GridLayout and VerticalLayout in PyQT5
I am new to PyQT5 in Python2.7.
I like to have Verticle Layout with two components.
The first area is for Dispaly and the second area is for Control Widgets.
Now problem is (1)Control Widgets are not equally spaced and (2)First area needs more space than the second area.
How can I do that?
My code is as follow.
class Thread(QThread):
changePixmap = pyqtSignal(QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@pyqtSlot(QImage)
def setImage(self, image):
self.label.setPixmap(QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
self.setGeometry(100, 100, 600, 400)
self.resize(1800, 1200)
# create a label
self.label = QLabel(self)
self.label.move(280, 120)
self.label.resize(640, 480)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
class UIWidget(QWidget):
def __init__(self, parent):
super(QWidget, self).__init__(parent)
self.layout = QVBoxLayout(self)
# Initialize tab screen
self.tabs = QTabWidget()
self.tab1 = QWidget()
self.tab2 = QWidget()
self.tab3 = QWidget()
self.tabs.resize(800,600)
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QVBoxLayout(self)
self.display=PlayStreaming()
self.tab1.layout.addWidget(self.display)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
self.layout.addWidget(self.tabs)
self.setLayout(self.layout)
def createGridLayout(self):
self.horizontalGroupBox = QGroupBox("Control")
layout = QGridLayout()
layout.setColumnStretch(2, 3)
layout.addWidget(QPushButton('Test'),0,0)
layout.addWidget(QPushButton('Run'),0,1)
layout.addWidget(QPushButton('Set Faces'),0,2)
layout.addWidget(QPushButton('Recognize'),1,0)
layout.addWidget(QPushButton('Rescale'),1,1)
layout.addWidget(QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
The current status is 
How can I do that?
python pyqt pyqt5
add a comment |
I am new to PyQT5 in Python2.7.
I like to have Verticle Layout with two components.
The first area is for Dispaly and the second area is for Control Widgets.
Now problem is (1)Control Widgets are not equally spaced and (2)First area needs more space than the second area.
How can I do that?
My code is as follow.
class Thread(QThread):
changePixmap = pyqtSignal(QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@pyqtSlot(QImage)
def setImage(self, image):
self.label.setPixmap(QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
self.setGeometry(100, 100, 600, 400)
self.resize(1800, 1200)
# create a label
self.label = QLabel(self)
self.label.move(280, 120)
self.label.resize(640, 480)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
class UIWidget(QWidget):
def __init__(self, parent):
super(QWidget, self).__init__(parent)
self.layout = QVBoxLayout(self)
# Initialize tab screen
self.tabs = QTabWidget()
self.tab1 = QWidget()
self.tab2 = QWidget()
self.tab3 = QWidget()
self.tabs.resize(800,600)
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QVBoxLayout(self)
self.display=PlayStreaming()
self.tab1.layout.addWidget(self.display)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
self.layout.addWidget(self.tabs)
self.setLayout(self.layout)
def createGridLayout(self):
self.horizontalGroupBox = QGroupBox("Control")
layout = QGridLayout()
layout.setColumnStretch(2, 3)
layout.addWidget(QPushButton('Test'),0,0)
layout.addWidget(QPushButton('Run'),0,1)
layout.addWidget(QPushButton('Set Faces'),0,2)
layout.addWidget(QPushButton('Recognize'),1,0)
layout.addWidget(QPushButton('Rescale'),1,1)
layout.addWidget(QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
The current status is 
How can I do that?
python pyqt pyqt5
You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
1
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41
add a comment |
I am new to PyQT5 in Python2.7.
I like to have Verticle Layout with two components.
The first area is for Dispaly and the second area is for Control Widgets.
Now problem is (1)Control Widgets are not equally spaced and (2)First area needs more space than the second area.
How can I do that?
My code is as follow.
class Thread(QThread):
changePixmap = pyqtSignal(QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@pyqtSlot(QImage)
def setImage(self, image):
self.label.setPixmap(QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
self.setGeometry(100, 100, 600, 400)
self.resize(1800, 1200)
# create a label
self.label = QLabel(self)
self.label.move(280, 120)
self.label.resize(640, 480)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
class UIWidget(QWidget):
def __init__(self, parent):
super(QWidget, self).__init__(parent)
self.layout = QVBoxLayout(self)
# Initialize tab screen
self.tabs = QTabWidget()
self.tab1 = QWidget()
self.tab2 = QWidget()
self.tab3 = QWidget()
self.tabs.resize(800,600)
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QVBoxLayout(self)
self.display=PlayStreaming()
self.tab1.layout.addWidget(self.display)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
self.layout.addWidget(self.tabs)
self.setLayout(self.layout)
def createGridLayout(self):
self.horizontalGroupBox = QGroupBox("Control")
layout = QGridLayout()
layout.setColumnStretch(2, 3)
layout.addWidget(QPushButton('Test'),0,0)
layout.addWidget(QPushButton('Run'),0,1)
layout.addWidget(QPushButton('Set Faces'),0,2)
layout.addWidget(QPushButton('Recognize'),1,0)
layout.addWidget(QPushButton('Rescale'),1,1)
layout.addWidget(QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
The current status is 
How can I do that?
python pyqt pyqt5
I am new to PyQT5 in Python2.7.
