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              Good Boy





              Character »


              Good Boy appears in 8 issues.





              A young girl that can transform into a blue-furred wolfman. She insists she isn't a werewolf.











              Short summary describing this character.













              A young girl that can transform into a blue-furred wolfman. She insists she isn't a werewolf.











              Short summary describing this character.







              A young girl that can transform into a blue-furred wolfman. She insists she isn't a werewolf.












              Short summary describing this character.










              • Images (15)

              • Forum (0)

              • News



              • Recommended reading

              • Comics
















              No recent wiki edits to this page.




              Origin


              Good Silva lived in Detroit, Michigan with her brother, Lucky Silva, and their parents until supervillains attacked their neighborhood destroying their house. Lucky was injured in the blast caused by Firebrand. Seeing their neighbors across the street being harassed by Pitchfork, Good confronted the villain by changing into her wolf form.


              Creation


              Good Boy was created by writer, Zac Gorman, and artist, Will Robson, and made her first appeance in Great Lakes Avengers #1.


              Major Story Arcs


              After the neighborhood incident, Good Boy was given temporary membership into the Great Lakes Avengers. Good's first 'assignment' didn't go so well as she and Big Bertha abduct Dick Snerd and take him to GLA HQ, tying him up in the store room. Good allows Snerd to goad her into attacking him and the team, thinking quickly, rolls Snerd in a rug, ties it with rope, and leaves him outside the hospital.


              That same night, Lucky left the hospital on his own and tracked Good to GLA HQ. In an effort to protect Good, Lucky left Detroit with her. However, when Good received word that Bertha needed help with Dr. Nod, Good left Lucky at a gas station, having snuck out a bathroom window and headed back to Detroit.


              Powers and Abilities


              Good Boy has the ability to transform into a blue-furred wolfman, a form she refers to as her 'fursona'. In this form, she possesses heightened senses, enhanced tracking abilities, possesses super-strength, and, of course, claws and fangs.


























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              No recent wiki edits to this page.




              Origin


              Good Silva lived in Detroit, Michigan with her brother, Lucky Silva, and their parents until supervillains attacked their neighborhood destroying their house. Lucky was injured in the blast caused by Firebrand. Seeing their neighbors across the street being harassed by Pitchfork, Good confronted the villain by changing into her wolf form.


              Creation


              Good Boy was created by writer, Zac Gorman, and artist, Will Robson, and made her first appeance in Great Lakes Avengers #1.


              Major Story Arcs


              After the neighborhood incident, Good Boy was given temporary membership into the Great Lakes Avengers. Good's first 'assignment' didn't go so well as she and Big Bertha abduct Dick Snerd and take him to GLA HQ, tying him up in the store room. Good allows Snerd to goad her into attacking him and the team, thinking quickly, rolls Snerd in a rug, ties it with rope, and leaves him outside the hospital.


              That same night, Lucky left the hospital on his own and tracked Good to GLA HQ. In an effort to protect Good, Lucky left Detroit with her. However, when Good received word that Bertha needed help with Dr. Nod, Good left Lucky at a gas station, having snuck out a bathroom window and headed back to Detroit.


              Powers and Abilities


              Good Boy has the ability to transform into a blue-furred wolfman, a form she refers to as her 'fursona'. In this form, she possesses heightened senses, enhanced tracking abilities, possesses super-strength, and, of course, claws and fangs.


























              sizepositionchange


              sizepositionchange







              positionchange


              positionchange





              bordersheaderpositiontable



              positionchange


















              No recent wiki edits to this page.




              Origin


              Good Silva lived in Detroit, Michigan with her brother, Lucky Silva, and their parents until supervillains attacked their neighborhood destroying their house. Lucky was injured in the blast caused by Firebrand. Seeing their neighbors across the street being harassed by Pitchfork, Good confronted the villain by changing into her wolf form.


              Creation


              Good Boy was created by writer, Zac Gorman, and artist, Will Robson, and made her first appeance in Great Lakes Avengers #1.


              Major Story Arcs


              After the neighborhood incident, Good Boy was given temporary membership into the Great Lakes Avengers. Good's first 'assignment' didn't go so well as she and Big Bertha abduct Dick Snerd and take him to GLA HQ, tying him up in the store room. Good allows Snerd to goad her into attacking him and the team, thinking quickly, rolls Snerd in a rug, ties it with rope, and leaves him outside the hospital.


              That same night, Lucky left the hospital on his own and tracked Good to GLA HQ. In an effort to protect Good, Lucky left Detroit with her. However, when Good received word that Bertha needed help with Dr. Nod, Good left Lucky at a gas station, having snuck out a bathroom window and headed back to Detroit.


