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                    Ernie





                    Character »


                    Ernie appears in 11 issues.





                    Ernest E. Ernest, more commonly known by just “Ernie,” was the sidekick of DC Comics’ “golden age” hero General Glory. Ernie was a spoof of Bucky Barnes, just as General Glory was a spoof of Captain America.











                    Short summary describing this character.













                    Ernest E. Ernest, more commonly known by just “Ernie,” was the sidekick of DC Comics’ “golden age” hero General Glory. Ernie was a spoof of Bucky Barnes, just as General Glory was a spoof of Captain America.











                    Short summary describing this character.







                    Ernest E. Ernest, more commonly known by just “Ernie,” was the sidekick of DC Comics’ “golden age” hero General Glory. Ernie was a spoof of Bucky Barnes, just as General Glory was a spoof of Captain America.












                    Short summary describing this character.










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                    During the early years of World War II, the embodiment of Liberty approached a young U.S. Army infantryman named Joe Jones. Liberty transformed Joe into the super-powered General Glory when he uttered the words:



                    Lady of liberty, hear my plea


                    For the land of the brave, and the home of the free!



                    General Glory fought the Nazi war machine in Europe. However, on one fateful day at Camp Henderson, a ruckus brought orphaned Ernest E. Ernest to General Glory’s attention. Ernie’s father had been killed in combat, and the rest of the squad looked after him. Glory loved Ernie’s spunk, and invited Ernie to fight alongside him as his sidekick.




                     General Glory and Ernie in action during WWII
                    General Glory and Ernie in action during WWII

                    General Glory and Ernie fought through most of World War II. One untold mission had General Glory and Ernie team up with golden age heroes Liberty Belle, the Flash, Johnny Quick, and other members of the All-Star Squadron. One mission had General Glory and Ernie meet up with a time-traveling Booster Gold. Another mission had General Glory and Ernie meet up with Lobo who was transformed into a female. Yet another mission had them meet a time-travelling Power Girl, and had Power Girl become General Glory’s new sidekick when Ernie died, until Waverider wiped that possible history from continuity.



                    While General Glory and Ernie were battling on the front lines, a comic of their exploits was being published. Started in October, 1942, General Glory the comic was done by Joe Mason and Fred Hoover, and featured the wartime exploits of General Glory and “Ernie the Battlin’ Boy.” Issues tell of General Glory and Ernie’s butler Jeeves, their hometown of Megalopolis, their frequent team-ups with President Roosevelt, their ally Betty Jean Watley, Agent of B.U.L.W.A.R.K., their founding of their fan club (the Guardians of Glory Secret Society), and their fights against enemies like Doktor Sinister and Yellow Fang.



                    In the last days of the war, General Glory was sent to destroy a secret Nazi installation in the arctic. The General was given a shot to counter the cold, and jumped from the plane. However, there was a bomb on the plane, killing his handler Sharp and his love, Louise Lippincott. General Glory hit the ice cold water, and went blank.



                    In the modern years, Joseph Jones remembers little of his past, including how he survived the ice. He found his way to the Golden Age Rest Home in Pine Bluff, Pennsylvania. Sadly, Joe Jones had forgotten the trigger words that transformed himself into General Glory. Ernie became Major Ernest, assigned to the U.S. Embassy in the Philippines. Major Ernest had no idea General Glory was even still alive.



                    All that would change, however, when an issue of General Glory #1 was up for auction at Northby’s Auction House. Green Lantern Guy Gardner was a huge General Glory fan. In fact, Guy’s trademark haircut was patterned after Ernie’s haircut from the comic. Guy went to purchase the comic, as did Joe Jones, who hoped to relearn the words to transform into General Glory. One of Glory’s old Nazi foes also came to try to destroy Glory. Guy defeated the Nazi, and after much debate, allowed Joe to read the comic. Joe read the words once more, and transformed into General Glory.




                    Major Ernest
                    Major Ernest

                    After performing a mission and joining the Justice League, word of General Glory’s return made it to Major Ernest in the Philippines by way of the mysterious Mr. Newkirk of Project USA. After defeating the Uberbot, General Glory was brought into custody by the F.B.I. for unspecified war crimes. When he surrendered himself, he was placed under arrest. It was in his cell that he met up with Ernest.



