Concurrent Rehashing. What is “rehashed segment” in multilevel rehashing?










0















Looking for an algorithm for implementing concurrent hash tables that don't rehash the entire table each time it needs to resize it I found the following paper:



Per-bucket concurrent rehashing algorithms



The "Multilevel rehashing" concept got my attention. The paper says:




2.3 Multilevel rehashing



The drawbacks of recursive hashing may be addressed by extending
buckets with a more complex control field that indicates the number of
segments rehashed. So, any operation accessing an "old" bucket can
detect whether rehashing is necessary and move the data directly into
all the new buckets available at once as shown in Figure 3.
Nevertheless, recursive rehashing may be a better choice when resizing
is a rare event and there is no space for additional field in the
bucket.




But I don't get it. What are rehashed segments?



The paper later says:




For multilevel rehashing, this check is trivial using information
about rehashed segments stored in the bucket, which in fact is current
capacity effective for the given bucket. The difficulty here is rather
in algorithm of detecting a correct root parent while other threads
can rehash it concurrently (not discussed in the paper).




Again, What are rehashed segments?










share|improve this question
























  • I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

    – Algirdas Preidžius
    Nov 12 '18 at 13:05











  • @AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

    – Jesús López
    Nov 12 '18 at 13:07







  • 2





    explain and elaborate is too broad for this site.

    – Patrick Hofman
    Nov 12 '18 at 13:09






  • 1





    @JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

    – Algirdas Preidžius
    Nov 12 '18 at 13:09











  • @PatrickHofman. Edited, just ask what a rehashed segment is?

    – Jesús López
    Nov 12 '18 at 13:47
















0















Looking for an algorithm for implementing concurrent hash tables that don't rehash the entire table each time it needs to resize it I found the following paper:



Per-bucket concurrent rehashing algorithms



The "Multilevel rehashing" concept got my attention. The paper says:




2.3 Multilevel rehashing



The drawbacks of recursive hashing may be addressed by extending
buckets with a more complex control field that indicates the number of
segments rehashed. So, any operation accessing an "old" bucket can
detect whether rehashing is necessary and move the data directly into
all the new buckets available at once as shown in Figure 3.
Nevertheless, recursive rehashing may be a better choice when resizing
is a rare event and there is no space for additional field in the
bucket.




But I don't get it. What are rehashed segments?



The paper later says:




For multilevel rehashing, this check is trivial using information
about rehashed segments stored in the bucket, which in fact is current
capacity effective for the given bucket. The difficulty here is rather
in algorithm of detecting a correct root parent while other threads
can rehash it concurrently (not discussed in the paper).




Again, What are rehashed segments?










share|improve this question
























  • I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

    – Algirdas Preidžius
    Nov 12 '18 at 13:05











  • @AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

    – Jesús López
    Nov 12 '18 at 13:07







  • 2





    explain and elaborate is too broad for this site.

    – Patrick Hofman
    Nov 12 '18 at 13:09






  • 1





    @JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

    – Algirdas Preidžius
    Nov 12 '18 at 13:09











  • @PatrickHofman. Edited, just ask what a rehashed segment is?

    – Jesús López
    Nov 12 '18 at 13:47














0












0








0








Looking for an algorithm for implementing concurrent hash tables that don't rehash the entire table each time it needs to resize it I found the following paper:



Per-bucket concurrent rehashing algorithms



The "Multilevel rehashing" concept got my attention. The paper says:




2.3 Multilevel rehashing



The drawbacks of recursive hashing may be addressed by extending
buckets with a more complex control field that indicates the number of
segments rehashed. So, any operation accessing an "old" bucket can
detect whether rehashing is necessary and move the data directly into
all the new buckets available at once as shown in Figure 3.
Nevertheless, recursive rehashing may be a better choice when resizing
is a rare event and there is no space for additional field in the
bucket.




But I don't get it. What are rehashed segments?



