Forge 1.12 sync server side TileEntity with client side
I am having an issue where I want my container to be only usuable when a certain condition is met in the TileEntity. However, I update the Tile via packets on the server side so I can't access the right TileEntity on the client side.
java minecraft minecraft-forge
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I am having an issue where I want my container to be only usuable when a certain condition is met in the TileEntity. However, I update the Tile via packets on the server side so I can't access the right TileEntity on the client side.
java minecraft minecraft-forge
What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31
add a comment |
I am having an issue where I want my container to be only usuable when a certain condition is met in the TileEntity. However, I update the Tile via packets on the server side so I can't access the right TileEntity on the client side.
java minecraft minecraft-forge
I am having an issue where I want my container to be only usuable when a certain condition is met in the TileEntity. However, I update the Tile via packets on the server side so I can't access the right TileEntity on the client side.
java minecraft minecraft-forge
java minecraft minecraft-forge
asked Nov 14 '18 at 20:23
Sjaak DiemenSjaak Diemen
12
12
What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31
add a comment |
What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31
What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31
What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31
add a comment |
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What conditions? What do you mean the TE is updated via packets? How does this preclude retrieving the proper information?
– Draco18s
Nov 19 '18 at 2:31