                    Major Ernest confronted General Glory on the accusation of being a traitor. According to Ernest, General Glory turned against his country, killing allied forces in an assault on a P.O.W. camp, and then disappearing. Ernest intended to see Glory be tried and convicted for this heinous crime. Major Ernest pulled a gun on Glory, but was interrupted by Martian Manhunter before being able to use it. Manhunter, with the rest of the Justice League and General Glory comic writer Joe Mason, found out the true story of General Glory.



                    Before the true story could be revealed, however, Glory, Ernest, and the JLA were attacked by the Nazi scientists in a flying airship. The League attacked the airship, and in the fight, General Glory and Major Ernest teamed up like old times. When the airship crashed, a lone Nazi survivor confirmed Mason’s story. Evidently, Glory’s handler Sharp faked the explosion and framed Glory, so that he could have Glory’s gal Louise all to himself.



                    The League and Major Ernest confront Sharp, and trick him into revealing the truth. After the jump, General Glory did not land into the arctic, but was rather taken by F.B.I. agents. The anti-freezing serum was in fact a sedative. Sharp wiped the General’s memory, and then released him on VE day without any link to his past.



                    After a short rest period, Major Ernest returned to active duty in the U.S. Army.


























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                    During the early years of World War II, the embodiment of Liberty approached a young U.S. Army infantryman named Joe Jones. Liberty transformed Joe into the super-powered General Glory when he uttered the words:



                    Lady of liberty, hear my plea


                    For the land of the brave, and the home of the free!



                    General Glory fought the Nazi war machine in Europe. However, on one fateful day at Camp Henderson, a ruckus brought orphaned Ernest E. Ernest to General Glory’s attention. Ernie’s father had been killed in combat, and the rest of the squad looked after him. Glory loved Ernie’s spunk, and invited Ernie to fight alongside him as his sidekick.




                     General Glory and Ernie in action during WWII
                    General Glory and Ernie in action during WWII

                    General Glory and Ernie fought through most of World War II. One untold mission had General Glory and Ernie team up with golden age heroes Liberty Belle, the Flash, Johnny Quick, and other members of the All-Star Squadron. One mission had General Glory and Ernie meet up with a time-traveling Booster Gold. Another mission had General Glory and Ernie meet up with Lobo who was transformed into a female. Yet another mission had them meet a time-travelling Power Girl, and had Power Girl become General Glory’s new sidekick when Ernie died, until Waverider wiped that possible history from continuity.



                    While General Glory and Ernie were battling on the front lines, a comic of their exploits was being published. Started in October, 1942, General Glory the comic was done by Joe Mason and Fred Hoover, and featured the wartime exploits of General Glory and “Ernie the Battlin’ Boy.” Issues tell of General Glory and Ernie’s butler Jeeves, their hometown of Megalopolis, their frequent team-ups with President Roosevelt, their ally Betty Jean Watley, Agent of B.U.L.W.A.R.K., their founding of their fan club (the Guardians of Glory Secret Society), and their fights against enemies like Doktor Sinister and Yellow Fang.



                    In the last days of the war, General Glory was sent to destroy a secret Nazi installation in the arctic. The General was given a shot to counter the cold, and jumped from the plane. However, there was a bomb on the plane, killing his handler Sharp and his love, Louise Lippincott. General Glory hit the ice cold water, and went blank.



                    In the modern years, Joseph Jones remembers little of his past, including how he survived the ice. He found his way to the Golden Age Rest Home in Pine Bluff, Pennsylvania. Sadly, Joe Jones had forgotten the trigger words that transformed himself into General Glory. Ernie became Major Ernest, assigned to the U.S. Embassy in the Philippines. Major Ernest had no idea General Glory was even still alive.



                    All that would change, however, when an issue of General Glory #1 was up for auction at Northby’s Auction House. Green Lantern Guy Gardner was a huge General Glory fan. In fact, Guy’s trademark haircut was patterned after Ernie’s haircut from the comic. Guy went to purchase the comic, as did Joe Jones, who hoped to relearn the words to transform into General Glory. One of Glory’s old Nazi foes also came to try to destroy Glory. Guy defeated the Nazi, and after much debate, allowed Joe to read the comic. Joe read the words once more, and transformed into General Glory.




                    Major Ernest
                    Major Ernest

                    After performing a mission and joining the Justice League, word of General Glory’s return made it to Major Ernest in the Philippines by way of the mysterious Mr. Newkirk of Project USA. After defeating the Uberbot, General Glory was brought into custody by the F.B.I. for unspecified war crimes. When he surrendered himself, he was placed under arrest. It was in his cell that he met up with Ernest.