I like to have Verticle Layout with two components.
The first area is for Dispaly and the second area is for Control Widgets.
Now problem is (1)Control Widgets are not equally spaced and (2)First area needs more space than the second area.
How can I do that?
My code is as follow.
class Thread(QThread):
changePixmap = pyqtSignal(QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@pyqtSlot(QImage)
def setImage(self, image):
self.label.setPixmap(QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
self.setGeometry(100, 100, 600, 400)
self.resize(1800, 1200)
# create a label
self.label = QLabel(self)
self.label.move(280, 120)
self.label.resize(640, 480)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
class UIWidget(QWidget):
def __init__(self, parent):
super(QWidget, self).__init__(parent)
self.layout = QVBoxLayout(self)
# Initialize tab screen
self.tabs = QTabWidget()
self.tab1 = QWidget()
self.tab2 = QWidget()
self.tab3 = QWidget()
self.tabs.resize(800,600)
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QVBoxLayout(self)
self.display=PlayStreaming()
self.tab1.layout.addWidget(self.display)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
self.layout.addWidget(self.tabs)
self.setLayout(self.layout)
def createGridLayout(self):
self.horizontalGroupBox = QGroupBox("Control")
layout = QGridLayout()
layout.setColumnStretch(2, 3)
layout.addWidget(QPushButton('Test'),0,0)
layout.addWidget(QPushButton('Run'),0,1)
layout.addWidget(QPushButton('Set Faces'),0,2)
layout.addWidget(QPushButton('Recognize'),1,0)
layout.addWidget(QPushButton('Rescale'),1,1)
layout.addWidget(QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
The current status is 
How can I do that?
python pyqt pyqt5
python pyqt pyqt5
edited Nov 11 at 14:41
asked Nov 11 at 14:18
batuman
2,46364298
2,46364298
You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
1
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41
add a comment |
You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
1
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41
You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
1
1
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41
add a comment |
1 Answer
1
active
oldest
votes
You must use the strech to set the weights, by default the stretch of each widget is 0 so you just need to set a stretch of 1 to self.display. On the other hand, it is not necessary to use setColumnStretch() since by default all buttons will have the same size:
from PyQt5 import QtCore, QtGui, QtWidgets
import cv2
class Thread(QtCore.QThread):
changePixmap = QtCore.pyqtSignal(QtGui.QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QtGui.QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QtGui.QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, QtCore.Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QtWidgets.QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@QtCore.pyqtSlot(QtGui.QImage)
def setImage(self, image):
self.label.setPixmap(QtGui.QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
# create a label
self.label = QtWidgets.QLabel(self)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.label, alignment=QtCore.Qt.AlignCenter)
class UIWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(UIWidget, self).__init__(parent)
# Initialize tab screen
self.tabs = QtWidgets.QTabWidget()
self.tab1 = QtWidgets.QWidget()
self.tab2 = QtWidgets.QWidget()
self.tab3 = QtWidgets.QWidget()
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QtWidgets.QVBoxLayout()
self.display = PlayStreaming()
self.tab1.layout.addWidget(self.display, stretch=1)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.tabs)
def createGridLayout(self):
self.horizontalGroupBox = QtWidgets.QGroupBox("Control")
layout = QtWidgets.QGridLayout()
layout.addWidget(QtWidgets.QPushButton('Test'),0,0)
layout.addWidget(QtWidgets.QPushButton('Run'),0,1)
layout.addWidget(QtWidgets.QPushButton('Set Faces'),0,2)
layout.addWidget(QtWidgets.QPushButton('Recognize'),1,0)
layout.addWidget(QtWidgets.QPushButton('Rescale'),1,1)
layout.addWidget(QtWidgets.QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = UIWidget()
w.show()
sys.exit(app.exec_())
Thank you. Now it works.
