DCEU Wonder Woman, Cyborg, Batman and Aquaman run the Outriders Gauntlet
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DCEU Wonder Woman, Cyborg, Batman and Aquaman run the Outriders Gauntlet
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#1
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skywalker95
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#2
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KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
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Gamer-Guy
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8 dead stop
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#4
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KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
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Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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skywalker95
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Bump
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#7
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knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
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TheTruthIII
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- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
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jashugan
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
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Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
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xMangog__Beastx
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- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
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Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
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knight_walker
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- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
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Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
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ThunderPrince
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Stops at 8.
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#16
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skywalker95
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
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Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
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Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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deltahuman
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Diana Solos
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#22
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KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
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KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
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KyleBroflovski
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
Posted by
Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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DCEU Wonder Woman, Cyborg, Batman and Aquaman run the Outriders Gauntlet
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#1
Edited by
skywalker95
(2153 posts)
- 18 days, 7 hours ago
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#2
Posted by
KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
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Gamer-Guy
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8 dead stop
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#4
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KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
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Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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skywalker95
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Bump
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#7
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knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
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TheTruthIII
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
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jashugan
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- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
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Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
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xMangog__Beastx
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- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
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Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
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knight_walker
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- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
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Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
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ThunderPrince
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- 17 days, 11 hours ago
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Stops at 8.
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#16
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skywalker95
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
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Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
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Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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deltahuman
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Diana Solos
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#22
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KyleBroflovski
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
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KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
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KyleBroflovski
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
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Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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DCEU Wonder Woman, Cyborg, Batman and Aquaman run the Outriders Gauntlet
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#1
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
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- 512
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#2
Posted by
KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
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Gamer-Guy
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8 dead stop
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#4
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KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
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Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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#7
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knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
Edited by
TheTruthIII
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
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jashugan
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
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Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
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xMangog__Beastx
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
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Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
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knight_walker
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
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Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
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ThunderPrince
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Stops at 8.
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#16
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
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Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
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Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
Edited by
deltahuman
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Diana Solos
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#22
Posted by
KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
Posted by
KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
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KyleBroflovski
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
Posted by
Batman242
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- 17 days, 6 hours ago
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#1
Edited by
skywalker95
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- 18 days, 7 hours ago
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#2
Posted by
KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
Posted by
Gamer-Guy
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8 dead stop
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#4
Posted by
KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
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Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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#7
Posted by
knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
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TheTruthIII
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
Posted by
jashugan
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- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
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Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
Posted by
xMangog__Beastx
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- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
Edited by
Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
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knight_walker
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
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Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
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ThunderPrince
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Stops at 8.
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#16
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skywalker95
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
Posted by
Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
Edited by
Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
Edited by
Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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deltahuman
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Diana Solos
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#22
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KyleBroflovski
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
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KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
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KyleBroflovski
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
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Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#1
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
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- 8
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#2
Posted by
KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
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Gamer-Guy
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8 dead stop
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#4
Posted by
KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
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Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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#7
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knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
Edited by
TheTruthIII
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
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jashugan
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
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Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
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xMangog__Beastx
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
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Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
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knight_walker
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
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Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
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ThunderPrince
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Stops at 8.
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#16
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skywalker95
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
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Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
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Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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deltahuman
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Diana Solos
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#22
Posted by
KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
Posted by
KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
Posted by
KyleBroflovski
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
Posted by
Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#1
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- 18 days, 7 hours ago
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
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- 512
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#2
Posted by
KyleBroflovski
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
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Gamer-Guy
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8 dead stop
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#4
Posted by
KyleBroflovski
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
Posted by
Gamer-Guy
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
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#7
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knight_walker
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
Edited by
TheTruthIII
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
Posted by
jashugan
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
Posted by
Lan_Fan
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
Posted by
xMangog__Beastx
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- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
Edited by
Cognitive
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
Posted by
knight_walker
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
Posted by
Red_Ruby_Petal
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
Posted by
ThunderPrince
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- 17 days, 11 hours ago
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Stops at 8.
