Wrong pointer returned when creating a version of malloc in c
What is the reason for this error? I am creating a personal version of malloc and free for my C class and but encountering the following issue: I split a free spot into 2 nodes using the best fit method to insert a value into my linked list, however it's returning the incorrect value to the testing program. The value of currentBlock + sizeof(struct Block) is 6299672 but when I print it out from the testing program it prints 6300251. This leads to a seg fault due to the pointer being incorrect when I free it later in the program. Is this an issue from incorrect casting or am I missing something else?
Thank you! The relevant sections of my code are below:
Below is my my_malloc and my_free methods:
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <assert.h>
struct Block
int occ; // whether block is occupied
int size; // size of block (including header)
struct Block *prev; // pointer to previous block
struct Block *next; // pointer to next block
;
static struct Block *head = NULL; // head of list
void *my_malloc(int size)
struct Block *currentBlock = head;
struct Block *bestFitBlock = NULL;
int bestFit = 0;
void *offset = sbrk(0);
void *ending = offset + size + sizeof(struct Block);
int success = brk(ending);
struct Block *newBlock = offset;
newBlock -> occ = 1;
newBlock -> size = size + sizeof(struct Block);
while(head != NULL && currentBlock != NULL)
//If the block you're currently looking at is free and either the same or larger size than the incoming block,
//then split the block and take up the block and have a free block
if(currentBlock -> occ == 0)
if(currentBlock -> size >= newBlock -> size)
//If the incoming block and the free block are the same size, just fill it in
if(currentBlock -> size == newBlock -> size)
currentBlock -> occ = 1;
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return currentBlock + sizeof(struct Block);
//If they're bigger sizes, split it into 2 blocks and fill 1 in. Must also leave room for another block to the right
else if(currentBlock -> size >= newBlock -> size + sizeof(struct Block))
//Set the integer to 1 to denote that there is a place for it to go if no blocks match size
bestFit = 1;
//Save the block in which it would fit best if no blocks match size
if(bestFitBlock == NULL)
bestFitBlock = currentBlock;
else if(currentBlock -> size > bestFitBlock -> size)
bestFitBlock = currentBlock;
//Go to the next block
currentBlock = currentBlock -> next;
//Split the block into a taken and free slot
if(bestFit == 1)
currentBlock = bestFitBlock;
int freeSize = currentBlock -> size - newBlock -> size;
currentBlock -> occ = 1;
currentBlock -> size = newBlock -> size;
void *tempPointer = (int)currentBlock + (int)currentBlock -> size;
struct Block *newFreeBlock = tempPointer;
newFreeBlock -> occ = 0;
newFreeBlock -> size = freeSize;
newFreeBlock -> next = currentBlock -> next;
newFreeBlock -> prev = currentBlock;
newFreeBlock -> next -> prev = newFreeBlock;
currentBlock -> next = newFreeBlock;
//TROUBLESHOOTING: PRINT WHAT IS SUPPOSED TO BE RETURNED
printf("%d ", (int)currentBlock + (int)sizeof(struct Block));
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return (int)currentBlock + (int)sizeof(struct Block);
if(head == NULL)
head = newBlock;
else
currentBlock = head;
while(currentBlock -> next != NULL)
currentBlock = currentBlock -> next;
currentBlock -> next = newBlock;
newBlock -> prev = currentBlock;
if(success == 0)
return offset + sizeof(struct Block);
else
printf("Error - Malloc not completedn");
return (int *)-1;
void my_free(void *data)
struct Block *currentBlock = head;
void *lookingFor = data - sizeof(struct Block);
while(lookingFor != currentBlock)
currentBlock = currentBlock -> next;
currentBlock -> occ = 0;
//If the block after the one being freed is empty, coalesce these two together
if(currentBlock -> next != NULL && currentBlock -> next -> occ == 0)
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
struct Block *tempBlock = currentBlock -> next;
tempBlock -> prev = currentBlock;
//If the block before the one being freed is empty, change the current block to the previous one
//and do the same procedure as above to coalesce the two together
if(currentBlock != head && currentBlock -> prev -> occ == 0)
currentBlock = currentBlock -> prev;
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
currentBlock -> next -> prev = currentBlock;
//If the free block is next to the end of the heap, decrease the size of the heap
//by disbanding the last block