                    Major Ernest confronted General Glory on the accusation of being a traitor. According to Ernest, General Glory turned against his country, killing allied forces in an assault on a P.O.W. camp, and then disappearing. Ernest intended to see Glory be tried and convicted for this heinous crime. Major Ernest pulled a gun on Glory, but was interrupted by Martian Manhunter before being able to use it. Manhunter, with the rest of the Justice League and General Glory comic writer Joe Mason, found out the true story of General Glory.



                    Before the true story could be revealed, however, Glory, Ernest, and the JLA were attacked by the Nazi scientists in a flying airship. The League attacked the airship, and in the fight, General Glory and Major Ernest teamed up like old times. When the airship crashed, a lone Nazi survivor confirmed Mason’s story. Evidently, Glory’s handler Sharp faked the explosion and framed Glory, so that he could have Glory’s gal Louise all to himself.



                    The League and Major Ernest confront Sharp, and trick him into revealing the truth. After the jump, General Glory did not land into the arctic, but was rather taken by F.B.I. agents. The anti-freezing serum was in fact a sedative. Sharp wiped the General’s memory, and then released him on VE day without any link to his past.



                    After a short rest period, Major Ernest returned to active duty in the U.S. Army.


























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                    No recent wiki edits to this page.




                    During the early years of World War II, the embodiment of Liberty approached a young U.S. Army infantryman named Joe Jones. Liberty transformed Joe into the super-powered General Glory when he uttered the words:



                    Lady of liberty, hear my plea


                    For the land of the brave, and the home of the free!



                    General Glory fought the Nazi war machine in Europe. However, on one fateful day at Camp Henderson, a ruckus brought orphaned Ernest E. Ernest to General Glory’s attention. Ernie’s father had been killed in combat, and the rest of the squad looked after him. Glory loved Ernie’s spunk, and invited Ernie to fight alongside him as his sidekick.




                     General Glory and Ernie in action during WWII
                    General Glory and Ernie in action during WWII

                    General Glory and Ernie fought through most of World War II. One untold mission had General Glory and Ernie team up with golden age heroes Liberty Belle, the Flash, Johnny Quick, and other members of the All-Star Squadron. One mission had General Glory and Ernie meet up with a time-traveling Booster Gold. Another mission had General Glory and Ernie meet up with Lobo who was transformed into a female. Yet another mission had them meet a time-travelling Power Girl, and had Power Girl become General Glory’s new sidekick when Ernie died, until Waverider wiped that possible history from continuity.



                    While General Glory and Ernie were battling on the front lines, a comic of their exploits was being published. Started in October, 1942, General Glory the comic was done by Joe Mason and Fred Hoover, and featured the wartime exploits of General Glory and “Ernie the Battlin’ Boy.” Issues tell of General Glory and Ernie’s butler Jeeves, their hometown of Megalopolis, their frequent team-ups with President Roosevelt, their ally Betty Jean Watley, Agent of B.U.L.W.A.R.K., their founding of their fan club (the Guardians of Glory Secret Society), and their fights against enemies like Doktor Sinister and Yellow Fang.



                    In the last days of the war, General Glory was sent to destroy a secret Nazi installation in the arctic. The General was given a shot to counter the cold, and jumped from the plane. However, there was a bomb on the plane, killing his handler Sharp and his love, Louise Lippincott. General Glory hit the ice cold water, and went blank.



                    In the modern years, Joseph Jones remembers little of his past, including how he survived the ice. He found his way to the Golden Age Rest Home in Pine Bluff, Pennsylvania. Sadly, Joe Jones had forgotten the trigger words that transformed himself into General Glory. Ernie became Major Ernest, assigned to the U.S. Embassy in the Philippines. Major Ernest had no idea General Glory was even still alive.



                    All that would change, however, when an issue of General Glory #1 was up for auction at Northby’s Auction House. Green Lantern Guy Gardner was a huge General Glory fan. In fact, Guy’s trademark haircut was patterned after Ernie’s haircut from the comic. Guy went to purchase the comic, as did Joe Jones, who hoped to relearn the words to transform into General Glory. One of Glory’s old Nazi foes also came to try to destroy Glory. Guy defeated the Nazi, and after much debate, allowed Joe to read the comic. Joe read the words once more, and transformed into General Glory.




