How to use one SVG file in page more than one time



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








1















I have simple owl carousel -



<div id="header-slider" class="owl-carousel owl-theme">
<div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
<img src="assets/images/banner.jpg" alt="" title="">
</div>
<div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
<img src="assets/images/banner.jpg" alt="" title="">
</div>
</div>


And i am trying to include svg file (inc/chart3.svg) instead of normal dots. The problem is, that only one file is loaded and the others will not display. Is there any way to display every svg file and start his animation when class "active" is set?



Svg has this code :



<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
426.667 410" xml:space="preserve">
<path class="kruznice" transform="translate(125, 125) scale(.84)"/>
</svg>

<script>
jQuery(document).ready(function()
var kruznice = document.querySelector(".kruznice")
, a = 0
, p = Math.PI
, t = 2;

(function draw()
a++;
a %= 360;
var r = ( a * p / 180 )
, x = Math.sin( r ) * 125
, y = Math.cos( r ) * - 125
, mid = ( a > 180 ) ? 1 : 0
, anim = "M 0 0 v -125 A 125 125 1 "
+ mid + " 1 "
+ x + " "
+ y + " z";
kruznice.setAttribute( "d", anim );
setTimeout(draw, t); // Redraw
)(););
</script>









share|improve this question




























    1















    I have simple owl carousel -



    <div id="header-slider" class="owl-carousel owl-theme">
    <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
    <img src="assets/images/banner.jpg" alt="" title="">
    </div>
    <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
    <img src="assets/images/banner.jpg" alt="" title="">
    </div>
    </div>


    And i am trying to include svg file (inc/chart3.svg) instead of normal dots. The problem is, that only one file is loaded and the others will not display. Is there any way to display every svg file and start his animation when class "active" is set?



    Svg has this code :



    <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
    width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
    426.667 410" xml:space="preserve">
    <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
    </svg>

    <script>
    jQuery(document).ready(function()
    var kruznice = document.querySelector(".kruznice")
    , a = 0
    , p = Math.PI
    , t = 2;

    (function draw()
    a++;
    a %= 360;
    var r = ( a * p / 180 )
    , x = Math.sin( r ) * 125
    , y = Math.cos( r ) * - 125
    , mid = ( a > 180 ) ? 1 : 0
    , anim = "M 0 0 v -125 A 125 125 1 "
    + mid + " 1 "
    + x + " "
    + y + " z";
    kruznice.setAttribute( "d", anim );
    setTimeout(draw, t); // Redraw
    )(););
    </script>









    share|improve this question
























      1












      1








      1








      I have simple owl carousel -



      <div id="header-slider" class="owl-carousel owl-theme">
      <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
      <img src="assets/images/banner.jpg" alt="" title="">
      </div>
      <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
      <img src="assets/images/banner.jpg" alt="" title="">
      </div>
      </div>


      And i am trying to include svg file (inc/chart3.svg) instead of normal dots. The problem is, that only one file is loaded and the others will not display. Is there any way to display every svg file and start his animation when class "active" is set?



      Svg has this code :



      <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
      width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
      426.667 410" xml:space="preserve">
      <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
      </svg>

      <script>
      jQuery(document).ready(function()
      var kruznice = document.querySelector(".kruznice")
      , a = 0
      , p = Math.PI
      , t = 2;

      (function draw()
      a++;
      a %= 360;
      var r = ( a * p / 180 )
      , x = Math.sin( r ) * 125
      , y = Math.cos( r ) * - 125
      , mid = ( a > 180 ) ? 1 : 0
      , anim = "M 0 0 v -125 A 125 125 1 "
      + mid + " 1 "
      + x + " "
      + y + " z";
      kruznice.setAttribute( "d", anim );
      setTimeout(draw, t); // Redraw
      )(););
      </script>









      share|improve this question














      I have simple owl carousel -



      <div id="header-slider" class="owl-carousel owl-theme">
      <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
      <img src="assets/images/banner.jpg" alt="" title="">
      </div>
      <div class="single_slide" data-dot='<button role="button" class="owl-dot"></button><?php include("inc/chart3.svg")?>'>
      <img src="assets/images/banner.jpg" alt="" title="">
      </div>
      </div>


      And i am trying to include svg file (inc/chart3.svg) instead of normal dots. The problem is, that only one file is loaded and the others will not display. Is there any way to display every svg file and start his animation when class "active" is set?