if(currentBlock -> next == NULL)
int sizeDecrease = 0 - currentBlock -> size;
sbrk(sizeDecrease);
if(currentBlock == head)
brk(head);
head = NULL;
else
currentBlock -> prev -> next == NULL;
and my testing program:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
void *my_malloc(int size);
void my_free(void *data);
//include your code
//replace malloc here with the appropriate version of my_malloc
#define MALLOC my_malloc
//replace free here with the appropriate version of my_free
#define FREE my_free
//define DUMP_HEAP() to be dump_heap() when you are done
#define DUMP_HEAP()
int main()
char *dummy = MALLOC(23 + 24 * 5);
FREE(dummy);
DUMP_HEAP();
char *this = MALLOC(5);
char *is = MALLOC(3);
char *a = MALLOC(2);
char *test = MALLOC(5);
char *program = MALLOC(8);
DUMP_HEAP();
strcpy(this, "this");
strcpy(is, "is");
strcpy(a, "a");
strcpy(test, "test");
strcpy(program, "program");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(is);
FREE(test);
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
FREE(this);
printf("%s %s %s %s %sn", "*", "*", a, "*", program);
DUMP_HEAP();
this = MALLOC(5);
//TROUBLESHOOTING: PRINT WHAT'S ACTUALLY BEING RETURNED
printf("%d ", (char *)this);
strcpy(this, "this");
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
is = MALLOC(3);
test = MALLOC(5);
//MORE TROUBLESHOOTING
printf("%d ", (char *)test);
strcpy(is, "is");
strcpy(test, "test");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(test);
FREE(is);
FREE(a);
FREE(this);
FREE(program);
printf("%s %s %s %s %sn", "*", "*", "*", "*", "*");
DUMP_HEAP();
return 0;
The issue I'm having here is a seg fault when the line FREE(this) runs at the end of the program. I assume this is because of the wrong pointer being returned from my my_malloc function. I apologize for the code not being super concise, thanks in advance for any help though!
c pointers segmentation-fault return
add a comment |
What is the reason for this error? I am creating a personal version of malloc and free for my C class and but encountering the following issue: I split a free spot into 2 nodes using the best fit method to insert a value into my linked list, however it's returning the incorrect value to the testing program. The value of currentBlock + sizeof(struct Block) is 6299672 but when I print it out from the testing program it prints 6300251. This leads to a seg fault due to the pointer being incorrect when I free it later in the program. Is this an issue from incorrect casting or am I missing something else?
Thank you! The relevant sections of my code are below:
Below is my my_malloc and my_free methods:
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <assert.h>
struct Block
int occ; // whether block is occupied
int size; // size of block (including header)
struct Block *prev; // pointer to previous block
struct Block *next; // pointer to next block
;
static struct Block *head = NULL; // head of list
void *my_malloc(int size)
struct Block *currentBlock = head;
struct Block *bestFitBlock = NULL;
int bestFit = 0;
void *offset = sbrk(0);
void *ending = offset + size + sizeof(struct Block);
int success = brk(ending);
struct Block *newBlock = offset;
newBlock -> occ = 1;
newBlock -> size = size + sizeof(struct Block);
while(head != NULL && currentBlock != NULL)
//If the block you're currently looking at is free and either the same or larger size than the incoming block,
//then split the block and take up the block and have a free block
if(currentBlock -> occ == 0)
if(currentBlock -> size >= newBlock -> size)
//If the incoming block and the free block are the same size, just fill it in
if(currentBlock -> size == newBlock -> size)
currentBlock -> occ = 1;
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return currentBlock + sizeof(struct Block);
//If they're bigger sizes, split it into 2 blocks and fill 1 in. Must also leave room for another block to the right
else if(currentBlock -> size >= newBlock -> size + sizeof(struct Block))
//Set the integer to 1 to denote that there is a place for it to go if no blocks match size
bestFit = 1;
//Save the block in which it would fit best if no blocks match size
if(bestFitBlock == NULL)
bestFitBlock = currentBlock;
else if(currentBlock -> size > bestFitBlock -> size)
bestFitBlock = currentBlock;
//Go to the next block
currentBlock = currentBlock -> next;
//Split the block into a taken and free slot
if(bestFit == 1)
currentBlock = bestFitBlock;
int freeSize = currentBlock -> size - newBlock -> size;
currentBlock -> occ = 1;
