The amount of Xcode tasks increase after every build
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16
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Since I'm using Xcode 10.0, the amount of tasks which Xcode is building increases every time when I build the project. To reset the amount of tasks I have to clear the project. Can anyone else retrace this issue? The main problem is, that the build time increases with the amount of tasks.
EDIT
Same behavior in Xcode Version 10.1 (10B61)
ios xcode macos xcode10 xcode10.1
add a comment |
up vote
16
down vote
favorite
Since I'm using Xcode 10.0, the amount of tasks which Xcode is building increases every time when I build the project. To reset the amount of tasks I have to clear the project. Can anyone else retrace this issue? The main problem is, that the build time increases with the amount of tasks.
EDIT
Same behavior in Xcode Version 10.1 (10B61)
ios xcode macos xcode10 xcode10.1
1
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25
add a comment |
up vote
16
down vote
favorite
up vote
16
down vote
favorite
Since I'm using Xcode 10.0, the amount of tasks which Xcode is building increases every time when I build the project. To reset the amount of tasks I have to clear the project. Can anyone else retrace this issue? The main problem is, that the build time increases with the amount of tasks.
EDIT
Same behavior in Xcode Version 10.1 (10B61)
ios xcode macos xcode10 xcode10.1
Since I'm using Xcode 10.0, the amount of tasks which Xcode is building increases every time when I build the project. To reset the amount of tasks I have to clear the project. Can anyone else retrace this issue? The main problem is, that the build time increases with the amount of tasks.
EDIT
Same behavior in Xcode Version 10.1 (10B61)
ios xcode macos xcode10 xcode10.1
ios xcode macos xcode10 xcode10.1
edited Nov 10 at 21:15
asked Sep 26 at 14:03
Passe
322319
322319
1
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25
add a comment |
1
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25
1
1
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25
add a comment |
1 Answer
1
active
oldest
votes
up vote
-4
down vote
Take a look at these articles:
Reduce Xcode Build Time On Medium
Reduce Xcode Build Time 2
This may not answer your question about why tasks are increasing but it can help you fix your problem on time.
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
add a comment |
Your Answer
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
-4
down vote
Take a look at these articles:
Reduce Xcode Build Time On Medium
Reduce Xcode Build Time 2
This may not answer your question about why tasks are increasing but it can help you fix your problem on time.
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
add a comment |
up vote
-4
down vote
Take a look at these articles:
Reduce Xcode Build Time On Medium
Reduce Xcode Build Time 2
This may not answer your question about why tasks are increasing but it can help you fix your problem on time.
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
add a comment |
up vote
-4
down vote
up vote
-4
down vote
Take a look at these articles:
Reduce Xcode Build Time On Medium
Reduce Xcode Build Time 2
This may not answer your question about why tasks are increasing but it can help you fix your problem on time.
Take a look at these articles:
Reduce Xcode Build Time On Medium
Reduce Xcode Build Time 2
This may not answer your question about why tasks are increasing but it can help you fix your problem on time.
answered Sep 26 at 23:24
Nol4635
8711
8711
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
add a comment |
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
3
3
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
Link only answers are not really answers.
– Sulthan
Nov 10 at 21:18
add a comment |
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1
I would assume cyclical dependencies with many generics. Did you try to switch compilation mode from "Incremental" to "Whole module"?
– Sulthan
Nov 10 at 21:19
Not yet! How can I do it?
– Passe
Nov 10 at 21:34
Go to Build Settings and insert in search field 'SWIFT_COMPILATION_MODE'.
– Oleg
Dec 9 at 21:25