                    Major Ernest
                    Major Ernest

                    After performing a mission and joining the Justice League, word of General Glory’s return made it to Major Ernest in the Philippines by way of the mysterious Mr. Newkirk of Project USA. After defeating the Uberbot, General Glory was brought into custody by the F.B.I. for unspecified war crimes. When he surrendered himself, he was placed under arrest. It was in his cell that he met up with Ernest.



                    Major Ernest confronted General Glory on the accusation of being a traitor. According to Ernest, General Glory turned against his country, killing allied forces in an assault on a P.O.W. camp, and then disappearing. Ernest intended to see Glory be tried and convicted for this heinous crime. Major Ernest pulled a gun on Glory, but was interrupted by Martian Manhunter before being able to use it. Manhunter, with the rest of the Justice League and General Glory comic writer Joe Mason, found out the true story of General Glory.



                    Before the true story could be revealed, however, Glory, Ernest, and the JLA were attacked by the Nazi scientists in a flying airship. The League attacked the airship, and in the fight, General Glory and Major Ernest teamed up like old times. When the airship crashed, a lone Nazi survivor confirmed Mason’s story. Evidently, Glory’s handler Sharp faked the explosion and framed Glory, so that he could have Glory’s gal Louise all to himself.



                    The League and Major Ernest confront Sharp, and trick him into revealing the truth. After the jump, General Glory did not land into the arctic, but was rather taken by F.B.I. agents. The anti-freezing serum was in fact a sedative. Sharp wiped the General’s memory, and then released him on VE day without any link to his past.



                    After a short rest period, Major Ernest returned to active duty in the U.S. Army.


























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                    Justice League America


                    Justice League Quarterly


                    Justice League Europe Annual


                    L.E.G.I.O.N. & Lobo




                    During the early years of World War II, the embodiment of Liberty approached a young U.S. Army infantryman named Joe Jones. Liberty transformed Joe into the super-powered General Glory when he uttered the words:



                    Lady of liberty, hear my plea


                    For the land of the brave, and the home of the free!



                    General Glory fought the Nazi war machine in Europe. However, on one fateful day at Camp Henderson, a ruckus brought orphaned Ernest E. Ernest to General Glory’s attention. Ernie’s father had been killed in combat, and the rest of the squad looked after him. Glory loved Ernie’s spunk, and invited Ernie to fight alongside him as his sidekick.




                     General Glory and Ernie in action during WWII
                    General Glory and Ernie in action during WWII

                    General Glory and Ernie fought through most of World War II. One untold mission had General Glory and Ernie team up with golden age heroes Liberty Belle, the Flash, Johnny Quick, and other members of the All-Star Squadron. One mission had General Glory and Ernie meet up with a time-traveling Booster Gold. Another mission had General Glory and Ernie meet up with Lobo who was transformed into a female. Yet another mission had them meet a time-travelling Power Girl, and had Power Girl become General Glory’s new sidekick when Ernie died, until Waverider wiped that possible history from continuity.



                    While General Glory and Ernie were battling on the front lines, a comic of their exploits was being published. Started in October, 1942, General Glory the comic was done by Joe Mason and Fred Hoover, and featured the wartime exploits of General Glory and “Ernie the Battlin’ Boy.” Issues tell of General Glory and Ernie’s butler Jeeves, their hometown of Megalopolis, their frequent team-ups with President Roosevelt, their ally Betty Jean Watley, Agent of B.U.L.W.A.R.K., their founding of their fan club (the Guardians of Glory Secret Society), and their fights against enemies like Doktor Sinister and Yellow Fang.



                    In the last days of the war, General Glory was sent to destroy a secret Nazi installation in the arctic. The General was given a shot to counter the cold, and jumped from the plane. However, there was a bomb on the plane, killing his handler Sharp and his love, Louise Lippincott. General Glory hit the ice cold water, and went blank.



                    In the modern years, Joseph Jones remembers little of his past, including how he survived the ice. He found his way to the Golden Age Rest Home in Pine Bluff, Pennsylvania. Sadly, Joe Jones had forgotten the trigger words that transformed himself into General Glory. Ernie became Major Ernest, assigned to the U.S. Embassy in the Philippines. Major Ernest had no idea General Glory was even still alive.