currentBlock -> size = newBlock -> size;
void *tempPointer = (int)currentBlock + (int)currentBlock -> size;
struct Block *newFreeBlock = tempPointer;
newFreeBlock -> occ = 0;
newFreeBlock -> size = freeSize;
newFreeBlock -> next = currentBlock -> next;
newFreeBlock -> prev = currentBlock;
newFreeBlock -> next -> prev = newFreeBlock;
currentBlock -> next = newFreeBlock;
//TROUBLESHOOTING: PRINT WHAT IS SUPPOSED TO BE RETURNED
printf("%d ", (int)currentBlock + (int)sizeof(struct Block));
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return (int)currentBlock + (int)sizeof(struct Block);
if(head == NULL)
head = newBlock;
else
currentBlock = head;
while(currentBlock -> next != NULL)
currentBlock = currentBlock -> next;
currentBlock -> next = newBlock;
newBlock -> prev = currentBlock;
if(success == 0)
return offset + sizeof(struct Block);
else
printf("Error - Malloc not completedn");
return (int *)-1;
void my_free(void *data)
struct Block *currentBlock = head;
void *lookingFor = data - sizeof(struct Block);
while(lookingFor != currentBlock)
currentBlock = currentBlock -> next;
currentBlock -> occ = 0;
//If the block after the one being freed is empty, coalesce these two together
if(currentBlock -> next != NULL && currentBlock -> next -> occ == 0)
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
struct Block *tempBlock = currentBlock -> next;
tempBlock -> prev = currentBlock;
//If the block before the one being freed is empty, change the current block to the previous one
//and do the same procedure as above to coalesce the two together
if(currentBlock != head && currentBlock -> prev -> occ == 0)
currentBlock = currentBlock -> prev;
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
currentBlock -> next -> prev = currentBlock;
//If the free block is next to the end of the heap, decrease the size of the heap
//by disbanding the last block
if(currentBlock -> next == NULL)
int sizeDecrease = 0 - currentBlock -> size;
sbrk(sizeDecrease);
if(currentBlock == head)
brk(head);
head = NULL;
else
currentBlock -> prev -> next == NULL;
and my testing program:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
void *my_malloc(int size);
void my_free(void *data);
//include your code
//replace malloc here with the appropriate version of my_malloc
#define MALLOC my_malloc
//replace free here with the appropriate version of my_free
#define FREE my_free
//define DUMP_HEAP() to be dump_heap() when you are done
#define DUMP_HEAP()
int main()
char *dummy = MALLOC(23 + 24 * 5);
FREE(dummy);
DUMP_HEAP();
char *this = MALLOC(5);
char *is = MALLOC(3);
char *a = MALLOC(2);
char *test = MALLOC(5);
char *program = MALLOC(8);
DUMP_HEAP();
strcpy(this, "this");
strcpy(is, "is");
strcpy(a, "a");
strcpy(test, "test");
strcpy(program, "program");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(is);
FREE(test);
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
FREE(this);
printf("%s %s %s %s %sn", "*", "*", a, "*", program);
DUMP_HEAP();
this = MALLOC(5);
//TROUBLESHOOTING: PRINT WHAT'S ACTUALLY BEING RETURNED
printf("%d ", (char *)this);
strcpy(this, "this");
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
is = MALLOC(3);
test = MALLOC(5);
//MORE TROUBLESHOOTING
printf("%d ", (char *)test);
strcpy(is, "is");
strcpy(test, "test");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(test);
FREE(is);
FREE(a);
FREE(this);
FREE(program);
printf("%s %s %s %s %sn", "*", "*", "*", "*", "*");
DUMP_HEAP();
return 0;
The issue I'm having here is a seg fault when the line FREE(this) runs at the end of the program. I assume this is because of the wrong pointer being returned from my my_malloc function. I apologize for the code not being super concise, thanks in advance for any help though!
c pointers segmentation-fault return
You have twoFREE(this);
in your program. I bet this comes from the value ofthis
being incorrectly reinitialized.
– Jean-Marc Zimmer
Nov 14 '18 at 10:42
add a comment |
What is the reason for this error? I am creating a personal version of malloc and free for my C class and but encountering the following issue: I split a free spot into 2 nodes using the best fit method to insert a value into my linked list, however it's returning the incorrect value to the testing program. The value of currentBlock + sizeof(struct Block) is 6299672 but when I print it out from the testing program it prints 6300251. This leads to a seg fault due to the pointer being incorrect when I free it later in the program. Is this an issue from incorrect casting or am I missing something else?