              Powers and Abilities


              Good Boy has the ability to transform into a blue-furred wolfman, a form she refers to as her 'fursona'. In this form, she possesses heightened senses, enhanced tracking abilities, possesses super-strength, and, of course, claws and fangs.


























              sizepositionchange


              sizepositionchange







              positionchange


              positionchange





              bordersheaderpositiontable



              positionchange










              Great Lakes Avengers


              Great Lakes Avengers: Same Old, Same Old




              Origin


              Good Silva lived in Detroit, Michigan with her brother, Lucky Silva, and their parents until supervillains attacked their neighborhood destroying their house. Lucky was injured in the blast caused by Firebrand. Seeing their neighbors across the street being harassed by Pitchfork, Good confronted the villain by changing into her wolf form.


              Creation


              Good Boy was created by writer, Zac Gorman, and artist, Will Robson, and made her first appeance in Great Lakes Avengers #1.


              Major Story Arcs


              After the neighborhood incident, Good Boy was given temporary membership into the Great Lakes Avengers. Good's first 'assignment' didn't go so well as she and Big Bertha abduct Dick Snerd and take him to GLA HQ, tying him up in the store room. Good allows Snerd to goad her into attacking him and the team, thinking quickly, rolls Snerd in a rug, ties it with rope, and leaves him outside the hospital.


              That same night, Lucky left the hospital on his own and tracked Good to GLA HQ. In an effort to protect Good, Lucky left Detroit with her. However, when Good received word that Bertha needed help with Dr. Nod, Good left Lucky at a gas station, having snuck out a bathroom window and headed back to Detroit.


              Powers and Abilities


              Good Boy has the ability to transform into a blue-furred wolfman, a form she refers to as her 'fursona'. In this form, she possesses heightened senses, enhanced tracking abilities, possesses super-strength, and, of course, claws and fangs.


























              sizepositionchange


              sizepositionchange







              positionchange


              positionchange





              bordersheaderpositiontable



              positionchange







              Origin


              Good Silva lived in Detroit, Michigan with her brother, Lucky Silva, and their parents until supervillains attacked their neighborhood destroying their house. Lucky was injured in the blast caused by Firebrand. Seeing their neighbors across the street being harassed by Pitchfork, Good confronted the villain by changing into her wolf form.


              Creation


              Good Boy was created by writer, Zac Gorman, and artist, Will Robson, and made her first appeance in Great Lakes Avengers #1.


              Major Story Arcs


              After the neighborhood incident, Good Boy was given temporary membership into the Great Lakes Avengers. Good's first 'assignment' didn't go so well as she and Big Bertha abduct Dick Snerd and take him to GLA HQ, tying him up in the store room. Good allows Snerd to goad her into attacking him and the team, thinking quickly, rolls Snerd in a rug, ties it with rope, and leaves him outside the hospital.


              That same night, Lucky left the hospital on his own and tracked Good to GLA HQ. In an effort to protect Good, Lucky left Detroit with her. However, when Good received word that Bertha needed help with Dr. Nod, Good left Lucky at a gas station, having snuck out a bathroom window and headed back to Detroit.


              Powers and Abilities


              Good Boy has the ability to transform into a blue-furred wolfman, a form she refers to as her 'fursona'. In this form, she possesses heightened senses, enhanced tracking abilities, possesses super-strength, and, of course, claws and fangs.



























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              General Information


























              Super Name

              Good Boy


              Good Boy

              Real Name

              Goodness "Good" Silva








              Real name for this character.



              Aliases






              Publisher

              Marvel








              Publisher for this character.



              Creators

              Zac Gorman
              Will Robson








              Creators of this character.



              Gender

              Female







              Unknown
              Male
              Female

              Gender of this character.



              Character Type

              Other








              Mutant
              Cyborg
              Alien
              Human
              Robot
              Radiation
              God/Eternal
              Animal
              Other
              Infection

              Character type of this character.



              First Appearance

              Great Lakes Avengers #1 - Same Old, Same Old Great Lakes Avengers

              Appears in

              8 issues

              Birthday

              n/a








              Birthday for this character.



              Died

              None








              Issues where this character died.



