Matlab: Image Skeleton to adjacency matrix
I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?
image matlab adjacency-matrix
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I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?
image matlab adjacency-matrix
Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45
add a comment |
I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?
image matlab adjacency-matrix
I have a color image which I binarized and applied morphological operations to get the skeleton of the image. How can I convert this skeleton to an adjacency matrix representation ?
image matlab adjacency-matrix
image matlab adjacency-matrix
asked Nov 11 at 7:38
Shew
5051516
5051516
Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45
add a comment |
Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45
Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45
Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45
add a comment |
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Personally, for most uses, I wouldn't explicitly generate an adjacency matrix. Instead, I'd write a function that returns the (nonzero) neighbors of a given pixel in the image. If you really need to create an adjacency matrix (or list), you'd probably want to label the pixels of the skeleton and then do a breadth-first traversal, filling in the matrix as you visit each pixel. It would be helpful if you could include a sample image and tell us what you're planning on doing with the adjacency matrix once you have it, as well as any code you might have so far.
– beaker
Nov 12 at 17:45