How to best load images from URL in Android ListView










3















So I have been struggling with the best way to load images in a ListView in Android for a while.



The images come from a server, so can take some time to load. From what I understand there are only 2 ways to implement this:



1 - Load the images on the main thread - This leads to have the correct images display immediately when the view displays and scrolls, but gives poor scrolling performance and can lead to the app hanging and crashing.



2 - Load the images in an AsyncTask. This means the images will be blank when the list display or scroll, but eventually display. Because of caching done by the list, you can also get the wrong image for an item. But this gives good performance and scrolling, and does not hang/crash.



Seems like neither solution works correctly. There must be a solution that works?? I have seen other posts like this, but the answer seems to always be 1 or 2, but neither is a good solution...



My code for the list adapter is below.
The HttpGetImageAction.fetchImage() method either executes an async task, or fetches the image on the main thread depending on a flag I set. I also cache the images locally and on disk once they have been loaded, so the issue mainly occur the first time (but the cache is only for 100 images, and the list has 1000s)



public class ImageListAdapter extends ArrayAdapter<WebMediumConfig> 

Activity activity;

public ImageListAdapter(Activity activity, int resourceId, List<WebMediumConfig> items)
super(activity, resourceId, items);
this.activity = activity;


class ImageListViewHolder
ImageView imageView;
TextView nameView;
TextView descriptionView;
TextView statView;


public View getView(int position, View convertView, ViewGroup parent)
ImageListViewHolder holder = null;
WebMediumConfig config = getItem(position);

LayoutInflater mInflater = (LayoutInflater)this.activity.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if (convertView == null)
convertView = mInflater.inflate(R.layout.image_list, null);
holder = new ImageListViewHolder();
holder.imageView = (ImageView)convertView.findViewById(R.id.imageView);
holder.nameView = (TextView) convertView.findViewById(R.id.nameView);
holder.descriptionView = (TextView)convertView.findViewById(R.id.descriptionView);
holder.statView = (TextView)convertView.findViewById(R.id.statView);
convertView.setTag(holder);
else
holder = (ImageListViewHolder) convertView.getTag();


holder.nameView.setText(Utils.stripTags(config.name));
holder.descriptionView.setText(Utils.stripTags(config.description));
holder.statView.setText(config.stats());
if (MainActivity.showImages)
HttpGetImageAction.fetchImage(this.activity, config.avatar, holder.imageView);
else
holder.imageView.setVisibility(View.GONE);


return convertView;











share|improve this question
























  • Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

    – danypata
    Oct 12 '18 at 14:51











  • is there any reason why youre not using a library for this?

    – Ogbe
    Oct 12 '18 at 15:16











  • picasso is good

    – Igmer Rodriguez
    Oct 12 '18 at 15:46











  • Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

    – James
    Oct 13 '18 at 15:46












  • FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

    – James
    Oct 13 '18 at 15:48















3















So I have been struggling with the best way to load images in a ListView in Android for a while.



The images come from a server, so can take some time to load. From what I understand there are only 2 ways to implement this:



1 - Load the images on the main thread - This leads to have the correct images display immediately when the view displays and scrolls, but gives poor scrolling performance and can lead to the app hanging and crashing.



2 - Load the images in an AsyncTask. This means the images will be blank when the list display or scroll, but eventually display. Because of caching done by the list, you can also get the wrong image for an item. But this gives good performance and scrolling, and does not hang/crash.



Seems like neither solution works correctly. There must be a solution that works?? I have seen other posts like this, but the answer seems to always be 1 or 2, but neither is a good solution...



My code for the list adapter is below.
The HttpGetImageAction.fetchImage() method either executes an async task, or fetches the image on the main thread depending on a flag I set. I also cache the images locally and on disk once they have been loaded, so the issue mainly occur the first time (but the cache is only for 100 images, and the list has 1000s)



public class ImageListAdapter extends ArrayAdapter<WebMediumConfig> 

Activity activity;

public ImageListAdapter(Activity activity, int resourceId, List<WebMediumConfig> items)
super(activity, resourceId, items);
this.activity = activity;


class ImageListViewHolder
ImageView imageView;
TextView nameView;
TextView descriptionView;
TextView statView;


public View getView(int position, View convertView, ViewGroup parent)
ImageListViewHolder holder = null;
WebMediumConfig config = getItem(position);

LayoutInflater mInflater = (LayoutInflater)this.activity.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if (convertView == null)
convertView = mInflater.inflate(R.layout.image_list, null);
holder = new ImageListViewHolder();
holder.imageView = (ImageView)convertView.findViewById(R.id.imageView);
holder.nameView = (TextView) convertView.findViewById(R.id.nameView);
holder.descriptionView = (TextView)convertView.findViewById(R.id.descriptionView);
holder.statView = (TextView)convertView.findViewById(R.id.statView);
convertView.setTag(holder);
else
holder = (ImageListViewHolder) convertView.getTag();


holder.nameView.setText(Utils.stripTags(config.name));
holder.descriptionView.setText(Utils.stripTags(config.description));
holder.statView.setText(config.stats());
if (MainActivity.showImages)
HttpGetImageAction.fetchImage(this.activity, config.avatar, holder.imageView);
else
holder.imageView.setVisibility(View.GONE);


return convertView;











share|improve this question
























  • Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

    – danypata
    Oct 12 '18 at 14:51











  • is there any reason why youre not using a library for this?