      Svg has this code :



      <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
      width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
      426.667 410" xml:space="preserve">
      <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
      </svg>

      <script>
      jQuery(document).ready(function()
      var kruznice = document.querySelector(".kruznice")
      , a = 0
      , p = Math.PI
      , t = 2;

      (function draw()
      a++;
      a %= 360;
      var r = ( a * p / 180 )
      , x = Math.sin( r ) * 125
      , y = Math.cos( r ) * - 125
      , mid = ( a > 180 ) ? 1 : 0
      , anim = "M 0 0 v -125 A 125 125 1 "
      + mid + " 1 "
      + x + " "
      + y + " z";
      kruznice.setAttribute( "d", anim );
      setTimeout(draw, t); // Redraw
      )(););
      </script>






      javascript html svg owl-carousel owl-carousel-2






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 15 '18 at 14:50









      kores59kores59

      1048




      1048






















          1 Answer
          1






          active

          oldest

          votes


















          4














          You're able to load them both, which isn't the problem.



          The problem is that querySelector only returns one element, and so your script only gets applied to one SVG element.



          Use instead getElementsByClassName (which returns an object list) and then use Object.values() to get each SVG Element and then apply your attribute to run the animation.






          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>








          share|improve this answer


















          • 1





            Thank you very much! It works

            – kores59
            Nov 15 '18 at 15:09











          Your Answer






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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          4














          You're able to load them both, which isn't the problem.



          The problem is that querySelector only returns one element, and so your script only gets applied to one SVG element.



          Use instead getElementsByClassName (which returns an object list) and then use Object.values() to get each SVG Element and then apply your attribute to run the animation.






          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>








          share|improve this answer


















          • 1





            Thank you very much! It works

            – kores59
            Nov 15 '18 at 15:09















          4














          You're able to load them both, which isn't the problem.



          The problem is that querySelector only returns one element, and so your script only gets applied to one SVG element.



          Use instead getElementsByClassName (which returns an object list) and then use Object.values() to get each SVG Element and then apply your attribute to run the animation.






          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>








          share|improve this answer


















          • 1





            Thank you very much! It works

            – kores59
            Nov 15 '18 at 15:09













          4












          4








          4







          You're able to load them both, which isn't the problem.



          The problem is that querySelector only returns one element, and so your script only gets applied to one SVG element.



          Use instead getElementsByClassName (which returns an object list) and then use Object.values() to get each SVG Element and then apply your attribute to run the animation.






          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>








          share|improve this answer













          You're able to load them both, which isn't the problem.



          The problem is that querySelector only returns one element, and so your script only gets applied to one SVG element.



          Use instead getElementsByClassName (which returns an object list) and then use Object.values() to get each SVG Element and then apply your attribute to run the animation.






          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>








          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>





          $(document).ready(function() 
          var kruznice = document.getElementsByClassName("kruznice"),
          a = 0,
          p = Math.PI,
          t = 2;

          (function draw()
          a++;
          a %= 360;
          var r = (a * p / 180),
          x = Math.sin(r) * 125,
          y = Math.cos(r) * -125,
          mid = (a > 180) ? 1 : 0,
          anim = "M 0 0 v -125 A 125 125 1 " +
          mid + " 1 " +
          x + " " +
          y + " z";
          Object.values(kruznice).forEach(item=>item.setAttribute("d", anim));
          setTimeout(draw, t); // Redraw
          )();
          );

          <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>


          <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="16" height="16" viewbox="0 0 250 250" enable-background="new 0 0
          426.667 410" xml:space="preserve">
          <path class="kruznice" transform="translate(125, 125) scale(.84)"/>
          </svg>






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 15 '18 at 15:01









          kemicofakemicofa

          10.8k44085




          10.8k44085







          • 1





            Thank you very much! It works

            – kores59
            Nov 15 '18 at 15:09












          • 1





            Thank you very much! It works

            – kores59
            Nov 15 '18 at 15:09







          1




          1





          Thank you very much! It works

          – kores59
          Nov 15 '18 at 15:09





          Thank you very much! It works

          – kores59
          Nov 15 '18 at 15:09



















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