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#16
Posted by
skywalker95
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
Posted by
Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
Edited by
Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
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sportjames23
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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deltahuman
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Diana Solos
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#22
Posted by
KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
Posted by
KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
Posted by
Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
Posted by
americanspeeddemon
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- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
Posted by
KyleBroflovski
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- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
Posted by
Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#1
Edited by
skywalker95
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#2
Posted by
KyleBroflovski
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- 18 days, 7 hours ago
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
Posted by
Gamer-Guy
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- 18 days, 7 hours ago
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8 dead stop
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#4
Posted by
KyleBroflovski
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- 18 days, 7 hours ago
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
Posted by
Gamer-Guy
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- 18 days, 6 hours ago
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#6
Posted by
skywalker95
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- 18 days, 2 hours ago
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Bump
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#7
Posted by
knight_walker
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- 17 days, 22 hours ago
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
Edited by
TheTruthIII
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- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
Posted by
jashugan
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- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
Posted by
Lan_Fan
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- 17 days, 22 hours ago
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
Posted by
xMangog__Beastx
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- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
Edited by
Cognitive
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- 17 days, 22 hours ago
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
Posted by
knight_walker
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- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
Posted by
Red_Ruby_Petal
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- 17 days, 11 hours ago
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
Posted by
ThunderPrince
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- 17 days, 11 hours ago
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Stops at 8.
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#16
Posted by
skywalker95
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- 17 days, 10 hours ago
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
Posted by
Lan_Fan
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
Edited by
Red_Ruby_Petal
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
Edited by
sportjames23
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- 17 days, 10 hours ago
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
Edited by
Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
Edited by
deltahuman
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- 17 days, 10 hours ago
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Diana Solos
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#22
Posted by
KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#23
Posted by
Red_Ruby_Petal
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- 17 days, 9 hours ago
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
Posted by
KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
Posted by
Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
Posted by
KyleBroflovski
(782 posts)
- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
Posted by
americanspeeddemon
(6439 posts)
- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
Posted by
KyleBroflovski
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- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
Posted by
Batman242
(10583 posts)
- 17 days, 6 hours ago
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#1
Edited by
skywalker95
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- 18 days, 7 hours ago
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#1
Edited by
skywalker95
(2153 posts)
- 18 days, 7 hours ago
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Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
#1
Edited by
skywalker95
(2153 posts)
- 18 days, 7 hours ago
- Show Bio
Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
#1
Edited by
skywalker95
(2153 posts)
- 18 days, 7 hours ago
- Show Bio
Diana has her Sword, Shield and Lassso, Arthur has his Trident, Standard Gear for Batman and Victor
Battle in Wakanda, no bfr
Team are fully healed after each round
How far do they make?
- 1
- 2
- 4
- 8
- 16
- 32
- 64
- 128
- 256
- 512
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#2
Posted by
KyleBroflovski
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- 18 days, 7 hours ago
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#2
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
#2
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
#2
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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Wonder Woman and Aquaman can solos. One bracelet clash is going to clear the field and they can't put down Arthur.
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#3
Posted by
Gamer-Guy
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- 18 days, 7 hours ago
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8 dead stop
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#3
Posted by
Gamer-Guy
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- 18 days, 7 hours ago
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8 dead stop
#3
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 7 hours ago
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8 dead stop
#3
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 7 hours ago
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8 dead stop
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#4
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#4
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
#4
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
#4
Posted by
KyleBroflovski
(782 posts)
- 18 days, 7 hours ago
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@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#5
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 6 hours ago
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
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#5
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 6 hours ago
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
#5
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 6 hours ago
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
#5
Posted by
Gamer-Guy
(3354 posts)
- 18 days, 6 hours ago
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@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
about a dozen of them tore through the hulkbuster this team gets overwhelmed
though if they had at least one kryptonian they could clear
@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
@kylebroflovski said:
@gamer-guy: Lmao, I already know you're not going to reply, but I'd be curious to hear your reasoning on why 128 fodder could kill them.