Thank you! The relevant sections of my code are below:
Below is my my_malloc and my_free methods:
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <assert.h>
struct Block
int occ; // whether block is occupied
int size; // size of block (including header)
struct Block *prev; // pointer to previous block
struct Block *next; // pointer to next block
;
static struct Block *head = NULL; // head of list
void *my_malloc(int size)
struct Block *currentBlock = head;
struct Block *bestFitBlock = NULL;
int bestFit = 0;
void *offset = sbrk(0);
void *ending = offset + size + sizeof(struct Block);
int success = brk(ending);
struct Block *newBlock = offset;
newBlock -> occ = 1;
newBlock -> size = size + sizeof(struct Block);
while(head != NULL && currentBlock != NULL)
//If the block you're currently looking at is free and either the same or larger size than the incoming block,
//then split the block and take up the block and have a free block
if(currentBlock -> occ == 0)
if(currentBlock -> size >= newBlock -> size)
//If the incoming block and the free block are the same size, just fill it in
if(currentBlock -> size == newBlock -> size)
currentBlock -> occ = 1;
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return currentBlock + sizeof(struct Block);
//If they're bigger sizes, split it into 2 blocks and fill 1 in. Must also leave room for another block to the right
else if(currentBlock -> size >= newBlock -> size + sizeof(struct Block))
//Set the integer to 1 to denote that there is a place for it to go if no blocks match size
bestFit = 1;
//Save the block in which it would fit best if no blocks match size
if(bestFitBlock == NULL)
bestFitBlock = currentBlock;
else if(currentBlock -> size > bestFitBlock -> size)
bestFitBlock = currentBlock;
//Go to the next block
currentBlock = currentBlock -> next;
//Split the block into a taken and free slot
if(bestFit == 1)
currentBlock = bestFitBlock;
int freeSize = currentBlock -> size - newBlock -> size;
currentBlock -> occ = 1;
currentBlock -> size = newBlock -> size;
void *tempPointer = (int)currentBlock + (int)currentBlock -> size;
struct Block *newFreeBlock = tempPointer;
newFreeBlock -> occ = 0;
newFreeBlock -> size = freeSize;
newFreeBlock -> next = currentBlock -> next;
newFreeBlock -> prev = currentBlock;
newFreeBlock -> next -> prev = newFreeBlock;
currentBlock -> next = newFreeBlock;
//TROUBLESHOOTING: PRINT WHAT IS SUPPOSED TO BE RETURNED
printf("%d ", (int)currentBlock + (int)sizeof(struct Block));
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return (int)currentBlock + (int)sizeof(struct Block);
if(head == NULL)
head = newBlock;
else
currentBlock = head;
while(currentBlock -> next != NULL)
currentBlock = currentBlock -> next;
currentBlock -> next = newBlock;
newBlock -> prev = currentBlock;
if(success == 0)
return offset + sizeof(struct Block);
else
printf("Error - Malloc not completedn");
return (int *)-1;
void my_free(void *data)
struct Block *currentBlock = head;
void *lookingFor = data - sizeof(struct Block);
while(lookingFor != currentBlock)
currentBlock = currentBlock -> next;
currentBlock -> occ = 0;
//If the block after the one being freed is empty, coalesce these two together
if(currentBlock -> next != NULL && currentBlock -> next -> occ == 0)
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
struct Block *tempBlock = currentBlock -> next;
tempBlock -> prev = currentBlock;
//If the block before the one being freed is empty, change the current block to the previous one
//and do the same procedure as above to coalesce the two together
if(currentBlock != head && currentBlock -> prev -> occ == 0)
currentBlock = currentBlock -> prev;
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
currentBlock -> next -> prev = currentBlock;
//If the free block is next to the end of the heap, decrease the size of the heap
//by disbanding the last block
if(currentBlock -> next == NULL)
int sizeDecrease = 0 - currentBlock -> size;
sbrk(sizeDecrease);
if(currentBlock == head)
brk(head);
head = NULL;
else
currentBlock -> prev -> next == NULL;
and my testing program:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
void *my_malloc(int size);
void my_free(void *data);
//include your code
//replace malloc here with the appropriate version of my_malloc
#define MALLOC my_malloc
//replace free here with the appropriate version of my_free
#define FREE my_free
//define DUMP_HEAP() to be dump_heap() when you are done
#define DUMP_HEAP()
int main()
char *dummy = MALLOC(23 + 24 * 5);
FREE(dummy);
DUMP_HEAP();
char *this = MALLOC(5);
char *is = MALLOC(3);
char *a = MALLOC(2);
char *test = MALLOC(5);
char *program = MALLOC(8);
DUMP_HEAP();
strcpy(this, "this");
strcpy(is, "is");
strcpy(a, "a");
strcpy(test, "test");
strcpy(program, "program");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(is);
FREE(test);
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
FREE(this);
printf("%s %s %s %s %sn", "*", "*", a, "*", program);
DUMP_HEAP();
this = MALLOC(5);
//TROUBLESHOOTING: PRINT WHAT'S ACTUALLY BEING RETURNED
printf("%d ", (char *)this);
strcpy(this, "this");
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
is = MALLOC(3);
test = MALLOC(5);
//MORE TROUBLESHOOTING
printf("%d ", (char *)test);
strcpy(is, "is");
strcpy(test, "test");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(test);
FREE(is);
FREE(a);
FREE(this);
FREE(program);
printf("%s %s %s %s %sn", "*", "*", "*", "*", "*");
DUMP_HEAP();
return 0;
The issue I'm having here is a seg fault when the line FREE(this) runs at the end of the program. I assume this is because of the wrong pointer being returned from my my_malloc function. I apologize for the code not being super concise, thanks in advance for any help though!
