Is there a way to silently accept the xcode license?
I'm trying to automate the installation of git for a large scale deployment on osx, and right now we're relying on the xcode tools version of git. As of OSX Mojave, it now requires the user to accept the xcode license before you can install, which has been breaking all our install scripts. Is there a way to automate the acceptance of this license?
xcode git macos
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I'm trying to automate the installation of git for a large scale deployment on osx, and right now we're relying on the xcode tools version of git. As of OSX Mojave, it now requires the user to accept the xcode license before you can install, which has been breaking all our install scripts. Is there a way to automate the acceptance of this license?
xcode git macos
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I'm trying to automate the installation of git for a large scale deployment on osx, and right now we're relying on the xcode tools version of git. As of OSX Mojave, it now requires the user to accept the xcode license before you can install, which has been breaking all our install scripts. Is there a way to automate the acceptance of this license?
xcode git macos
I'm trying to automate the installation of git for a large scale deployment on osx, and right now we're relying on the xcode tools version of git. As of OSX Mojave, it now requires the user to accept the xcode license before you can install, which has been breaking all our install scripts. Is there a way to automate the acceptance of this license?
xcode git macos
xcode git macos
asked Nov 11 '18 at 23:29
jjcm
415611
415611
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Yes, you can use xcodebuild -license accept
as root (or with sudo). You may want to use xcodebuild -runFirstLaunch
instead, which will also install the needed package (you don't need that for git, but it may simplify the rest of your process).
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1 Answer
1
active
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Yes, you can use xcodebuild -license accept
as root (or with sudo). You may want to use xcodebuild -runFirstLaunch
instead, which will also install the needed package (you don't need that for git, but it may simplify the rest of your process).
add a comment |
Yes, you can use xcodebuild -license accept
as root (or with sudo). You may want to use xcodebuild -runFirstLaunch
instead, which will also install the needed package (you don't need that for git, but it may simplify the rest of your process).
add a comment |
Yes, you can use xcodebuild -license accept
as root (or with sudo). You may want to use xcodebuild -runFirstLaunch
instead, which will also install the needed package (you don't need that for git, but it may simplify the rest of your process).
Yes, you can use xcodebuild -license accept
as root (or with sudo). You may want to use xcodebuild -runFirstLaunch
instead, which will also install the needed package (you don't need that for git, but it may simplify the rest of your process).
answered Nov 12 '18 at 1:31
Rob Napier
199k28293419
199k28293419
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