    – Ogbe
    Oct 12 '18 at 15:16











  • picasso is good

    – Igmer Rodriguez
    Oct 12 '18 at 15:46











  • Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

    – James
    Oct 13 '18 at 15:46












  • FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

    – James
    Oct 13 '18 at 15:48













3












3








3


0






So I have been struggling with the best way to load images in a ListView in Android for a while.



The images come from a server, so can take some time to load. From what I understand there are only 2 ways to implement this:



1 - Load the images on the main thread - This leads to have the correct images display immediately when the view displays and scrolls, but gives poor scrolling performance and can lead to the app hanging and crashing.



2 - Load the images in an AsyncTask. This means the images will be blank when the list display or scroll, but eventually display. Because of caching done by the list, you can also get the wrong image for an item. But this gives good performance and scrolling, and does not hang/crash.



Seems like neither solution works correctly. There must be a solution that works?? I have seen other posts like this, but the answer seems to always be 1 or 2, but neither is a good solution...



My code for the list adapter is below.
The HttpGetImageAction.fetchImage() method either executes an async task, or fetches the image on the main thread depending on a flag I set. I also cache the images locally and on disk once they have been loaded, so the issue mainly occur the first time (but the cache is only for 100 images, and the list has 1000s)



public class ImageListAdapter extends ArrayAdapter<WebMediumConfig> 

Activity activity;

public ImageListAdapter(Activity activity, int resourceId, List<WebMediumConfig> items)
super(activity, resourceId, items);
this.activity = activity;


class ImageListViewHolder
ImageView imageView;
TextView nameView;
TextView descriptionView;
TextView statView;


public View getView(int position, View convertView, ViewGroup parent)
ImageListViewHolder holder = null;
WebMediumConfig config = getItem(position);

LayoutInflater mInflater = (LayoutInflater)this.activity.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if (convertView == null)
convertView = mInflater.inflate(R.layout.image_list, null);
holder = new ImageListViewHolder();
holder.imageView = (ImageView)convertView.findViewById(R.id.imageView);
holder.nameView = (TextView) convertView.findViewById(R.id.nameView);
holder.descriptionView = (TextView)convertView.findViewById(R.id.descriptionView);
holder.statView = (TextView)convertView.findViewById(R.id.statView);
convertView.setTag(holder);
else
holder = (ImageListViewHolder) convertView.getTag();


holder.nameView.setText(Utils.stripTags(config.name));
holder.descriptionView.setText(Utils.stripTags(config.description));
holder.statView.setText(config.stats());
if (MainActivity.showImages)
HttpGetImageAction.fetchImage(this.activity, config.avatar, holder.imageView);
else
holder.imageView.setVisibility(View.GONE);


return convertView;











share|improve this question
















So I have been struggling with the best way to load images in a ListView in Android for a while.



The images come from a server, so can take some time to load. From what I understand there are only 2 ways to implement this:



1 - Load the images on the main thread - This leads to have the correct images display immediately when the view displays and scrolls, but gives poor scrolling performance and can lead to the app hanging and crashing.



2 - Load the images in an AsyncTask. This means the images will be blank when the list display or scroll, but eventually display. Because of caching done by the list, you can also get the wrong image for an item. But this gives good performance and scrolling, and does not hang/crash.



Seems like neither solution works correctly. There must be a solution that works?? I have seen other posts like this, but the answer seems to always be 1 or 2, but neither is a good solution...



My code for the list adapter is below.
The HttpGetImageAction.fetchImage() method either executes an async task, or fetches the image on the main thread depending on a flag I set. I also cache the images locally and on disk once they have been loaded, so the issue mainly occur the first time (but the cache is only for 100 images, and the list has 1000s)



public class ImageListAdapter extends ArrayAdapter<WebMediumConfig> 

Activity activity;

public ImageListAdapter(Activity activity, int resourceId, List<WebMediumConfig> items)
super(activity, resourceId, items);
this.activity = activity;


class ImageListViewHolder
ImageView imageView;
TextView nameView;
TextView descriptionView;
TextView statView;


public View getView(int position, View convertView, ViewGroup parent)
ImageListViewHolder holder = null;
WebMediumConfig config = getItem(position);