                    All that would change, however, when an issue of General Glory #1 was up for auction at Northby’s Auction House. Green Lantern Guy Gardner was a huge General Glory fan. In fact, Guy’s trademark haircut was patterned after Ernie’s haircut from the comic. Guy went to purchase the comic, as did Joe Jones, who hoped to relearn the words to transform into General Glory. One of Glory’s old Nazi foes also came to try to destroy Glory. Guy defeated the Nazi, and after much debate, allowed Joe to read the comic. Joe read the words once more, and transformed into General Glory.




                    Major Ernest
                    Major Ernest

                    After performing a mission and joining the Justice League, word of General Glory’s return made it to Major Ernest in the Philippines by way of the mysterious Mr. Newkirk of Project USA. After defeating the Uberbot, General Glory was brought into custody by the F.B.I. for unspecified war crimes. When he surrendered himself, he was placed under arrest. It was in his cell that he met up with Ernest.



                    Major Ernest confronted General Glory on the accusation of being a traitor. According to Ernest, General Glory turned against his country, killing allied forces in an assault on a P.O.W. camp, and then disappearing. Ernest intended to see Glory be tried and convicted for this heinous crime. Major Ernest pulled a gun on Glory, but was interrupted by Martian Manhunter before being able to use it. Manhunter, with the rest of the Justice League and General Glory comic writer Joe Mason, found out the true story of General Glory.



                    Before the true story could be revealed, however, Glory, Ernest, and the JLA were attacked by the Nazi scientists in a flying airship. The League attacked the airship, and in the fight, General Glory and Major Ernest teamed up like old times. When the airship crashed, a lone Nazi survivor confirmed Mason’s story. Evidently, Glory’s handler Sharp faked the explosion and framed Glory, so that he could have Glory’s gal Louise all to himself.



                    The League and Major Ernest confront Sharp, and trick him into revealing the truth. After the jump, General Glory did not land into the arctic, but was rather taken by F.B.I. agents. The anti-freezing serum was in fact a sedative. Sharp wiped the General’s memory, and then released him on VE day without any link to his past.



                    After a short rest period, Major Ernest returned to active duty in the U.S. Army.


























                    sizepositionchange


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                    bordersheaderpositiontable



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                    During the early years of World War II, the embodiment of Liberty approached a young U.S. Army infantryman named Joe Jones. Liberty transformed Joe into the super-powered General Glory when he uttered the words:



                    Lady of liberty, hear my plea


                    For the land of the brave, and the home of the free!



                    General Glory fought the Nazi war machine in Europe. However, on one fateful day at Camp Henderson, a ruckus brought orphaned Ernest E. Ernest to General Glory’s attention. Ernie’s father had been killed in combat, and the rest of the squad looked after him. Glory loved Ernie’s spunk, and invited Ernie to fight alongside him as his sidekick.




                     General Glory and Ernie in action during WWII
                    General Glory and Ernie in action during WWII

                    General Glory and Ernie fought through most of World War II. One untold mission had General Glory and Ernie team up with golden age heroes Liberty Belle, the Flash, Johnny Quick, and other members of the All-Star Squadron. One mission had General Glory and Ernie meet up with a time-traveling Booster Gold. Another mission had General Glory and Ernie meet up with Lobo who was transformed into a female. Yet another mission had them meet a time-travelling Power Girl, and had Power Girl become General Glory’s new sidekick when Ernie died, until Waverider wiped that possible history from continuity.



                    While General Glory and Ernie were battling on the front lines, a comic of their exploits was being published. Started in October, 1942, General Glory the comic was done by Joe Mason and Fred Hoover, and featured the wartime exploits of General Glory and “Ernie the Battlin’ Boy.” Issues tell of General Glory and Ernie’s butler Jeeves, their hometown of Megalopolis, their frequent team-ups with President Roosevelt, their ally Betty Jean Watley, Agent of B.U.L.W.A.R.K., their founding of their fan club (the Guardians of Glory Secret Society), and their fights against enemies like Doktor Sinister and Yellow Fang.



                    In the last days of the war, General Glory was sent to destroy a secret Nazi installation in the arctic. The General was given a shot to counter the cold, and jumped from the plane. However, there was a bomb on the plane, killing his handler Sharp and his love, Louise Lippincott. General Glory hit the ice cold water, and went blank.