c pointers segmentation-fault return
What is the reason for this error? I am creating a personal version of malloc and free for my C class and but encountering the following issue: I split a free spot into 2 nodes using the best fit method to insert a value into my linked list, however it's returning the incorrect value to the testing program. The value of currentBlock + sizeof(struct Block) is 6299672 but when I print it out from the testing program it prints 6300251. This leads to a seg fault due to the pointer being incorrect when I free it later in the program. Is this an issue from incorrect casting or am I missing something else?
Thank you! The relevant sections of my code are below:
Below is my my_malloc and my_free methods:
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <assert.h>
struct Block
int occ; // whether block is occupied
int size; // size of block (including header)
struct Block *prev; // pointer to previous block
struct Block *next; // pointer to next block
;
static struct Block *head = NULL; // head of list
void *my_malloc(int size)
struct Block *currentBlock = head;
struct Block *bestFitBlock = NULL;
int bestFit = 0;
void *offset = sbrk(0);
void *ending = offset + size + sizeof(struct Block);
int success = brk(ending);
struct Block *newBlock = offset;
newBlock -> occ = 1;
newBlock -> size = size + sizeof(struct Block);
while(head != NULL && currentBlock != NULL)
//If the block you're currently looking at is free and either the same or larger size than the incoming block,
//then split the block and take up the block and have a free block
if(currentBlock -> occ == 0)
if(currentBlock -> size >= newBlock -> size)
//If the incoming block and the free block are the same size, just fill it in
if(currentBlock -> size == newBlock -> size)
currentBlock -> occ = 1;
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return currentBlock + sizeof(struct Block);
//If they're bigger sizes, split it into 2 blocks and fill 1 in. Must also leave room for another block to the right
else if(currentBlock -> size >= newBlock -> size + sizeof(struct Block))
//Set the integer to 1 to denote that there is a place for it to go if no blocks match size
bestFit = 1;
//Save the block in which it would fit best if no blocks match size
if(bestFitBlock == NULL)
bestFitBlock = currentBlock;
else if(currentBlock -> size > bestFitBlock -> size)
bestFitBlock = currentBlock;
//Go to the next block
currentBlock = currentBlock -> next;
//Split the block into a taken and free slot
if(bestFit == 1)
currentBlock = bestFitBlock;
int freeSize = currentBlock -> size - newBlock -> size;
currentBlock -> occ = 1;
currentBlock -> size = newBlock -> size;
void *tempPointer = (int)currentBlock + (int)currentBlock -> size;
struct Block *newFreeBlock = tempPointer;
newFreeBlock -> occ = 0;
newFreeBlock -> size = freeSize;
newFreeBlock -> next = currentBlock -> next;
newFreeBlock -> prev = currentBlock;
newFreeBlock -> next -> prev = newFreeBlock;
currentBlock -> next = newFreeBlock;
//TROUBLESHOOTING: PRINT WHAT IS SUPPOSED TO BE RETURNED
printf("%d ", (int)currentBlock + (int)sizeof(struct Block));
int removeExtra = 0 - newBlock -> size;
sbrk(removeExtra);
return (int)currentBlock + (int)sizeof(struct Block);
if(head == NULL)
head = newBlock;
else
currentBlock = head;
while(currentBlock -> next != NULL)
currentBlock = currentBlock -> next;
currentBlock -> next = newBlock;
newBlock -> prev = currentBlock;
if(success == 0)
return offset + sizeof(struct Block);
else
printf("Error - Malloc not completedn");
return (int *)-1;
void my_free(void *data)
struct Block *currentBlock = head;
void *lookingFor = data - sizeof(struct Block);
while(lookingFor != currentBlock)
currentBlock = currentBlock -> next;
currentBlock -> occ = 0;