LayoutInflater mInflater = (LayoutInflater)this.activity.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);
if (convertView == null)
convertView = mInflater.inflate(R.layout.image_list, null);
holder = new ImageListViewHolder();
holder.imageView = (ImageView)convertView.findViewById(R.id.imageView);
holder.nameView = (TextView) convertView.findViewById(R.id.nameView);
holder.descriptionView = (TextView)convertView.findViewById(R.id.descriptionView);
holder.statView = (TextView)convertView.findViewById(R.id.statView);
convertView.setTag(holder);
else
holder = (ImageListViewHolder) convertView.getTag();


holder.nameView.setText(Utils.stripTags(config.name));
holder.descriptionView.setText(Utils.stripTags(config.description));
holder.statView.setText(config.stats());
if (MainActivity.showImages)
HttpGetImageAction.fetchImage(this.activity, config.avatar, holder.imageView);
else
holder.imageView.setVisibility(View.GONE);


return convertView;








android listview






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share|improve this question













share|improve this question




share|improve this question








edited Nov 9 '18 at 8:48









Ümañg ßürmån

3,28631130




3,28631130










asked Oct 12 '18 at 14:46









JamesJames

20.8k85499




20.8k85499












  • Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

    – danypata
    Oct 12 '18 at 14:51











  • is there any reason why youre not using a library for this?

    – Ogbe
    Oct 12 '18 at 15:16











  • picasso is good

    – Igmer Rodriguez
    Oct 12 '18 at 15:46











  • Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

    – James
    Oct 13 '18 at 15:46












  • FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

    – James
    Oct 13 '18 at 15:48

















  • Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

    – danypata
    Oct 12 '18 at 14:51











  • is there any reason why youre not using a library for this?

    – Ogbe
    Oct 12 '18 at 15:16











  • picasso is good

    – Igmer Rodriguez
    Oct 12 '18 at 15:46











  • Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

    – James
    Oct 13 '18 at 15:46












  • FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

    – James
    Oct 13 '18 at 15:48
















Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

– danypata
Oct 12 '18 at 14:51





Using a 3rd party library like Glide is not an option ? It loads images async, can cache them and many more, to avoid wrong image in the wrong place, you have to cancel image loading for that imageView. There are tons of tutorials on how to do this.

– danypata
Oct 12 '18 at 14:51













is there any reason why youre not using a library for this?

– Ogbe
Oct 12 '18 at 15:16





is there any reason why youre not using a library for this?

– Ogbe
Oct 12 '18 at 15:16













picasso is good

– Igmer Rodriguez
Oct 12 '18 at 15:46





picasso is good

– Igmer Rodriguez
Oct 12 '18 at 15:46













Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

– James
Oct 13 '18 at 15:46






Not looking for a framework, it should not be complicated code. From my understanding the frameworks are doing async loading, so the list would display empty and slowly fill in, and does not help with having the wrong image in the wrong place. Unless there is some magic they are doing, in which case, what is this magic??

– James
Oct 13 '18 at 15:46














FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

– James
Oct 13 '18 at 15:48





FYI, if I load the images on the main thread they are there almost instantly, but if loaded async it takes several seconds for them to load.

– James
Oct 13 '18 at 15:48












9 Answers
9






active

oldest

votes


















4





+100









You should never load images on the main thread. Any network calls should be done asynchronously and should not be done on the main thread. Your images might load quickly (on the main thread) because you may have a good internet connection, have small images and/or have few images. But imagine what would happen if someone using your app has a slower internet and then one day your list grows to hundreds!



The approach below is a well accepted practice for loading scrollview content



  • a) load your text content as you load the scrollview. Again the loading should be done async but you can show a loading view until the download completes

  • b) Show image
    placeholders while the image loads on each cell

  • c) Load the images
    asynchronously

Using a library such as Picasso would help immensely because there is a lot of boilerplate code which you'd need to handle otherwise such as



  • cancelling image download when a cell is reused and

  • starting a new download for a reused cell

  • caching

  • retrying a failed download

Hope this helps.






share|improve this answer























  • any link to simple sample code for this?

    – James
    Nov 13 '18 at 15:18


















0














Use Glide [https://github.com/bumptech/glide] or Picasso [http://square.github.io/picasso/] - both libraries are very similar, and easy to use, have caching, work in background, allow placeholders ets.
Usage is as simple as:



Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);





share|improve this answer






























    0














    Simple Solution: Glide.




    Glide is a fast and efficient open source media management and image
    loading framework for Android that wraps media decoding, memory and
    disk caching, and resource pooling into a simple and easy to use
    interface. Glide supports fetching, decoding, and displaying video
    stills, images, and animated GIFs.




    You can load the image like:



    GlideApp.with(context)
    .load("http://via.placeholder.com/300.png")
    .into(imageView);


    Refer for more info:



    https://guides.codepath.com/android/Displaying-Images-with-the-Glide-Library
    https://github.com/bumptech/glide






    share|improve this answer






























      0














      Use Glide library.. Its recommended by Google.