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#6
Posted by
skywalker95
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- 18 days, 2 hours ago
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Bump
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#6
Posted by
skywalker95
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- 18 days, 2 hours ago
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Bump
#6
Posted by
skywalker95
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- 18 days, 2 hours ago
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Bump
#6
Posted by
skywalker95
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- 18 days, 2 hours ago
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#7
Posted by
knight_walker
(228 posts)
- 17 days, 22 hours ago
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#7
Posted by
knight_walker
(228 posts)
- 17 days, 22 hours ago
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
#7
Posted by
knight_walker
(228 posts)
- 17 days, 22 hours ago
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@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
#7
Posted by
knight_walker
(228 posts)
- 17 days, 22 hours ago
- Show Bio
@gamer-guy: Well for starters the suit user could barely walk or run so defense was a no go also they only seemed to attack the suit in that way. I would assume the larger the size the more attack and the smaller the fewer as far as the movie showed. WW and AM are a physically superior to Most heroes that faired well against them like Cap and BP so they should be fine. Add in the Weapons they should fair well especially WW bracelets, Cyborgs blaster, and Batman gadgets are ranged and or have AOE. There is also the factor of eviironment if AM finds water that's a plus and Cyborg get access to Wakanda technology would be useful. Batman as well has access to there technology and given waves he would figure out a strategy by the time things get a little more difficult.
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#8
Edited by
TheTruthIII
(2780 posts)
- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#8
Edited by
TheTruthIII
(2780 posts)
- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
#8
Edited by
TheTruthIII
(2780 posts)
- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
#8
Edited by
TheTruthIII
(2780 posts)
- 17 days, 22 hours ago
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LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#9
Posted by
jashugan
(5626 posts)
- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#9
Posted by
jashugan
(5626 posts)
- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
#9
Posted by
jashugan
(5626 posts)
- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
#9
Posted by
jashugan
(5626 posts)
- 17 days, 22 hours ago
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they clear with bats possibly dying. Cyborg can just fly overhead and keep shooting. Wonder Woman & Aquaman cleaves through outriders
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#10
Posted by
Lan_Fan
(7022 posts)
- 17 days, 22 hours ago
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#10
Posted by
Lan_Fan
(7022 posts)
- 17 days, 22 hours ago
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Diana and Arthur could pull it off... Barry could solo if he was around.
#10
Posted by
Lan_Fan
(7022 posts)
- 17 days, 22 hours ago
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Diana and Arthur could pull it off... Barry could solo if he was around.
#10
Posted by
Lan_Fan
(7022 posts)
- 17 days, 22 hours ago
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Diana and Arthur could pull it off... Barry could solo if he was around.
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#11
Posted by
xMangog__Beastx
(1452 posts)
- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#11
Posted by
xMangog__Beastx
(1452 posts)
- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
#11
Posted by
xMangog__Beastx
(1452 posts)
- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
#11
Posted by
xMangog__Beastx
(1452 posts)
- 17 days, 22 hours ago
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@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
@thetruthiii said:
LMAO at Aquaman soloing. Wonder Woman is the only reason this team has a chance at clearing, Aquaman gets overwhelmed if he's attacked by more than a dozen at once.
Diana has speed, a one-shot weapon and a reliable AOE. She may be relatively lackluster in pure strength or durability, but the stats she does possess should be enough to carry her through.
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#12
Edited by
Cognitive
(1150 posts)
- 17 days, 22 hours ago
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#12
Edited by
Cognitive
(1150 posts)
- 17 days, 22 hours ago
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
#12
Edited by
Cognitive
(1150 posts)
- 17 days, 22 hours ago
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
#12
Edited by
Cognitive
(1150 posts)
- 17 days, 22 hours ago
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The clear with WW as MVP, but Sexual-Harassment Man dies regardless.
