Roblox scripting dialog change color script









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How can I change a dialog color in scripting in roblox studio because it works on my client/local (Also known as running the game through roblox studio) but not through the game it self.



local Core = script.Parent
local Charles = Core.Charles
local Fern = Core.Fernando
local Step = Core.Stephanie
local Wendy = Core.Wendy

function onStart()
Wendy.Head.WendyTalk.InUse = true
end

Step.Head.StephanieTalk.DialogChoiceSelected:connect(function(player,choice)
Step.Head.StephanieTalk.Tone = "Enemy"
if choice.Name == "ContinueLoser" then
Wendy.Head.WendyTalk.InUse = false
elseif choice.Name == "FightBack" then
player.Character.Humanoid.Health = player.Character.Humanoid.Health - 10
end
end)

Wendy.Head.WendyTalk.DialogChoiceSelected:connect(function(player,choice)
Wendy.Head.WendyTalk.Tone = "Enemy"
end)

Charles.Head.CharlesTalk.DialogChoiceSelected:connect(function(player,choice)
Charles.Head.CharlesTalk.Tone = "Friendly"
end)

Fern.Head.FernandoTalk.DialogChoiceSelected:connect(function(player,choice)
if choice.Name == "Agree" then
Fern.Head.FernandoTalk.Tone = "Friendly"
elseif choice.Name == "Disagree" then
Fern.Head.FernandoTalk.Tone = "Enemy"
end
end)









share|improve this question

























    up vote
    0
    down vote

    favorite












    How can I change a dialog color in scripting in roblox studio because it works on my client/local (Also known as running the game through roblox studio) but not through the game it self.



    local Core = script.Parent
    local Charles = Core.Charles
    local Fern = Core.Fernando
    local Step = Core.Stephanie
    local Wendy = Core.Wendy

    function onStart()
    Wendy.Head.WendyTalk.InUse = true
    end

    Step.Head.StephanieTalk.DialogChoiceSelected:connect(function(player,choice)
    Step.Head.StephanieTalk.Tone = "Enemy"
    if choice.Name == "ContinueLoser" then
    Wendy.Head.WendyTalk.InUse = false
    elseif choice.Name == "FightBack" then
    player.Character.Humanoid.Health = player.Character.Humanoid.Health - 10
    end
    end)

    Wendy.Head.WendyTalk.DialogChoiceSelected:connect(function(player,choice)
    Wendy.Head.WendyTalk.Tone = "Enemy"
    end)

    Charles.Head.CharlesTalk.DialogChoiceSelected:connect(function(player,choice)
    Charles.Head.CharlesTalk.Tone = "Friendly"
    end)

    Fern.Head.FernandoTalk.DialogChoiceSelected:connect(function(player,choice)
    if choice.Name == "Agree" then
    Fern.Head.FernandoTalk.Tone = "Friendly"
    elseif choice.Name == "Disagree" then
    Fern.Head.FernandoTalk.Tone = "Enemy"
    end
    end)









    share|improve this question























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      How can I change a dialog color in scripting in roblox studio because it works on my client/local (Also known as running the game through roblox studio) but not through the game it self.



      local Core = script.Parent
      local Charles = Core.Charles
      local Fern = Core.Fernando
      local Step = Core.Stephanie
      local Wendy = Core.Wendy

      function onStart()
      Wendy.Head.WendyTalk.InUse = true
      end

      Step.Head.StephanieTalk.DialogChoiceSelected:connect(function(player,choice)
      Step.Head.StephanieTalk.Tone = "Enemy"
      if choice.Name == "ContinueLoser" then
      Wendy.Head.WendyTalk.InUse = false
      elseif choice.Name == "FightBack" then
      player.Character.Humanoid.Health = player.Character.Humanoid.Health - 10
      end
      end)

      Wendy.Head.WendyTalk.DialogChoiceSelected:connect(function(player,choice)
      Wendy.Head.WendyTalk.Tone = "Enemy"
      end)

      Charles.Head.CharlesTalk.DialogChoiceSelected:connect(function(player,choice)
      Charles.Head.CharlesTalk.Tone = "Friendly"
      end)

      Fern.Head.FernandoTalk.DialogChoiceSelected:connect(function(player,choice)
      if choice.Name == "Agree" then
      Fern.Head.FernandoTalk.Tone = "Friendly"
      elseif choice.Name == "Disagree" then
      Fern.Head.FernandoTalk.Tone = "Enemy"
      end
      end)









      share|improve this question













      How can I change a dialog color in scripting in roblox studio because it works on my client/local (Also known as running the game through roblox studio) but not through the game it self.



      local Core = script.Parent
      local Charles = Core.Charles
      local Fern = Core.Fernando
      local Step = Core.Stephanie
      local Wendy = Core.Wendy

      function onStart()
      Wendy.Head.WendyTalk.InUse = true
      end

      Step.Head.StephanieTalk.DialogChoiceSelected:connect(function(player,choice)
      Step.Head.StephanieTalk.Tone = "Enemy"
      if choice.Name == "ContinueLoser" then
      Wendy.Head.WendyTalk.InUse = false
      elseif choice.Name == "FightBack" then
      player.Character.Humanoid.Health = player.Character.Humanoid.Health - 10
      end
      end)

      Wendy.Head.WendyTalk.DialogChoiceSelected:connect(function(player,choice)
      Wendy.Head.WendyTalk.Tone = "Enemy"
      end)

      Charles.Head.CharlesTalk.DialogChoiceSelected:connect(function(player,choice)
      Charles.Head.CharlesTalk.Tone = "Friendly"
      end)

      Fern.Head.FernandoTalk.DialogChoiceSelected:connect(function(player,choice)
      if choice.Name == "Agree" then
      Fern.Head.FernandoTalk.Tone = "Friendly"
      elseif choice.Name == "Disagree" then
      Fern.Head.FernandoTalk.Tone = "Enemy"
      end
      end)






      lua roblox






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      asked Nov 9 at 22:50









      Jonathan J. Pecany

      287




      287



























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