      Step 1:



      Use latest Glide Version 4 dependency (https://github.com/bumptech/glide)




      implementation 'com.github.bumptech.glide:glide:4.8.0'



      annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'




      Step 2:



       Glide.with(MainActivity.this)
      .load(url)
      .apply(new RequestOptions().placeholder(R.drawable.placeholder).error(R.drawable.error_image))//this line optional - you can skip this line
      .into(imageview);





      share|improve this answer
































        0














        use picasso or Glide Library
        What these library do , is that they image url from u and download them and save it in cache so that whenever you open the same image another time it will load faster and it prevents the usage of the network



        Picasso
        http://square.github.io/picasso/



        Glide
        https://github.com/bumptech/glide






        share|improve this answer























        • Careful, OP already said in comments he wasn't interested in Picasso

          – Ferdz
          Nov 13 '18 at 20:29


















        0














        You can try UnivarsalImageLoader which is quite Fast and Optimised.
        It supports Multithread image loading (async or sync) and high level of customization.



        https://github.com/nostra13/Android-Universal-Image-Loader






        share|improve this answer






























          0














          Here's how I do it



          First I always create the RecyclerView.ViewHolder to which I pass a Func<int, Bitmap> image_provider (or you can pass some sort of lamda?) which when called will retrieve the image for a specific Id, if it can't it will show the default loading image



          Everything is stored in a fragment (which I call a DataFragment) which has retainstate set to true.



          First load a list of json objects that tell me which images I must show, this happens inside the data fragment so it will go on if there is a configuration change



          I send that info to the adapter using a method like SetItems(MyImages)



          Then I start a new thread that will load the images (while allowing the user to work)



          I do this with the TPL library, the closest approximation for Android is Anko Async but you can also do it with AsyncTask, the problem is that I send a lot of messages to the main thread, so to do it with AsyncTask you have to give it a handler to the main thread which will send messages.



          In the thread I loop through all the images I have to download, and download them and send a message to the DataFragment which sends it to the currently attached Activity which triggers the NotifyItemChanged method in the adapter



          The adapter on creation receives a Func<int, Bitmap> image_provider which it invokes and retrieves the image from memory



          I know it sounds a bit messy, so if you want code examples I can give them , but they are in C#






          share|improve this answer






























            0














            In your app level gradle implement below repository:



            implementation 'com.squareup.picasso:picasso:2.5.2'


            Put below line where you want to load image



             Picasso.with(getApplicationContext()).load(config.avatar).into(imageview);





            share|improve this answer






























              0














              just use Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView); or
              Glide.with(getApplicationContext()).load("image_url").asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView)



              in adapter like any view and done no extra efforts required






              share|improve this answer






















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                9 Answers
                9






                active

                oldest

                votes








                9 Answers
                9






                active

                oldest

                votes









                active

                oldest

                votes






                active

                oldest

                votes









                4





                +100









                You should never load images on the main thread. Any network calls should be done asynchronously and should not be done on the main thread. Your images might load quickly (on the main thread) because you may have a good internet connection, have small images and/or have few images. But imagine what would happen if someone using your app has a slower internet and then one day your list grows to hundreds!



                The approach below is a well accepted practice for loading scrollview content



                • a) load your text content as you load the scrollview. Again the loading should be done async but you can show a loading view until the download completes

                • b) Show image
                  placeholders while the image loads on each cell

                • c) Load the images
                  asynchronously

                Using a library such as Picasso would help immensely because there is a lot of boilerplate code which you'd need to handle otherwise such as



                • cancelling image download when a cell is reused and

                • starting a new download for a reused cell

                • caching

                • retrying a failed download

                Hope this helps.






                share|improve this answer























                • any link to simple sample code for this?

                  – James
                  Nov 13 '18 at 15:18















                4





                +100









                You should never load images on the main thread. Any network calls should be done asynchronously and should not be done on the main thread. Your images might load quickly (on the main thread) because you may have a good internet connection, have small images and/or have few images. But imagine what would happen if someone using your app has a slower internet and then one day your list grows to hundreds!



                The approach below is a well accepted practice for loading scrollview content



                • a) load your text content as you load the scrollview. Again the loading should be done async but you can show a loading view until the download completes

                • b) Show image
                  placeholders while the image loads on each cell

                • c) Load the images
                  asynchronously

                Using a library such as Picasso would help immensely because there is a lot of boilerplate code which you'd need to handle otherwise such as



                • cancelling image download when a cell is reused and

                • starting a new download for a reused cell

                • caching

                • retrying a failed download

                Hope this helps.






                share|improve this answer























                • any link to simple sample code for this?

                  – James
                  Nov 13 '18 at 15:18













                4





                +100







                4





                +100



                4




                +100





                You should never load images on the main thread. Any network calls should be done asynchronously and should not be done on the main thread. Your images might load quickly (on the main thread) because you may have a good internet connection, have small images and/or have few images. But imagine what would happen if someone using your app has a slower internet and then one day your list grows to hundreds!