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#13
Posted by
knight_walker
(228 posts)
- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#13
Posted by
knight_walker
(228 posts)
- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
#13
Posted by
knight_walker
(228 posts)
- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
#13
Posted by
knight_walker
(228 posts)
- 17 days, 20 hours ago
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@jashugan: I would assume that once the multiply from 8 to 16 Batman would be smart enough to take a different approach. He has all of wakanda at his protection and Cyborg for intel on the tech he should be fine.
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#14
Posted by
Red_Ruby_Petal
(5456 posts)
- 17 days, 11 hours ago
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#14
Posted by
Red_Ruby_Petal
(5456 posts)
- 17 days, 11 hours ago
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
#14
Posted by
Red_Ruby_Petal
(5456 posts)
- 17 days, 11 hours ago
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
#14
Posted by
Red_Ruby_Petal
(5456 posts)
- 17 days, 11 hours ago
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They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#15
Posted by
ThunderPrince
(6212 posts)
- 17 days, 11 hours ago
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Stops at 8.
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#15
Posted by
ThunderPrince
(6212 posts)
- 17 days, 11 hours ago
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Stops at 8.
#15
Posted by
ThunderPrince
(6212 posts)
- 17 days, 11 hours ago
- Show Bio
Stops at 8.
#15
Posted by
ThunderPrince
(6212 posts)
- 17 days, 11 hours ago
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Stops at 8.
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#16
Posted by
skywalker95
(2153 posts)
- 17 days, 10 hours ago
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#16
Posted by
skywalker95
(2153 posts)
- 17 days, 10 hours ago
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
#16
Posted by
skywalker95
(2153 posts)
- 17 days, 10 hours ago
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
#16
Posted by
skywalker95
(2153 posts)
- 17 days, 10 hours ago
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@lan_fan: Lol That’s why I didn’t put Barry in. He would’ve done it himself
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#17
Posted by
Lan_Fan
(7022 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#17
Posted by
Lan_Fan
(7022 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
#17
Posted by
Lan_Fan
(7022 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
#17
Posted by
Lan_Fan
(7022 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: Hmmm, what stops Cyborg from just flying outside their reach and spam projectiles at them?
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#18
Edited by
Red_Ruby_Petal
(5456 posts)
- 17 days, 10 hours ago
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#18
Edited by
Red_Ruby_Petal
(5456 posts)
- 17 days, 10 hours ago
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
#18
Edited by
Red_Ruby_Petal
(5456 posts)
- 17 days, 10 hours ago
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
#18
Edited by
Red_Ruby_Petal
(5456 posts)
- 17 days, 10 hours ago
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@lan_fan: Only if his projectiles have a significant amount AOE as well as damage ouput and you should also factor how fast can he kill a number of them. If its not fast enough then his own team could be overwhelmed by hundreds especially when you consider how large of a number even 100 is with each outrider bigger than any grown man and strength far greater than that of a super soldier.
But tbh that seems out of character for him and a pretty cheap way to win.
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#19
Edited by
sportjames23
(942 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#19
Edited by
sportjames23
(942 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
#19
Edited by
sportjames23
(942 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
#19
Edited by
sportjames23
(942 posts)
- 17 days, 10 hours ago
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@red_ruby_petal: I don’t think Wonder Woman needs to deflect an energy attack to charge up her AOE attack. Remember, she was about to use it on Superman when he rushed her and stopped her from slamming her bracelets together. Before that, he only used his heat vision on Cyborg, not Diana.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
#20
Edited by
Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
#20
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Red_Ruby_Petal
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@sportjames23: Good point, though I am not too sure how much it would do without absorbing any energy hence she had to clash her wrists together. Hard to guage what she could have done alone since the amount of outputted energy is proportionate of how much she takes and I don't think she strikes for that much.
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#21
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Diana Solos
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#21
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Diana Solos
#21
Edited by
deltahuman
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Diana Solos
#21
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deltahuman
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Diana Solos
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#22
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KyleBroflovski
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
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#22
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KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
#22
Posted by
KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
#22
Posted by
KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
@red_ruby_petal said:
They were actually strong enough to overpower Hulkbuster and they don't have the sufficient AOE to effectively deal with them. That being said their stats aren't all that comparable but sheer numbers and physicals good enough to hurt them ( sharp claws included ) makes me feel like they stop anywhere between 8-10.