– batuman
Nov 11 at 15:19
add a comment |
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1 Answer
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1 Answer
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You must use the strech to set the weights, by default the stretch of each widget is 0 so you just need to set a stretch of 1 to self.display. On the other hand, it is not necessary to use setColumnStretch() since by default all buttons will have the same size:
from PyQt5 import QtCore, QtGui, QtWidgets
import cv2
class Thread(QtCore.QThread):
changePixmap = QtCore.pyqtSignal(QtGui.QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QtGui.QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QtGui.QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, QtCore.Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QtWidgets.QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@QtCore.pyqtSlot(QtGui.QImage)
def setImage(self, image):
self.label.setPixmap(QtGui.QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
# create a label
self.label = QtWidgets.QLabel(self)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.label, alignment=QtCore.Qt.AlignCenter)
class UIWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(UIWidget, self).__init__(parent)
# Initialize tab screen
self.tabs = QtWidgets.QTabWidget()
self.tab1 = QtWidgets.QWidget()
self.tab2 = QtWidgets.QWidget()
self.tab3 = QtWidgets.QWidget()
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QtWidgets.QVBoxLayout()
self.display = PlayStreaming()
self.tab1.layout.addWidget(self.display, stretch=1)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.tabs)
def createGridLayout(self):
self.horizontalGroupBox = QtWidgets.QGroupBox("Control")
layout = QtWidgets.QGridLayout()
layout.addWidget(QtWidgets.QPushButton('Test'),0,0)
layout.addWidget(QtWidgets.QPushButton('Run'),0,1)
layout.addWidget(QtWidgets.QPushButton('Set Faces'),0,2)
layout.addWidget(QtWidgets.QPushButton('Recognize'),1,0)
layout.addWidget(QtWidgets.QPushButton('Rescale'),1,1)
layout.addWidget(QtWidgets.QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = UIWidget()
w.show()
sys.exit(app.exec_())
Thank you. Now it works.
– batuman
Nov 11 at 15:19
add a comment |
You must use the strech to set the weights, by default the stretch of each widget is 0 so you just need to set a stretch of 1 to self.display. On the other hand, it is not necessary to use setColumnStretch() since by default all buttons will have the same size:
from PyQt5 import QtCore, QtGui, QtWidgets
import cv2
class Thread(QtCore.QThread):
changePixmap = QtCore.pyqtSignal(QtGui.QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QtGui.QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QtGui.QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, QtCore.Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QtWidgets.QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@QtCore.pyqtSlot(QtGui.QImage)
def setImage(self, image):
self.label.setPixmap(QtGui.QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
# create a label
self.label = QtWidgets.QLabel(self)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.label, alignment=QtCore.Qt.AlignCenter)
class UIWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(UIWidget, self).__init__(parent)
# Initialize tab screen
self.tabs = QtWidgets.QTabWidget()
self.tab1 = QtWidgets.QWidget()
self.tab2 = QtWidgets.QWidget()
self.tab3 = QtWidgets.QWidget()
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QtWidgets.QVBoxLayout()
self.display = PlayStreaming()
self.tab1.layout.addWidget(self.display, stretch=1)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.tabs)
def createGridLayout(self):
self.horizontalGroupBox = QtWidgets.QGroupBox("Control")
layout = QtWidgets.QGridLayout()
layout.addWidget(QtWidgets.QPushButton('Test'),0,0)
layout.addWidget(QtWidgets.QPushButton('Run'),0,1)
layout.addWidget(QtWidgets.QPushButton('Set Faces'),0,2)
layout.addWidget(QtWidgets.QPushButton('Recognize'),1,0)
layout.addWidget(QtWidgets.QPushButton('Rescale'),1,1)
layout.addWidget(QtWidgets.QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = UIWidget()
w.show()
sys.exit(app.exec_())
Thank you. Now it works.