                The approach below is a well accepted practice for loading scrollview content



                • a) load your text content as you load the scrollview. Again the loading should be done async but you can show a loading view until the download completes

                • b) Show image
                  placeholders while the image loads on each cell

                • c) Load the images
                  asynchronously

                Using a library such as Picasso would help immensely because there is a lot of boilerplate code which you'd need to handle otherwise such as



                • cancelling image download when a cell is reused and

                • starting a new download for a reused cell

                • caching

                • retrying a failed download

                Hope this helps.






                share|improve this answer













                You should never load images on the main thread. Any network calls should be done asynchronously and should not be done on the main thread. Your images might load quickly (on the main thread) because you may have a good internet connection, have small images and/or have few images. But imagine what would happen if someone using your app has a slower internet and then one day your list grows to hundreds!



                The approach below is a well accepted practice for loading scrollview content



                • a) load your text content as you load the scrollview. Again the loading should be done async but you can show a loading view until the download completes

                • b) Show image
                  placeholders while the image loads on each cell

                • c) Load the images
                  asynchronously

                Using a library such as Picasso would help immensely because there is a lot of boilerplate code which you'd need to handle otherwise such as



                • cancelling image download when a cell is reused and

                • starting a new download for a reused cell

                • caching

                • retrying a failed download

                Hope this helps.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 9 '18 at 4:43









                Ruchira RandanaRuchira Randana

                2,69811920




                2,69811920












                • any link to simple sample code for this?

                  – James
                  Nov 13 '18 at 15:18

















                • any link to simple sample code for this?

                  – James
                  Nov 13 '18 at 15:18
















                any link to simple sample code for this?

                – James
                Nov 13 '18 at 15:18





                any link to simple sample code for this?

                – James
                Nov 13 '18 at 15:18













                0














                Use Glide [https://github.com/bumptech/glide] or Picasso [http://square.github.io/picasso/] - both libraries are very similar, and easy to use, have caching, work in background, allow placeholders ets.
                Usage is as simple as:



                Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);





                share|improve this answer



























                  0














                  Use Glide [https://github.com/bumptech/glide] or Picasso [http://square.github.io/picasso/] - both libraries are very similar, and easy to use, have caching, work in background, allow placeholders ets.
                  Usage is as simple as:



                  Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);





                  share|improve this answer

























                    0












                    0








                    0







                    Use Glide [https://github.com/bumptech/glide] or Picasso [http://square.github.io/picasso/] - both libraries are very similar, and easy to use, have caching, work in background, allow placeholders ets.
                    Usage is as simple as:



                    Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);





                    share|improve this answer













                    Use Glide [https://github.com/bumptech/glide] or Picasso [http://square.github.io/picasso/] - both libraries are very similar, and easy to use, have caching, work in background, allow placeholders ets.
                    Usage is as simple as:



                    Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView);






                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Oct 12 '18 at 14:53









                    thorin86thorin86

                    454817




                    454817





















                        0














                        Simple Solution: Glide.




                        Glide is a fast and efficient open source media management and image
                        loading framework for Android that wraps media decoding, memory and
                        disk caching, and resource pooling into a simple and easy to use
                        interface. Glide supports fetching, decoding, and displaying video
                        stills, images, and animated GIFs.




                        You can load the image like:



                        GlideApp.with(context)
                        .load("http://via.placeholder.com/300.png")
                        .into(imageView);


                        Refer for more info:



                        https://guides.codepath.com/android/Displaying-Images-with-the-Glide-Library
                        https://github.com/bumptech/glide






                        share|improve this answer



























                          0














                          Simple Solution: Glide.




                          Glide is a fast and efficient open source media management and image
                          loading framework for Android that wraps media decoding, memory and
                          disk caching, and resource pooling into a simple and easy to use
                          interface. Glide supports fetching, decoding, and displaying video
                          stills, images, and animated GIFs.




                          You can load the image like:



                          GlideApp.with(context)
                          .load("http://via.placeholder.com/300.png")
                          .into(imageView);


                          Refer for more info:



                          https://guides.codepath.com/android/Displaying-Images-with-the-Glide-Library
                          https://github.com/bumptech/glide






                          share|improve this answer

























                            0












                            0








                            0







                            Simple Solution: Glide.




                            Glide is a fast and efficient open source media management and image
                            loading framework for Android that wraps media decoding, memory and
                            disk caching, and resource pooling into a simple and easy to use
                            interface. Glide supports fetching, decoding, and displaying video
                            stills, images, and animated GIFs.




                            You can load the image like:



                            GlideApp.with(context)
                            .load("http://via.placeholder.com/300.png")
                            .into(imageView);


                            Refer for more info:



                            https://guides.codepath.com/android/Displaying-Images-with-the-Glide-Library
                            https://github.com/bumptech/glide






                            share|improve this answer













                            Simple Solution: Glide.




