Using RecycleView/tables Inside Screens










0















I'm trying to display data inside of a table with kivy. I am using screens and the screen manager to be able to switch the views in the GUI.



What this Screen is basically doing:



  1. Putting in an ID

  2. Fetching information from that ID

  3. Displaying the data inside of a table

I heard/read recycleview would be best fit, but I only save examples, where it the classes inherited it. Since I'm using screens, my classes inherit the class Screen.



To give you a better view on it I'll attach some code. What would be the nicest way, to parse data from a dict into a table under the current Layout.



<SpielerScreen>:
match_id_text_input: match_id
summoner_list: summoner_list_view
BoxLayout:
orientation: 'vertical'
padding: 10
spacing: 10
BoxLayout:
size_hint_y: None
height: "40dp"
Label:
text: "match id"
TextInput:
id: match_id
Button:
text: "Speichern"
size_hint_x: 15
on_press: root.save_state()
BoxLayout:
size_hint_y: None
height: "40dp"
Button:
text: "Add"
on_press: root.add_match()
Button:
text: "Remove"
on_press: root.remove_match()
Button:
text: "Load Match"
on_press: root.load_match()
Button:
text: "Stats"
on_press: root.load_stats()
Button:
text: 'Start'
on_press: root.manager.current = 'start'
ListView:
id: summoner_list_view
adapter:
ListAdapter(data=, cls=root.EsportsListButton)


And the class



class SpielerScreen(Screen):
kills_string = StringProperty()

# ListitemButtons so ListAdapter in the .kv code works
class EsportsListButton(ListItemButton):
pass

class SummonerListButton(ListItemButton):
pass

def __init__(self, **kwargs):
super(SpielerScreen, self).__init__(**kwargs)
self.kills_string = 'initial'

# Kivy references
match_id_text_input: ObjectProperty()
summoner_name_text_input: ObjectProperty()
summoner_list: ObjectProperty()
data_items = ListProperty()

summoner_name: StringProperty()


sm = ScreenManager()
ps = SpielerScreen(name='spieler')
class MainApp(App):
def build(self):
return sm


if __name__ == '__main__':
MainApp().run()









share|improve this question




























    0















    I'm trying to display data inside of a table with kivy. I am using screens and the screen manager to be able to switch the views in the GUI.



    What this Screen is basically doing:



    1. Putting in an ID

    2. Fetching information from that ID

    3. Displaying the data inside of a table

    I heard/read recycleview would be best fit, but I only save examples, where it the classes inherited it. Since I'm using screens, my classes inherit the class Screen.



    To give you a better view on it I'll attach some code. What would be the nicest way, to parse data from a dict into a table under the current Layout.



    <SpielerScreen>:
    match_id_text_input: match_id
    summoner_list: summoner_list_view
    BoxLayout:
    orientation: 'vertical'
    padding: 10
    spacing: 10
    BoxLayout:
    size_hint_y: None
    height: "40dp"
    Label:
    text: "match id"
    TextInput:
    id: match_id
    Button:
    text: "Speichern"
    size_hint_x: 15
    on_press: root.save_state()
    BoxLayout:
    size_hint_y: None
    height: "40dp"
    Button:
    text: "Add"
    on_press: root.add_match()
    Button:
    text: "Remove"
    on_press: root.remove_match()
    Button:
    text: "Load Match"
    on_press: root.load_match()
    Button:
    text: "Stats"
    on_press: root.load_stats()
    Button:
    text: 'Start'
    on_press: root.manager.current = 'start'
    ListView:
    id: summoner_list_view
    adapter:
    ListAdapter(data=, cls=root.EsportsListButton)


    And the class



    class SpielerScreen(Screen):
    kills_string = StringProperty()

    # ListitemButtons so ListAdapter in the .kv code works
    class EsportsListButton(ListItemButton):
    pass

    class SummonerListButton(ListItemButton):
    pass

    def __init__(self, **kwargs):
    super(SpielerScreen, self).__init__(**kwargs)
    self.kills_string = 'initial'

    # Kivy references
    match_id_text_input: ObjectProperty()
    summoner_name_text_input: ObjectProperty()
    summoner_list: ObjectProperty()
    data_items = ListProperty()

    summoner_name: StringProperty()


    sm = ScreenManager()
    ps = SpielerScreen(name='spieler')
    class MainApp(App):
    def build(self):
    return sm


    if __name__ == '__main__':
    MainApp().run()









    share|improve this question


























      0












      0








      0








      I'm trying to display data inside of a table with kivy. I am using screens and the screen manager to be able to switch the views in the GUI.