              Powers

              Claws

              Feral

              Super Hearing

              Super Sight

              Super Smell

              Super Strength

              Tracking








              Adaptive
              Agility
              Animal Control
              Animation
              Astral Projection
              Berserker Strength
              Blast Power
              Blood Control
              Chameleon
              Chemical Absorbtion
              Chemical Secretion
              Claws
              Controlled Bone Growth
              Cosmic Awareness
              Danger Sense
              Darkforce Manipulation
              Darkness Manipulation
              Death Touch
              Density Control
              Dimensional Manipulation
              Divine Powers
              Duplication
              Earth Manipulation
              Elasticity
              Electricity Control
              Electronic Disruption
              Electronic interaction
              Emotion Control
              Empathy
              Energy Absorption
              Energy Based Constructs
              Energy Manipulation
              Energy Shield
              Energy-Enhanced Strike
              Enhance Mutation
              Escape Artist
              Feral
              Fire Control
              Flame Breath
              Flight
              Force Field
              Gadgets
              Genetic Manipulation
              Gravity control
              Healing
              Heat Generation
              Heat Vision
              Hellfire Control
              Holographic Projection
              Hypnosis
              Ice Breath
              Ice Control
              Illusion Casting
              Immortal
              Implants
              Inertia Absorption
              Insanely Rich
              Intellect
              Invisibility
              Invulnerability
              Leadership
              Levitation
              Light Projection
              Longevity
              Magic
              Magnetism
              Marksmanship
              Matter Absorption
              Mesmerize
              Necromancy
              Omni-lingual
              Penance Stare
              Phasing / Ghost
              Pheromone Control
              Plant Control
              Poisonous
              Possession
              Postcognition
              Power Item
              Power Mimicry
              Power Suit
              Precognition
              Prehensile Hair
              Probability Manipulation
              Psionic
              Psychic
              Psychometry
              Radar Sense
              Radiation
              Reality Manpulation
              Sand manipulation
              Sense Death
              Shadowmeld
              Shape Shifter
              Siphon Abilities
              Siphon Lifeforce
              Size Manipulation
              Sonic Scream
              Soul Absorption
              Stamina
              Stealth
              Sub-Mariner
              Super Eating
              Super Hearing
              Super Sight
              Super Smell
              Super Speed
              Super Strength
              Swordsmanship
              Synaesthesia
              Technopathy
              Telekinesis
              Telepathy
              Teleport
              Time Manipulation
              Time Travel
              Tracking
              Unarmed Combat
              Vampirism
              Vibration Wave
              Voice-induced Manipulation
              Wall Clinger
              Water Control
              Weapon Master
              Weather Control
              Webslinger
              Willpower-Based Constructs
              Wind Bursts

              Powers of this character.






              Good Boy



              Good Boy



              Goodness "Good" Silva









              Real name for this character.















              Marvel









              Publisher for this character.







              Zac Gorman
              Will Robson









              Creators of this character.







              Female








              Unknown
              Male
              Female

              Gender of this character.




              Unknown
              Male
              Female



              Other









              Mutant
              Cyborg
              Alien
              Human
              Robot
              Radiation
              God/Eternal
              Animal
              Other
              Infection

              Character type of this character.





              Mutant
              Cyborg
              Alien
              Human
              Robot
              Radiation
              God/Eternal
              Animal
              Other
              Infection



              Great Lakes Avengers #1 - Same Old, Same Old Great Lakes Avengers



              8 issues



              n/a









              Birthday for this character.







              None









              Issues where this character died.







              Claws

              Feral

              Super Hearing

              Super Sight

              Super Smell

              Super Strength

              Tracking



              Claws


              Feral


              Super Hearing


              Super Sight


              Super Smell


              Super Strength


              Tracking








              Adaptive
              Agility
              Animal Control
              Animation
              Astral Projection
              Berserker Strength
              Blast Power
              Blood Control
              Chameleon
              Chemical Absorbtion
              Chemical Secretion
              Claws
              Controlled Bone Growth
              Cosmic Awareness
              Danger Sense
              Darkforce Manipulation
              Darkness Manipulation
              Death Touch
              Density Control
              Dimensional Manipulation
              Divine Powers
              Duplication
              Earth Manipulation
              Elasticity
              Electricity Control
              Electronic Disruption
              Electronic interaction
              Emotion Control
              Empathy
              Energy Absorption
              Energy Based Constructs
              Energy Manipulation
              Energy Shield
              Energy-Enhanced Strike
              Enhance Mutation
              Escape Artist
              Feral
              Fire Control
              Flame Breath
              Flight
              Force Field
              Gadgets
              Genetic Manipulation
              Gravity control
              Healing
              Heat Generation
              Heat Vision
              Hellfire Control
              Holographic Projection
              Hypnosis
              Ice Breath
              Ice Control
              Illusion Casting
              Immortal
              Implants
              Inertia Absorption
              Insanely Rich
              Intellect
              Invisibility
              Invulnerability
              Leadership
              Levitation
              Light Projection
              Longevity
              Magic
              Magnetism
              Marksmanship
              Matter Absorption
              Mesmerize
              Necromancy
              Omni-lingual
              Penance Stare
              Phasing / Ghost
              Pheromone Control
              Plant Control
              Poisonous
              Possession
              Postcognition
              Power Item
              Power Mimicry
              Power Suit
              Precognition
              Prehensile Hair
              Probability Manipulation
              Psionic
              Psychic
              Psychometry
              Radar Sense
              Radiation
              Reality Manpulation
              Sand manipulation
              Sense Death
              Shadowmeld
              Shape Shifter
              Siphon Abilities
              Siphon Lifeforce
              Size Manipulation
              Sonic Scream
              Soul Absorption
              Stamina
              Stealth
              Sub-Mariner
              Super Eating
              Super Hearing
              Super Sight
              Super Smell
              Super Speed
              Super Strength
              Swordsmanship
              Synaesthesia
              Technopathy
              Telekinesis
              Telepathy
              Teleport
              Time Manipulation
              Time Travel
              Tracking
              Unarmed Combat
              Vampirism
              Vibration Wave
              Voice-induced Manipulation
              Wall Clinger
              Water Control
              Weapon Master
              Weather Control
              Webslinger
              Willpower-Based Constructs
              Wind Bursts

