How do i make continuous player movement in pygame?









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I've been watching a pygame tutorial on youtube on player movement, and by using this code below, the guy making the video was able to hold down a key and the character would keep moving, but when i hold down a key the character will move once and then stop. Any ideas on how to fix this?



Code:



import pygame

pygame.init()
win = pygame.display.set_mode((500, 500))

pygame.display.set_caption("huge honkabonkaros")

x = 50
y = 440
width = 40
height = 60
vel = 5

run = True
while run:
pygame.time.delay(50)

for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False

keys = pygame.key.get_pressed()

if keys[pygame.K_LEFT]:
x -= vel
if keys[pygame.K_RIGHT]:
x += vel
if keys[pygame.K_UP]:
y -= vel
if keys[pygame.K_DOWN]:
y += vel

win.fill((0, 0, 0))
pygame.draw.rect(win, (255, 0, 0), (x, y, width, height))
pygame.display.update()
pygame.quit()


//Alfons










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  • Possible duplicate of Pygame moving objects while pressing key
    – skrx
    Nov 9 at 13:37










  • keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
    – skrx
    Nov 9 at 13:39










  • @skrx oh ok thank you so much
    – AlfonsL
    Nov 9 at 14:10














up vote
0
down vote

favorite












I've been watching a pygame tutorial on youtube on player movement, and by using this code below, the guy making the video was able to hold down a key and the character would keep moving, but when i hold down a key the character will move once and then stop. Any ideas on how to fix this?



Code:



import pygame

pygame.init()
win = pygame.display.set_mode((500, 500))

pygame.display.set_caption("huge honkabonkaros")

x = 50
y = 440
width = 40
height = 60
vel = 5

run = True
while run:
pygame.time.delay(50)

for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False

keys = pygame.key.get_pressed()

if keys[pygame.K_LEFT]:
x -= vel
if keys[pygame.K_RIGHT]:
x += vel
if keys[pygame.K_UP]:
y -= vel
if keys[pygame.K_DOWN]:
y += vel

win.fill((0, 0, 0))
pygame.draw.rect(win, (255, 0, 0), (x, y, width, height))
pygame.display.update()
pygame.quit()


//Alfons










share|improve this question







New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.



















  • Possible duplicate of Pygame moving objects while pressing key
    – skrx
    Nov 9 at 13:37










  • keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
    – skrx
    Nov 9 at 13:39










  • @skrx oh ok thank you so much
    – AlfonsL
    Nov 9 at 14:10












up vote
0
down vote

favorite









up vote
0
down vote

favorite











I've been watching a pygame tutorial on youtube on player movement, and by using this code below, the guy making the video was able to hold down a key and the character would keep moving, but when i hold down a key the character will move once and then stop. Any ideas on how to fix this?



Code:



import pygame

pygame.init()
win = pygame.display.set_mode((500, 500))

pygame.display.set_caption("huge honkabonkaros")

x = 50
y = 440
width = 40
height = 60
vel = 5

run = True
while run:
pygame.time.delay(50)

for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False

keys = pygame.key.get_pressed()

if keys[pygame.K_LEFT]:
x -= vel
if keys[pygame.K_RIGHT]:
x += vel
if keys[pygame.K_UP]:
y -= vel
if keys[pygame.K_DOWN]:
y += vel

win.fill((0, 0, 0))
pygame.draw.rect(win, (255, 0, 0), (x, y, width, height))
pygame.display.update()
pygame.quit()


//Alfons










share|improve this question







New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I've been watching a pygame tutorial on youtube on player movement, and by using this code below, the guy making the video was able to hold down a key and the character would keep moving, but when i hold down a key the character will move once and then stop. Any ideas on how to fix this?



Code:



import pygame

pygame.init()
win = pygame.display.set_mode((500, 500))

pygame.display.set_caption("huge honkabonkaros")

x = 50
y = 440
width = 40
height = 60
vel = 5

run = True
while run:
pygame.time.delay(50)

for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False

keys = pygame.key.get_pressed()

if keys[pygame.K_LEFT]:
x -= vel
if keys[pygame.K_RIGHT]:
x += vel
if keys[pygame.K_UP]:
y -= vel
if keys[pygame.K_DOWN]:
y += vel

win.fill((0, 0, 0))
pygame.draw.rect(win, (255, 0, 0), (x, y, width, height))
pygame.display.update()
pygame.quit()


//Alfons







python-3.x pygame






share|improve this question







New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked Nov 9 at 12:52









AlfonsL

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New contributor




AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






AlfonsL is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











  • Possible duplicate of Pygame moving objects while pressing key
    – skrx
    Nov 9 at 13:37










  • keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
    – skrx
    Nov 9 at 13:39










  • @skrx oh ok thank you so much
    – AlfonsL
    Nov 9 at 14:10
















  • Possible duplicate of Pygame moving objects while pressing key
    – skrx
    Nov 9 at 13:37










  • keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
    – skrx
    Nov 9 at 13:39










  • @skrx oh ok thank you so much
    – AlfonsL
    Nov 9 at 14:10















Possible duplicate of Pygame moving objects while pressing key
– skrx
Nov 9 at 13:37




Possible duplicate of Pygame moving objects while pressing key
– skrx
Nov 9 at 13:37












keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
– skrx
Nov 9 at 13:39




keys = pygame.key.get_pressed() and the following lines should not be in your event loop but in the outer while loop. -- Also, please make sure that your code is indented correctly when you post it here (select the code and press Ctrl+K to indent it once).
– skrx
Nov 9 at 13:39












@skrx oh ok thank you so much
– AlfonsL
Nov 9 at 14:10




@skrx oh ok thank you so much
– AlfonsL
Nov 9 at 14:10

















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