                            Glide is a fast and efficient open source media management and image
                            loading framework for Android that wraps media decoding, memory and
                            disk caching, and resource pooling into a simple and easy to use
                            interface. Glide supports fetching, decoding, and displaying video
                            stills, images, and animated GIFs.




                            You can load the image like:



                            GlideApp.with(context)
                            .load("http://via.placeholder.com/300.png")
                            .into(imageView);


                            Refer for more info:



                            https://guides.codepath.com/android/Displaying-Images-with-the-Glide-Library
                            https://github.com/bumptech/glide







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered Nov 9 '18 at 3:50









                            jitesh mohitejitesh mohite

                            3,56811532




                            3,56811532





















                                0














                                Use Glide library.. Its recommended by Google.



                                Step 1:



                                Use latest Glide Version 4 dependency (https://github.com/bumptech/glide)




                                implementation 'com.github.bumptech.glide:glide:4.8.0'



                                annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'




                                Step 2:



                                 Glide.with(MainActivity.this)
                                .load(url)
                                .apply(new RequestOptions().placeholder(R.drawable.placeholder).error(R.drawable.error_image))//this line optional - you can skip this line
                                .into(imageview);





                                share|improve this answer





























                                  0














                                  Use Glide library.. Its recommended by Google.



                                  Step 1:



                                  Use latest Glide Version 4 dependency (https://github.com/bumptech/glide)




                                  implementation 'com.github.bumptech.glide:glide:4.8.0'



                                  annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'




                                  Step 2:



                                   Glide.with(MainActivity.this)
                                  .load(url)
                                  .apply(new RequestOptions().placeholder(R.drawable.placeholder).error(R.drawable.error_image))//this line optional - you can skip this line
                                  .into(imageview);





                                  share|improve this answer



























                                    0












                                    0








                                    0







                                    Use Glide library.. Its recommended by Google.



                                    Step 1:



                                    Use latest Glide Version 4 dependency (https://github.com/bumptech/glide)




                                    implementation 'com.github.bumptech.glide:glide:4.8.0'



                                    annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'




                                    Step 2:



                                     Glide.with(MainActivity.this)
                                    .load(url)
                                    .apply(new RequestOptions().placeholder(R.drawable.placeholder).error(R.drawable.error_image))//this line optional - you can skip this line
                                    .into(imageview);





                                    share|improve this answer















                                    Use Glide library.. Its recommended by Google.



                                    Step 1:



                                    Use latest Glide Version 4 dependency (https://github.com/bumptech/glide)




                                    implementation 'com.github.bumptech.glide:glide:4.8.0'



                                    annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'




                                    Step 2:



                                     Glide.with(MainActivity.this)
                                    .load(url)
                                    .apply(new RequestOptions().placeholder(R.drawable.placeholder).error(R.drawable.error_image))//this line optional - you can skip this line
                                    .into(imageview);






                                    share|improve this answer














                                    share|improve this answer



                                    share|improve this answer








                                    edited Nov 9 '18 at 8:58

























                                    answered Nov 9 '18 at 8:04









                                    Ranjith KumarRanjith Kumar

                                    8,91477195




                                    8,91477195





















                                        0














                                        use picasso or Glide Library
                                        What these library do , is that they image url from u and download them and save it in cache so that whenever you open the same image another time it will load faster and it prevents the usage of the network



                                        Picasso
                                        http://square.github.io/picasso/



                                        Glide
                                        https://github.com/bumptech/glide






                                        share|improve this answer























                                        • Careful, OP already said in comments he wasn't interested in Picasso

                                          – Ferdz
                                          Nov 13 '18 at 20:29















                                        0














                                        use picasso or Glide Library
                                        What these library do , is that they image url from u and download them and save it in cache so that whenever you open the same image another time it will load faster and it prevents the usage of the network



                                        Picasso
                                        http://square.github.io/picasso/



                                        Glide
                                        https://github.com/bumptech/glide






                                        share|improve this answer























                                        • Careful, OP already said in comments he wasn't interested in Picasso

                                          – Ferdz
                                          Nov 13 '18 at 20:29













                                        0












                                        0








                                        0







                                        use picasso or Glide Library
                                        What these library do , is that they image url from u and download them and save it in cache so that whenever you open the same image another time it will load faster and it prevents the usage of the network



                                        Picasso
                                        http://square.github.io/picasso/



                                        Glide
                                        https://github.com/bumptech/glide






                                        share|improve this answer













                                        use picasso or Glide Library
                                        What these library do , is that they image url from u and download them and save it in cache so that whenever you open the same image another time it will load faster and it prevents the usage of the network