      What this Screen is basically doing:



      1. Putting in an ID

      2. Fetching information from that ID

      3. Displaying the data inside of a table

      I heard/read recycleview would be best fit, but I only save examples, where it the classes inherited it. Since I'm using screens, my classes inherit the class Screen.



      To give you a better view on it I'll attach some code. What would be the nicest way, to parse data from a dict into a table under the current Layout.



      <SpielerScreen>:
      match_id_text_input: match_id
      summoner_list: summoner_list_view
      BoxLayout:
      orientation: 'vertical'
      padding: 10
      spacing: 10
      BoxLayout:
      size_hint_y: None
      height: "40dp"
      Label:
      text: "match id"
      TextInput:
      id: match_id
      Button:
      text: "Speichern"
      size_hint_x: 15
      on_press: root.save_state()
      BoxLayout:
      size_hint_y: None
      height: "40dp"
      Button:
      text: "Add"
      on_press: root.add_match()
      Button:
      text: "Remove"
      on_press: root.remove_match()
      Button:
      text: "Load Match"
      on_press: root.load_match()
      Button:
      text: "Stats"
      on_press: root.load_stats()
      Button:
      text: 'Start'
      on_press: root.manager.current = 'start'
      ListView:
      id: summoner_list_view
      adapter:
      ListAdapter(data=, cls=root.EsportsListButton)


      And the class



      class SpielerScreen(Screen):
      kills_string = StringProperty()

      # ListitemButtons so ListAdapter in the .kv code works
      class EsportsListButton(ListItemButton):
      pass

      class SummonerListButton(ListItemButton):
      pass

      def __init__(self, **kwargs):
      super(SpielerScreen, self).__init__(**kwargs)
      self.kills_string = 'initial'

      # Kivy references
      match_id_text_input: ObjectProperty()
      summoner_name_text_input: ObjectProperty()
      summoner_list: ObjectProperty()
      data_items = ListProperty()

      summoner_name: StringProperty()


      sm = ScreenManager()
      ps = SpielerScreen(name='spieler')
      class MainApp(App):
      def build(self):
      return sm


      if __name__ == '__main__':
      MainApp().run()









      share|improve this question
















      I'm trying to display data inside of a table with kivy. I am using screens and the screen manager to be able to switch the views in the GUI.



      What this Screen is basically doing:



      1. Putting in an ID

      2. Fetching information from that ID

      3. Displaying the data inside of a table

      I heard/read recycleview would be best fit, but I only save examples, where it the classes inherited it. Since I'm using screens, my classes inherit the class Screen.



      To give you a better view on it I'll attach some code. What would be the nicest way, to parse data from a dict into a table under the current Layout.



      <SpielerScreen>:
      match_id_text_input: match_id
      summoner_list: summoner_list_view
      BoxLayout:
      orientation: 'vertical'
      padding: 10
      spacing: 10
      BoxLayout:
      size_hint_y: None
      height: "40dp"
      Label:
      text: "match id"
      TextInput:
      id: match_id
      Button:
      text: "Speichern"
      size_hint_x: 15
      on_press: root.save_state()
      BoxLayout:
      size_hint_y: None
      height: "40dp"
      Button:
      text: "Add"
      on_press: root.add_match()
      Button:
      text: "Remove"
      on_press: root.remove_match()
      Button:
      text: "Load Match"
      on_press: root.load_match()
      Button:
      text: "Stats"
      on_press: root.load_stats()
      Button:
      text: 'Start'
      on_press: root.manager.current = 'start'
      ListView:
      id: summoner_list_view
      adapter:
      ListAdapter(data=, cls=root.EsportsListButton)


      And the class



      class SpielerScreen(Screen):
      kills_string = StringProperty()

      # ListitemButtons so ListAdapter in the .kv code works
      class EsportsListButton(ListItemButton):
      pass

      class SummonerListButton(ListItemButton):
      pass

      def __init__(self, **kwargs):
      super(SpielerScreen, self).__init__(**kwargs)
      self.kills_string = 'initial'

      # Kivy references
      match_id_text_input: ObjectProperty()
      summoner_name_text_input: ObjectProperty()
      summoner_list: ObjectProperty()
      data_items = ListProperty()

      summoner_name: StringProperty()


      sm = ScreenManager()
      ps = SpielerScreen(name='spieler')
      class MainApp(App):
      def build(self):
      return sm


      if __name__ == '__main__':
      MainApp().run()






      python kivy






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      edited Nov 15 '18 at 11:04









      Brian Tompsett - 汤莱恩

      4,2421339102




      4,2421339102










      asked Nov 14 '18 at 23:00









      ChrisChris

      11




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