Correct me if I am not mistaken but WW doesn't have AOE unless someone uses an energy attack to charge it up, which outriders don't have here.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#23
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Red_Ruby_Petal
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
#23
Posted by
Red_Ruby_Petal
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- 17 days, 9 hours ago
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
#23
Posted by
Red_Ruby_Petal
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- 17 days, 9 hours ago
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@kylebroflovski:
I think her bracelet clash could clear if not outright kill almost all of them, unless they have some great durability feats I can't recall.
Physicals alone including strength should proportionally contribute to durability. I don't shockwaves could kill anyone, by the virtue of being a shockwave and not a direct attack. They'd mostly be blown away due to not resisting any force but I don't think it would outright kill them unless its near point blank range.
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#24
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KyleBroflovski
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#24
Posted by
KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
#24
Posted by
KyleBroflovski
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- 17 days, 9 hours ago
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
#24
Posted by
KyleBroflovski
(782 posts)
- 17 days, 9 hours ago
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@red_ruby_petal: They were being killed by BP punches if I can remember, that shockwave could definitely kill a lot of them. And even if not, it's a space clearer if she ever gets overwhelmed, and Aquaman has an AoE of his own he uses in the port. So I don't see them getting overwhelmed by Outriders. And Diana can just speedblitz one shot all of them while they can't pierce Arthur.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#25
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Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
#25
Posted by
Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
#25
Posted by
Red_Ruby_Petal
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@kylebroflovski: True they are a significant bunch faster. Shoulda taken that to consideration. A bit rusty on these threads.
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#26
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KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#26
Posted by
KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
#26
Posted by
KyleBroflovski
(782 posts)
- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
#26
Posted by
KyleBroflovski
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- 17 days, 8 hours ago
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@red_ruby_petal: I can see your point though, Wonder Woman's weakness to piercing could be a problem against those Outrider claws but I just think she's too fast, and I don't think they can really hurt Arthur all too much. Cyborg can just fly up and blast em too which will help alleviate some pressure.
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#27
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americanspeeddemon
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- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#27
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americanspeeddemon
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- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
#27
Posted by
americanspeeddemon
(6439 posts)
- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
#27
Posted by
americanspeeddemon
(6439 posts)
- 17 days, 6 hours ago
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@kylebroflovski: Her shockwaves probably won't kill them all probably not any that aren't right up on her they should be at least as durable as Antiope who tanked a shockwave. She can take out many of them if she uses her speed better than she does in the movies. She gets tagged by fodder a lot and while one hit won't take her out the claws can do some damage. I don't see Aquaman soloing but he could definitely take out like 50 or so at least WW can probably take out at least 100 and Cyborg can take down 75-125 depending on his arsenal and how smart he plays it. I think they can legitimately take on 300ish without being overwhelmed (no casualties) but after that people will start to drop. 512 is at just the limit where Cyborg and WW can possibly carry the team.
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#28
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KyleBroflovski
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- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#28
Posted by
KyleBroflovski
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- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
#28
Posted by
KyleBroflovski
(782 posts)
- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
#28
Posted by
KyleBroflovski
(782 posts)
- 17 days, 6 hours ago
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@americanspeeddemon: Why would you assume they're as durable as Antiope? That's pure speculation. And that was also literally the first time she ever did it and wasn't even trying, so not like it's relevant. She uses her speed plenty fine. None of them can pierce Aquaman by feats and they'll never tag Wonder Woman.
They kill all the fodder. The number is irrelevant, they can't hurt them.
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#29
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Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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#29
Posted by
Batman242
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
#29
Posted by
Batman242
(10583 posts)
- 17 days, 6 hours ago
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
#29
Posted by
Batman242
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- 17 days, 6 hours ago
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Diana is MVP. None of them get close to her if she doesn't want them to. Bracelet clashes for everyone.
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