– batuman
Nov 11 at 15:19
add a comment |
You must use the strech to set the weights, by default the stretch of each widget is 0 so you just need to set a stretch of 1 to self.display. On the other hand, it is not necessary to use setColumnStretch() since by default all buttons will have the same size:
from PyQt5 import QtCore, QtGui, QtWidgets
import cv2
class Thread(QtCore.QThread):
changePixmap = QtCore.pyqtSignal(QtGui.QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QtGui.QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QtGui.QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, QtCore.Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QtWidgets.QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@QtCore.pyqtSlot(QtGui.QImage)
def setImage(self, image):
self.label.setPixmap(QtGui.QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
# create a label
self.label = QtWidgets.QLabel(self)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.label, alignment=QtCore.Qt.AlignCenter)
class UIWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(UIWidget, self).__init__(parent)
# Initialize tab screen
self.tabs = QtWidgets.QTabWidget()
self.tab1 = QtWidgets.QWidget()
self.tab2 = QtWidgets.QWidget()
self.tab3 = QtWidgets.QWidget()
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QtWidgets.QVBoxLayout()
self.display = PlayStreaming()
self.tab1.layout.addWidget(self.display, stretch=1)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.tabs)
def createGridLayout(self):
self.horizontalGroupBox = QtWidgets.QGroupBox("Control")
layout = QtWidgets.QGridLayout()
layout.addWidget(QtWidgets.QPushButton('Test'),0,0)
layout.addWidget(QtWidgets.QPushButton('Run'),0,1)
layout.addWidget(QtWidgets.QPushButton('Set Faces'),0,2)
layout.addWidget(QtWidgets.QPushButton('Recognize'),1,0)
layout.addWidget(QtWidgets.QPushButton('Rescale'),1,1)
layout.addWidget(QtWidgets.QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = UIWidget()
w.show()
sys.exit(app.exec_())
You must use the strech to set the weights, by default the stretch of each widget is 0 so you just need to set a stretch of 1 to self.display. On the other hand, it is not necessary to use setColumnStretch() since by default all buttons will have the same size:
from PyQt5 import QtCore, QtGui, QtWidgets
import cv2
class Thread(QtCore.QThread):
changePixmap = QtCore.pyqtSignal(QtGui.QImage)
def run(self):
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if ret:
rgbImage = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
convertToQtFormat = QtGui.QImage(rgbImage.data, rgbImage.shape[1], rgbImage.shape[0], QtGui.QImage.Format_RGB888)
p = convertToQtFormat.scaled(640, 480, QtCore.Qt.KeepAspectRatio)
self.changePixmap.emit(p)
class PlayStreaming(QtWidgets.QWidget):
def __init__(self):
super(PlayStreaming,self).__init__()
self.initUI()
@QtCore.pyqtSlot(QtGui.QImage)
def setImage(self, image):
self.label.setPixmap(QtGui.QPixmap.fromImage(image))
def initUI(self):
self.setWindowTitle("Image")
# create a label
self.label = QtWidgets.QLabel(self)
th = Thread(self)
th.changePixmap.connect(self.setImage)
th.start()
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.label, alignment=QtCore.Qt.AlignCenter)
class UIWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(UIWidget, self).__init__(parent)
# Initialize tab screen
self.tabs = QtWidgets.QTabWidget()
self.tab1 = QtWidgets.QWidget()
self.tab2 = QtWidgets.QWidget()
self.tab3 = QtWidgets.QWidget()
# Add tabs
self.tabs.addTab(self.tab1,"Face")
self.tabs.addTab(self.tab2,"Human")
self.tabs.addTab(self.tab3,"Vehicle")
# Create first tab
self.createGridLayout()
self.tab1.layout = QtWidgets.QVBoxLayout()
self.display = PlayStreaming()
self.tab1.layout.addWidget(self.display, stretch=1)
self.tab1.layout.addWidget(self.horizontalGroupBox)
self.tab1.setLayout(self.tab1.layout)
# Add tabs to widget
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.tabs)
def createGridLayout(self):
self.horizontalGroupBox = QtWidgets.QGroupBox("Control")
layout = QtWidgets.QGridLayout()
layout.addWidget(QtWidgets.QPushButton('Test'),0,0)
layout.addWidget(QtWidgets.QPushButton('Run'),0,1)
layout.addWidget(QtWidgets.QPushButton('Set Faces'),0,2)
layout.addWidget(QtWidgets.QPushButton('Recognize'),1,0)
layout.addWidget(QtWidgets.QPushButton('Rescale'),1,1)
layout.addWidget(QtWidgets.QPushButton('FacePose'),1,2)
self.horizontalGroupBox.setLayout(layout)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = UIWidget()
w.show()
sys.exit(app.exec_())
answered Nov 11 at 15:02
eyllanesc
73.1k103056
73.1k103056
Thank you. Now it works.
– batuman
Nov 11 at 15:19
add a comment |
Thank you. Now it works.
– batuman
Nov 11 at 15:19
Thank you. Now it works.
– batuman
Nov 11 at 15:19
Thank you. Now it works.
– batuman
Nov 11 at 15:19
add a comment |
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You could show a picture of what you want to get, what is PlayStreaming?
– eyllanesc
Nov 11 at 14:34
@eyllanesc PlayStreaming is another class for getting Webcam image. The attached image in the origin post shows the existing status. I like to have Area 1 is taking more space than Area 2 (Area2 should take just the space of two rows of buttons and the rest is for Area1). Then Buttons are equally spaced. Area1 is for PlayStreaming. Thank you.
– batuman
Nov 11 at 14:38
please provide a Minimal, Complete, and Verifiable example of PlayStreaming, the size depends on how you have implemented it
– eyllanesc
Nov 11 at 14:39
1
@eyllanesc I have added PlayStreaming.
– batuman
Nov 11 at 14:41