                                        Picasso
                                        http://square.github.io/picasso/



                                        Glide
                                        https://github.com/bumptech/glide







                                        share|improve this answer












                                        share|improve this answer



                                        share|improve this answer










                                        answered Nov 13 '18 at 19:57









                                        Rajat NegiRajat Negi

                                        1113




                                        1113












                                        • Careful, OP already said in comments he wasn't interested in Picasso

                                          – Ferdz
                                          Nov 13 '18 at 20:29

















                                        • Careful, OP already said in comments he wasn't interested in Picasso

                                          – Ferdz
                                          Nov 13 '18 at 20:29
















                                        Careful, OP already said in comments he wasn't interested in Picasso

                                        – Ferdz
                                        Nov 13 '18 at 20:29





                                        Careful, OP already said in comments he wasn't interested in Picasso

                                        – Ferdz
                                        Nov 13 '18 at 20:29











                                        0














                                        You can try UnivarsalImageLoader which is quite Fast and Optimised.
                                        It supports Multithread image loading (async or sync) and high level of customization.



                                        https://github.com/nostra13/Android-Universal-Image-Loader






                                        share|improve this answer



























                                          0














                                          You can try UnivarsalImageLoader which is quite Fast and Optimised.
                                          It supports Multithread image loading (async or sync) and high level of customization.



                                          https://github.com/nostra13/Android-Universal-Image-Loader






                                          share|improve this answer

























                                            0












                                            0








                                            0







                                            You can try UnivarsalImageLoader which is quite Fast and Optimised.
                                            It supports Multithread image loading (async or sync) and high level of customization.



                                            https://github.com/nostra13/Android-Universal-Image-Loader






                                            share|improve this answer













                                            You can try UnivarsalImageLoader which is quite Fast and Optimised.
                                            It supports Multithread image loading (async or sync) and high level of customization.



                                            https://github.com/nostra13/Android-Universal-Image-Loader







                                            share|improve this answer












                                            share|improve this answer



                                            share|improve this answer










                                            answered Nov 14 '18 at 7:57









                                            ShamsulShamsul

                                            224210




                                            224210





















                                                0














                                                Here's how I do it



                                                First I always create the RecyclerView.ViewHolder to which I pass a Func<int, Bitmap> image_provider (or you can pass some sort of lamda?) which when called will retrieve the image for a specific Id, if it can't it will show the default loading image



                                                Everything is stored in a fragment (which I call a DataFragment) which has retainstate set to true.



                                                First load a list of json objects that tell me which images I must show, this happens inside the data fragment so it will go on if there is a configuration change



                                                I send that info to the adapter using a method like SetItems(MyImages)



                                                Then I start a new thread that will load the images (while allowing the user to work)



                                                I do this with the TPL library, the closest approximation for Android is Anko Async but you can also do it with AsyncTask, the problem is that I send a lot of messages to the main thread, so to do it with AsyncTask you have to give it a handler to the main thread which will send messages.



                                                In the thread I loop through all the images I have to download, and download them and send a message to the DataFragment which sends it to the currently attached Activity which triggers the NotifyItemChanged method in the adapter



                                                The adapter on creation receives a Func<int, Bitmap> image_provider which it invokes and retrieves the image from memory



                                                I know it sounds a bit messy, so if you want code examples I can give them , but they are in C#






                                                share|improve this answer



























                                                  0














                                                  Here's how I do it



                                                  First I always create the RecyclerView.ViewHolder to which I pass a Func<int, Bitmap> image_provider (or you can pass some sort of lamda?) which when called will retrieve the image for a specific Id, if it can't it will show the default loading image



                                                  Everything is stored in a fragment (which I call a DataFragment) which has retainstate set to true.



                                                  First load a list of json objects that tell me which images I must show, this happens inside the data fragment so it will go on if there is a configuration change



                                                  I send that info to the adapter using a method like SetItems(MyImages)



                                                  Then I start a new thread that will load the images (while allowing the user to work)



                                                  I do this with the TPL library, the closest approximation for Android is Anko Async but you can also do it with AsyncTask, the problem is that I send a lot of messages to the main thread, so to do it with AsyncTask you have to give it a handler to the main thread which will send messages.



                                                  In the thread I loop through all the images I have to download, and download them and send a message to the DataFragment which sends it to the currently attached Activity which triggers the NotifyItemChanged method in the adapter



                                                  The adapter on creation receives a Func<int, Bitmap> image_provider which it invokes and retrieves the image from memory



                                                  I know it sounds a bit messy, so if you want code examples I can give them , but they are in C#






                                                  share|improve this answer

























                                                    0












                                                    0








                                                    0







                                                    Here's how I do it



                                                    First I always create the RecyclerView.ViewHolder to which I pass a Func<int, Bitmap> image_provider (or you can pass some sort of lamda?) which when called will retrieve the image for a specific Id, if it can't it will show the default loading image



                                                    Everything is stored in a fragment (which I call a DataFragment) which has retainstate set to true.