              Powers of this character.




              Adaptive
              Agility
              Animal Control
              Animation
              Astral Projection
              Berserker Strength
              Blast Power
              Blood Control
              Chameleon
              Chemical Absorbtion
              Chemical Secretion
              Claws
              Controlled Bone Growth
              Cosmic Awareness
              Danger Sense
              Darkforce Manipulation
              Darkness Manipulation
              Death Touch
              Density Control
              Dimensional Manipulation
              Divine Powers
              Duplication
              Earth Manipulation
              Elasticity
              Electricity Control
              Electronic Disruption
              Electronic interaction
              Emotion Control
              Empathy
              Energy Absorption
              Energy Based Constructs
              Energy Manipulation
              Energy Shield
              Energy-Enhanced Strike
              Enhance Mutation
              Escape Artist
              Feral
              Fire Control
              Flame Breath
              Flight
              Force Field
              Gadgets
              Genetic Manipulation
              Gravity control
              Healing
              Heat Generation
              Heat Vision
              Hellfire Control
              Holographic Projection
              Hypnosis
              Ice Breath
              Ice Control
              Illusion Casting
              Immortal
              Implants
              Inertia Absorption
              Insanely Rich
              Intellect
              Invisibility
              Invulnerability
              Leadership
              Levitation
              Light Projection
              Longevity
              Magic
              Magnetism
              Marksmanship
              Matter Absorption
              Mesmerize
              Necromancy
              Omni-lingual
              Penance Stare
              Phasing / Ghost
              Pheromone Control
              Plant Control
              Poisonous
              Possession
              Postcognition
              Power Item
              Power Mimicry
              Power Suit
              Precognition
              Prehensile Hair
              Probability Manipulation
              Psionic
              Psychic
              Psychometry
              Radar Sense
              Radiation
              Reality Manpulation
              Sand manipulation
              Sense Death
              Shadowmeld
              Shape Shifter
              Siphon Abilities
              Siphon Lifeforce
              Size Manipulation
              Sonic Scream
              Soul Absorption
              Stamina
              Stealth
              Sub-Mariner
              Super Eating
              Super Hearing
              Super Sight
              Super Smell
              Super Speed
              Super Strength
              Swordsmanship
              Synaesthesia
              Technopathy
              Telekinesis
              Telepathy
              Teleport
              Time Manipulation
              Time Travel
              Tracking
              Unarmed Combat
              Vampirism
              Vibration Wave
              Voice-induced Manipulation
              Wall Clinger
              Water Control
              Weapon Master
              Weather Control
              Webslinger
              Willpower-Based Constructs
              Wind Bursts




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              • Recent Movies

















































                  • Teams

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                  • Great Lakes Avengers









                  • Great Lakes Avengers












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                      This edit will also create new pages on Comic Vine for:


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                      This edit will also create new pages on Comic Vine for:


                      Beware, you are proposing to add brand new pages to the wiki along
                      with your edits. Make sure this is what you intended. This will likely
                      increase the time it takes for your changes to go live.


                      Comment and Save


                      Until you earn 1000 points all your submissions need to be vetted by other
                      Comic Vine users. This process takes no more than a few hours and we'll
                      send you an email once approved.








                      Comment and Save


                      Until you earn 1000 points all your submissions need to be vetted by other
                      Comic Vine users. This process takes no more than a few hours and we'll
                      send you an email once approved.





















































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