                    In the modern years, Joseph Jones remembers little of his past, including how he survived the ice. He found his way to the Golden Age Rest Home in Pine Bluff, Pennsylvania. Sadly, Joe Jones had forgotten the trigger words that transformed himself into General Glory. Ernie became Major Ernest, assigned to the U.S. Embassy in the Philippines. Major Ernest had no idea General Glory was even still alive.



                    All that would change, however, when an issue of General Glory #1 was up for auction at Northby’s Auction House. Green Lantern Guy Gardner was a huge General Glory fan. In fact, Guy’s trademark haircut was patterned after Ernie’s haircut from the comic. Guy went to purchase the comic, as did Joe Jones, who hoped to relearn the words to transform into General Glory. One of Glory’s old Nazi foes also came to try to destroy Glory. Guy defeated the Nazi, and after much debate, allowed Joe to read the comic. Joe read the words once more, and transformed into General Glory.




                    Major Ernest
                    Major Ernest

                    After performing a mission and joining the Justice League, word of General Glory’s return made it to Major Ernest in the Philippines by way of the mysterious Mr. Newkirk of Project USA. After defeating the Uberbot, General Glory was brought into custody by the F.B.I. for unspecified war crimes. When he surrendered himself, he was placed under arrest. It was in his cell that he met up with Ernest.



                    Major Ernest confronted General Glory on the accusation of being a traitor. According to Ernest, General Glory turned against his country, killing allied forces in an assault on a P.O.W. camp, and then disappearing. Ernest intended to see Glory be tried and convicted for this heinous crime. Major Ernest pulled a gun on Glory, but was interrupted by Martian Manhunter before being able to use it. Manhunter, with the rest of the Justice League and General Glory comic writer Joe Mason, found out the true story of General Glory.



                    Before the true story could be revealed, however, Glory, Ernest, and the JLA were attacked by the Nazi scientists in a flying airship. The League attacked the airship, and in the fight, General Glory and Major Ernest teamed up like old times. When the airship crashed, a lone Nazi survivor confirmed Mason’s story. Evidently, Glory’s handler Sharp faked the explosion and framed Glory, so that he could have Glory’s gal Louise all to himself.



                    The League and Major Ernest confront Sharp, and trick him into revealing the truth. After the jump, General Glory did not land into the arctic, but was rather taken by F.B.I. agents. The anti-freezing serum was in fact a sedative. Sharp wiped the General’s memory, and then released him on VE day without any link to his past.



                    After a short rest period, Major Ernest returned to active duty in the U.S. Army.



























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                    General Information


























                    Super Name

                    Ernie


                    Ernie

                    Real Name

                    Ernest E. Ernest








                    Real name for this character.



                    Aliases

                    Ernest E. Ernest
                    Ernie the Battling Boy
                    Major Ernest



                    Ernest E. Ernest
                    Ernie the Battling Boy
                    Major Ernest


                    Publisher

                    DC Comics








                    Publisher for this character.



                    Creators

                    Keith Giffen
                    J.M. DeMatteis
                    Linda Medley
                    John Beatty








                    Creators of this character.



                    Gender

                    Male







                    Unknown
                    Male
                    Female

                    Gender of this character.



                    Character Type

                    Human








                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.



                    First Appearance

                    Justice League America #48 - The Last Giant Nazi Robot Story!

                    Appears in

                    11 issues

                    Birthday

                    n/a








                    Birthday for this character.



                    Died

                    Justice League Quarterly #16 - Visions of Glory; "Moolah" Murphy Goes Straight; Return on a Dark Night








                    Issues where this character died.



                    Powers

                    Unarmed Combat








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.






                    Ernie



                    Ernie



                    Ernest E. Ernest









                    Real name for this character.







                    Ernest E. Ernest
                    Ernie the Battling Boy
                    Major Ernest




                    Ernest E. Ernest
                    Ernie the Battling Boy
                    Major Ernest




                    DC Comics









                    Publisher for this character.







                    Keith Giffen
                    J.M. DeMatteis
                    Linda Medley
                    John Beatty









                    Creators of this character.







                    Male








                    Unknown
                    Male
                    Female

                    Gender of this character.




                    Unknown
                    Male
                    Female



                    Human









                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection

                    Character type of this character.





                    Mutant
                    Cyborg
                    Alien
                    Human
                    Robot
                    Radiation
                    God/Eternal
                    Animal
                    Other
                    Infection



                    Justice League America #48 - The Last Giant Nazi Robot Story!