                                                    First load a list of json objects that tell me which images I must show, this happens inside the data fragment so it will go on if there is a configuration change



                                                    I send that info to the adapter using a method like SetItems(MyImages)



                                                    Then I start a new thread that will load the images (while allowing the user to work)



                                                    I do this with the TPL library, the closest approximation for Android is Anko Async but you can also do it with AsyncTask, the problem is that I send a lot of messages to the main thread, so to do it with AsyncTask you have to give it a handler to the main thread which will send messages.



                                                    In the thread I loop through all the images I have to download, and download them and send a message to the DataFragment which sends it to the currently attached Activity which triggers the NotifyItemChanged method in the adapter



                                                    The adapter on creation receives a Func<int, Bitmap> image_provider which it invokes and retrieves the image from memory



                                                    I know it sounds a bit messy, so if you want code examples I can give them , but they are in C#






                                                    share|improve this answer













                                                    Here's how I do it



                                                    First I always create the RecyclerView.ViewHolder to which I pass a Func<int, Bitmap> image_provider (or you can pass some sort of lamda?) which when called will retrieve the image for a specific Id, if it can't it will show the default loading image



                                                    Everything is stored in a fragment (which I call a DataFragment) which has retainstate set to true.



                                                    First load a list of json objects that tell me which images I must show, this happens inside the data fragment so it will go on if there is a configuration change



                                                    I send that info to the adapter using a method like SetItems(MyImages)



                                                    Then I start a new thread that will load the images (while allowing the user to work)



                                                    I do this with the TPL library, the closest approximation for Android is Anko Async but you can also do it with AsyncTask, the problem is that I send a lot of messages to the main thread, so to do it with AsyncTask you have to give it a handler to the main thread which will send messages.



                                                    In the thread I loop through all the images I have to download, and download them and send a message to the DataFragment which sends it to the currently attached Activity which triggers the NotifyItemChanged method in the adapter



                                                    The adapter on creation receives a Func<int, Bitmap> image_provider which it invokes and retrieves the image from memory



                                                    I know it sounds a bit messy, so if you want code examples I can give them , but they are in C#







                                                    share|improve this answer












                                                    share|improve this answer



                                                    share|improve this answer










                                                    answered Nov 14 '18 at 15:38









                                                    CrucesCruces

                                                    775619




                                                    775619





















                                                        0














                                                        In your app level gradle implement below repository:



                                                        implementation 'com.squareup.picasso:picasso:2.5.2'


                                                        Put below line where you want to load image



                                                         Picasso.with(getApplicationContext()).load(config.avatar).into(imageview);





                                                        share|improve this answer



























                                                          0














                                                          In your app level gradle implement below repository:



                                                          implementation 'com.squareup.picasso:picasso:2.5.2'


                                                          Put below line where you want to load image



                                                           Picasso.with(getApplicationContext()).load(config.avatar).into(imageview);





                                                          share|improve this answer

























                                                            0












                                                            0








                                                            0







                                                            In your app level gradle implement below repository:



                                                            implementation 'com.squareup.picasso:picasso:2.5.2'


                                                            Put below line where you want to load image



                                                             Picasso.with(getApplicationContext()).load(config.avatar).into(imageview);





                                                            share|improve this answer













                                                            In your app level gradle implement below repository:



                                                            implementation 'com.squareup.picasso:picasso:2.5.2'


                                                            Put below line where you want to load image



                                                             Picasso.with(getApplicationContext()).load(config.avatar).into(imageview);






                                                            share|improve this answer












                                                            share|improve this answer



                                                            share|improve this answer










                                                            answered Nov 15 '18 at 11:11









                                                            suresh madaparthisuresh madaparthi

                                                            25219




                                                            25219





















                                                                0














                                                                just use Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView); or
                                                                Glide.with(getApplicationContext()).load("image_url").asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView)



                                                                in adapter like any view and done no extra efforts required






                                                                share|improve this answer



























                                                                  0














                                                                  just use Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView); or
                                                                  Glide.with(getApplicationContext()).load("image_url").asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView)



                                                                  in adapter like any view and done no extra efforts required






                                                                  share|improve this answer

























                                                                    0












                                                                    0








                                                                    0







                                                                    just use Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView); or
                                                                    Glide.with(getApplicationContext()).load("image_url").asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView)



                                                                    in adapter like any view and done no extra efforts required






                                                                    share|improve this answer













                                                                    just use Picasso.get().load("http://i.imgur.com/DvpvklR.png").into(imageView); or
                                                                    Glide.with(getApplicationContext()).load("image_url").asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView)



                                                                    in adapter like any view and done no extra efforts required







                                                                    share|improve this answer












                                                                    share|improve this answer



                                                                    share|improve this answer










                                                                    answered Nov 15 '18 at 11:14









                                                                    Ashish ChauguleAshish Chaugule

                                                                    1,18968




                                                                    1,18968



























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