The paper later says:




For multilevel rehashing, this check is trivial using information
about rehashed segments stored in the bucket, which in fact is current
capacity effective for the given bucket. The difficulty here is rather
in algorithm of detecting a correct root parent while other threads
can rehash it concurrently (not discussed in the paper).




Again, What are rehashed segments?










share|improve this question
















Looking for an algorithm for implementing concurrent hash tables that don't rehash the entire table each time it needs to resize it I found the following paper:



Per-bucket concurrent rehashing algorithms



The "Multilevel rehashing" concept got my attention. The paper says:




2.3 Multilevel rehashing



The drawbacks of recursive hashing may be addressed by extending
buckets with a more complex control field that indicates the number of
segments rehashed. So, any operation accessing an "old" bucket can
detect whether rehashing is necessary and move the data directly into
all the new buckets available at once as shown in Figure 3.
Nevertheless, recursive rehashing may be a better choice when resizing
is a rare event and there is no space for additional field in the
bucket.




But I don't get it. What are rehashed segments?



The paper later says:




For multilevel rehashing, this check is trivial using information
about rehashed segments stored in the bucket, which in fact is current
capacity effective for the given bucket. The difficulty here is rather
in algorithm of detecting a correct root parent while other threads
can rehash it concurrently (not discussed in the paper).




Again, What are rehashed segments?







algorithm hashtable






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 12 '18 at 14:31







Jesús López

















asked Nov 12 '18 at 13:03









Jesús LópezJesús López

4,12211341




4,12211341












  • I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

    – Algirdas Preidžius
    Nov 12 '18 at 13:05











  • @AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

    – Jesús López
    Nov 12 '18 at 13:07







  • 2





    explain and elaborate is too broad for this site.

    – Patrick Hofman
    Nov 12 '18 at 13:09






  • 1





    @JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

    – Algirdas Preidžius
    Nov 12 '18 at 13:09











  • @PatrickHofman. Edited, just ask what a rehashed segment is?

    – Jesús López
    Nov 12 '18 at 13:47


















  • I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

    – Algirdas Preidžius
    Nov 12 '18 at 13:05











  • @AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

    – Jesús López
    Nov 12 '18 at 13:07







  • 2





    explain and elaborate is too broad for this site.

    – Patrick Hofman
    Nov 12 '18 at 13:09






  • 1





    @JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

    – Algirdas Preidžius
    Nov 12 '18 at 13:09











  • @PatrickHofman. Edited, just ask what a rehashed segment is?

    – Jesús López
    Nov 12 '18 at 13:47

















I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

– Algirdas Preidžius
Nov 12 '18 at 13:05





I may be missing something, but how, exactly, does your question related to C++, or C#? I see nothing specific to those languages, in your question.

– Algirdas Preidžius
Nov 12 '18 at 13:05













@AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

– Jesús López
Nov 12 '18 at 13:07






@AlgirdasPreidžius It's related to c++ because the paper uses some pseudo c++ code. I would be happy with some c++ or c# code to explain things or give examples.

– Jesús López
Nov 12 '18 at 13:07





2




2





explain and elaborate is too broad for this site.

– Patrick Hofman
Nov 12 '18 at 13:09





explain and elaborate is too broad for this site.

– Patrick Hofman
Nov 12 '18 at 13:09




1




1





@JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

– Algirdas Preidžius
Nov 12 '18 at 13:09





@JesúsLópez 1) Pseudo code is pseudo code. It doesn't mean to represent a specific language. 2) Sure, paper does that. I was asking how does your question related to those languages? Especially, since C++ is quite different from C#.

– Algirdas Preidžius
Nov 12 '18 at 13:09













@PatrickHofman. Edited, just ask what a rehashed segment is?

– Jesús López
Nov 12 '18 at 13:47






@PatrickHofman. Edited, just ask what a rehashed segment is?

– Jesús López
Nov 12 '18 at 13:47













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