                    11 issues



                    n/a









                    Birthday for this character.







                    Justice League Quarterly #16 - Visions of Glory; "Moolah" Murphy Goes Straight; Return on a Dark Night









                    Issues where this character died.







                    Unarmed Combat



                    Unarmed Combat








                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts

                    Powers of this character.




                    Adaptive
                    Agility
                    Animal Control
                    Animation
                    Astral Projection
                    Berserker Strength
                    Blast Power
                    Blood Control
                    Chameleon
                    Chemical Absorbtion
                    Chemical Secretion
                    Claws
                    Controlled Bone Growth
                    Cosmic Awareness
                    Danger Sense
                    Darkforce Manipulation
                    Darkness Manipulation
                    Death Touch
                    Density Control
                    Dimensional Manipulation
                    Divine Powers
                    Duplication
                    Earth Manipulation
                    Elasticity
                    Electricity Control
                    Electronic Disruption
                    Electronic interaction
                    Emotion Control
                    Empathy
                    Energy Absorption
                    Energy Based Constructs
                    Energy Manipulation
                    Energy Shield
                    Energy-Enhanced Strike
                    Enhance Mutation
                    Escape Artist
                    Feral
                    Fire Control
                    Flame Breath
                    Flight
                    Force Field
                    Gadgets
                    Genetic Manipulation
                    Gravity control
                    Healing
                    Heat Generation
                    Heat Vision
                    Hellfire Control
                    Holographic Projection
                    Hypnosis
                    Ice Breath
                    Ice Control
                    Illusion Casting
                    Immortal
                    Implants
                    Inertia Absorption
                    Insanely Rich
                    Intellect
                    Invisibility
                    Invulnerability
                    Leadership
                    Levitation
                    Light Projection
                    Longevity
                    Magic
                    Magnetism
                    Marksmanship
                    Matter Absorption
                    Mesmerize
                    Necromancy
                    Omni-lingual
                    Penance Stare
                    Phasing / Ghost
                    Pheromone Control
                    Plant Control
                    Poisonous
                    Possession
                    Postcognition
                    Power Item
                    Power Mimicry
                    Power Suit
                    Precognition
                    Prehensile Hair
                    Probability Manipulation
                    Psionic
                    Psychic
                    Psychometry
                    Radar Sense
                    Radiation
                    Reality Manpulation
                    Sand manipulation
                    Sense Death
                    Shadowmeld
                    Shape Shifter
                    Siphon Abilities
                    Siphon Lifeforce
                    Size Manipulation
                    Sonic Scream
                    Soul Absorption
                    Stamina
                    Stealth
                    Sub-Mariner
                    Super Eating
                    Super Hearing
                    Super Sight
                    Super Smell
                    Super Speed
                    Super Strength
                    Swordsmanship
                    Synaesthesia
                    Technopathy
                    Telekinesis
                    Telepathy
                    Teleport
                    Time Manipulation
                    Time Travel
                    Tracking
                    Unarmed Combat
                    Vampirism
                    Vibration Wave
                    Voice-induced Manipulation
                    Wall Clinger
                    Water Control
                    Weapon Master
                    Weather Control
                    Webslinger
                    Willpower-Based Constructs
                    Wind Bursts




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                    • Recent Movies

















































                        • Teams

                        • Friends

                        • Enemies






























                        • United States Army









                        • United States Army












                        none of this character.












                        • General Glory (Jones)






                        • Guy Gardner






                        • Martian Manhunter









                        • General Glory (Jones)






                        • Guy Gardner






                        • Martian Manhunter












                        none of this character.












                        • Dr. Nishtikeit









                        • Dr. Nishtikeit












                        none of this character.


































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                        Top contributors to this wiki





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                          696





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                          27





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                        This edit will also create new pages on Comic Vine for:


                        Beware, you are proposing to add brand new pages to the wiki along
                        with your edits. Make sure this is what you intended. This will likely
                        increase the time it takes for your changes to go live.


                        Comment and Save


                        Until you earn 1000 points all your submissions need to be vetted by other
                        Comic Vine users. This process takes no more than a few hours and we'll
                        send you an email once approved.








                        Comment and Save


                        Until you earn 1000 points all your submissions need to be vetted by other
                        Comic Vine users. This process takes no more than a few hours and we'll
                        send you an email once approved.



















































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