNode move?
    – Den Andreychuk
    Nov 11 at 14:07










  • as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
    – Beppe
    Nov 11 at 14:09










  • you need to post your code relevant to "it should moves by clicking on the screen"
    – Knight0fDragon
    Nov 13 at 2:57















why do you think it should move? where is the code responsible for the movement?
– Andrey Chernukha
Nov 11 at 13:09




why do you think it should move? where is the code responsible for the movement?
– Andrey Chernukha
Nov 11 at 13:09












i followed this article to made it raywenderlich.com/…
– Beppe
Nov 11 at 13:27




i followed this article to made it raywenderlich.com/…
– Beppe
Nov 11 at 13:27












How should the SKSpriteNode move?
– Den Andreychuk
Nov 11 at 14:07




How should the SKSpriteNode move?
– Den Andreychuk
Nov 11 at 14:07












as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
– Beppe
Nov 11 at 14:09




as i read on the article linked it should moves by clicking on the screen , but this not happened, do you know a solution to move it?
– Beppe
Nov 11 at 14:09












you need to post your code relevant to "it should moves by clicking on the screen"
– Knight0fDragon
Nov 13 at 2:57




you need to post your code relevant to "it should moves by clicking on the screen"
– Knight0fDragon
Nov 13 at 2:57

















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