//If the block after the one being freed is empty, coalesce these two together
if(currentBlock -> next != NULL && currentBlock -> next -> occ == 0)
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
struct Block *tempBlock = currentBlock -> next;
tempBlock -> prev = currentBlock;
//If the block before the one being freed is empty, change the current block to the previous one
//and do the same procedure as above to coalesce the two together
if(currentBlock != head && currentBlock -> prev -> occ == 0)
currentBlock = currentBlock -> prev;
currentBlock -> size = currentBlock -> size + currentBlock -> next -> size;
currentBlock -> next = currentBlock -> next -> next;
if(currentBlock -> next != NULL)
currentBlock -> next -> prev = currentBlock;
//If the free block is next to the end of the heap, decrease the size of the heap
//by disbanding the last block
if(currentBlock -> next == NULL)
int sizeDecrease = 0 - currentBlock -> size;
sbrk(sizeDecrease);
if(currentBlock == head)
brk(head);
head = NULL;
else
currentBlock -> prev -> next == NULL;
and my testing program:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
void *my_malloc(int size);
void my_free(void *data);
//include your code
//replace malloc here with the appropriate version of my_malloc
#define MALLOC my_malloc
//replace free here with the appropriate version of my_free
#define FREE my_free
//define DUMP_HEAP() to be dump_heap() when you are done
#define DUMP_HEAP()
int main()
char *dummy = MALLOC(23 + 24 * 5);
FREE(dummy);
DUMP_HEAP();
char *this = MALLOC(5);
char *is = MALLOC(3);
char *a = MALLOC(2);
char *test = MALLOC(5);
char *program = MALLOC(8);
DUMP_HEAP();
strcpy(this, "this");
strcpy(is, "is");
strcpy(a, "a");
strcpy(test, "test");
strcpy(program, "program");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(is);
FREE(test);
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
FREE(this);
printf("%s %s %s %s %sn", "*", "*", a, "*", program);
DUMP_HEAP();
this = MALLOC(5);
//TROUBLESHOOTING: PRINT WHAT'S ACTUALLY BEING RETURNED
printf("%d ", (char *)this);
strcpy(this, "this");
printf("%s %s %s %s %sn", this, "*", a, "*", program);
DUMP_HEAP();
is = MALLOC(3);
test = MALLOC(5);
//MORE TROUBLESHOOTING
printf("%d ", (char *)test);
strcpy(is, "is");
strcpy(test, "test");
printf("%s %s %s %s %sn", this, is, a, test, program);
DUMP_HEAP();
FREE(test);
FREE(is);
FREE(a);
FREE(this);
FREE(program);
printf("%s %s %s %s %sn", "*", "*", "*", "*", "*");
DUMP_HEAP();
return 0;
The issue I'm having here is a seg fault when the line FREE(this) runs at the end of the program. I assume this is because of the wrong pointer being returned from my my_malloc function. I apologize for the code not being super concise, thanks in advance for any help though!
c pointers segmentation-fault return
c pointers segmentation-fault return
edited Nov 13 '18 at 20:40
dchi
212
212
asked Nov 13 '18 at 20:23
Joe DuckoJoe Ducko
113
113
You have twoFREE(this);
in your program. I bet this comes from the value ofthis
being incorrectly reinitialized.
– Jean-Marc Zimmer
Nov 14 '18 at 10:42
add a comment |
You have twoFREE(this);
in your program. I bet this comes from the value ofthis
being incorrectly reinitialized.
– Jean-Marc Zimmer
Nov 14 '18 at 10:42
You have two
FREE(this);
in your program. I bet this comes from the value of this
being incorrectly reinitialized.– Jean-Marc Zimmer
Nov 14 '18 at 10:42
You have two
FREE(this);
in your program. I bet this comes from the value of this
being incorrectly reinitialized.– Jean-Marc Zimmer
Nov 14 '18 at 10:42
add a comment |
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You have two
FREE(this);
in your program. I bet this comes from the value ofthis
being incorrectly reinitialized.– Jean-Marc Zimmer
Nov 14 '18 at 10:42